Rex Posted January 10 Posted January 10 (edited) I just had the Mission Editor CTD twice, taking all of my unsaved work with it, when I tried to load a Static Unit from a Mod (possibly the VPC Field Equipment Mod). It feels like you'd just get a "resource cannot be loaded" message while it continues on it's way. To be clear, it DOES write the "resource cannot be loaded" message in a popup, but it then panics, aborts the app, then tries to write a dump. In fact, I managed to get a video of the exact moment DCS realizes it cannot find the resource I have specified: I can't say for sure, but it might be a slight overreaction? 2025-01-10 09:42:46.034 WARNING VISUALIZER (9308): terrainSampleOptions aren't set for DemoScene with terrain rendering 2025-01-10 09:42:46.037 INFO EDTERRAIN4 (27420): ITerrainContextImpl4::setTrafficDecimation(1) 2025-01-10 09:42:46.037 INFO EDTERRAIN4 (27420): ITerrainContextImpl4::setDate( day=1, month=10) 2025-01-10 09:42:46.037 INFO EDTERRAIN4 (27420): ITerrainContextImpl4::setTextureMode(full=1) 2025-01-10 09:42:46.043 INFO EDTERRAIN4 (29956): ITerrainContextImpl4::setTrafficDecimation(1) 2025-01-10 09:42:46.043 INFO EDTERRAIN4 (29956): ITerrainContextImpl4::setDate( day=1, month=10) 2025-01-10 09:42:46.043 INFO EDTERRAIN4 (29956): ITerrainContextImpl4::setTextureMode(full=1) 2025-01-10 09:42:46.399 WARNING VISUALIZER (9308): terrainSampleOptions aren't set for DemoScene with terrain rendering 2025-01-10 09:42:46.403 WARNING SCENE (9308): Scene was removed with 1 alive objects 2025-01-10 09:42:46.408 WARNING VISUALIZER (9308): terrainSampleOptions aren't set for DemoScene with terrain rendering 2025-01-10 09:42:46.524 WARNING SCENE (9308): Scene was removed with 1 alive objects 2025-01-10 09:42:46.526 WARNING VISUALIZER (9308): terrainSampleOptions aren't set for DemoScene with terrain rendering 2025-01-10 09:42:57.532 INFO DX11BACKEND (4564): Compile shader: model/fake_omni_lights.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2025-01-10 09:42:57.532 ERROR EDCORE (4564): Can't open file: /shaders/model/fake_omni_lights.fx. 2025-01-10 09:42:57.573 INFO DXGUI_WIN_ADAPTER (Main): resize main window to [0, 0] 2025-01-10 09:43:06.306 ERROR EDCORE (4564): Can't open file: /shaders/model/fake_omni_lights.fx. 2025-01-10 09:43:06.342 INFO DXGUI_WIN_ADAPTER (Main): resize main window to [5120, 1440] 2025-01-10 09:43:06.380 INFO DXGUI_WIN_ADAPTER (Main): resize main window to [0, 0] 2025-01-10 09:43:07.285 ERROR EDCORE (4564): Can't open file: /shaders/model/fake_omni_lights.fx. 2025-01-10 09:43:07.317 INFO DXGUI_WIN_ADAPTER (Main): resize main window to [5120, 1440] 2025-01-10 09:43:07.353 INFO DXGUI_WIN_ADAPTER (Main): resize main window to [0, 0] 2025-01-10 09:43:09.902 INFO DXGUI_WIN_ADAPTER (Main): resize main window to [5120, 1440] 2025-01-10 09:43:09.965 INFO EDCORE (Main): try to write dump information Edited January 10 by Rex Rex's Rig Intel i9-14900K | Nvidia RTX 4090 | 64GB DDR5 | 3x4TB 990 Pro M2 SSDs | HP Reverb 2 | 49" Samsung 5120x1440 @ 120Mhz TM Warthog Stick + Throttle | TM Pendulum Pedals | MS Sidewinder 2 FFB | Track IR | Cougar MFD x 2
Rudel_chw Posted January 10 Posted January 10 1 hour ago, Rex said: possibly the VPC Field Equipment Mod yes, this error points to an incorrect mod install Can't open file: /shaders/model/fake_omni_lights.fx. 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Solution rob10 Posted January 10 Solution Posted January 10 Was going to suggest that would be the likely error. If you use any of the lights in VPC it causes a crash in the background. Fortunately the fix is very easy. In that folder duplicate the fake_omni_lights2.fx and fake_spot_lights2.fx and rename the copy to take out the 2 and it will work fine. I think something changed in base DCS over time and maybe the mod hasn't been updated. Note that because that's in core files, the copied files will likely get deleted at some point (esp. if you do a repair). 1 1
Rex Posted January 15 Author Posted January 15 Thanks very much! That seems to have helped! Rex's Rig Intel i9-14900K | Nvidia RTX 4090 | 64GB DDR5 | 3x4TB 990 Pro M2 SSDs | HP Reverb 2 | 49" Samsung 5120x1440 @ 120Mhz TM Warthog Stick + Throttle | TM Pendulum Pedals | MS Sidewinder 2 FFB | Track IR | Cougar MFD x 2
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