Hyperlynx Posted February 9 Posted February 9 I can't see navigation lights until I'm already pretty close or zoom in (which requires knowing where to look, which defeats some of the purpose). Is there any setting I can change to get lights to appear from further out? That'd make it much easier to spot tankers, wingmates and runway lights.
Flappie Posted February 9 Posted February 9 Nav lights are part of the 3D external model of aircraft, which means they disappear with the distance. What aircraft are we talking about? ---
Hyperlynx Posted February 9 Author Posted February 9 1 hour ago, Flappie said: Nav lights are part of the 3D external model of aircraft, which means they disappear with the distance. What aircraft are we talking about? Well, runways. But besides that: KC-135s and F-16s
Solution Flappie Posted February 9 Solution Posted February 9 Thank you, I'll check these aircraft compared to others. Generally speaking, if you set Visibility setting to the max in DCS, if a light happens to disappear too quickly, it's model-related, which means a change has to be done on the 3D model of the object. ---
twistking Posted February 9 Posted February 9 (edited) 1 hour ago, Flappie said: [...] What aircraft are we talking about? All of them! 3 minutes ago, Flappie said: Thank you, I'll check these aircraft compared to others. Not needed. They are all "broken", or WIP, or whatever. Edited February 9 by twistking 1 2 My improved* wishlist after a decade with DCS *now with 17% more wishes compared to the original
Hyperlynx Posted February 9 Author Posted February 9 10 hours ago, Flappie said: Thank you, I'll check these aircraft compared to others. Generally speaking, if you set Visibility setting to the max in DCS, if a light happens to disappear too quickly, it's model-related, which means a change has to be done on the 3D model of the object. Well, as I said, it's runway lights too, so you might as well check Kutaisi while you're at it. But I'll check my Visibility setting when I'm next able.
Hyperlynx Posted February 11 Author Posted February 11 Yeah visibility range seems to have done it. Well, that and apparently tankers don't switch their lights on until you're nearly flying up their backsides...
rob10 Posted February 11 Posted February 11 6 hours ago, Hyperlynx said: Yeah visibility range seems to have done it. Well, that and apparently tankers don't switch their lights on until you're nearly flying up their backsides... 0.5 nm from the tanker to be exact.
Rolln Posted February 24 Posted February 24 As for the tankers, you can have them turned on by default when using a custom livery by adding the following to the livery's `Description.lua` file: custom_args = { [190] = 1.0, [191] = 1.0, [192] = 1.0 } Problem is, after calling tanker, tanking and flying away, DCS turns the lights back off as per usual and they won't come back on until you are again within 0.5nm of it. Super hard to join on it at night when you can't see it. Keep in mind, this doesn't affect they way they look. Anything greater than 1.5nm away and they glow super bright like UFO lights in VR as per usual. 1
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