AngleOff66 Posted Monday at 08:19 PM Posted Monday at 08:19 PM https://videocardz.com/newz/geforce-rtx-5080-super-rumored-to-feature-24gb-memory-rtx-5070-super-with-18gb-config I wonder how much of a premium the extra ram will cost if this article is any way accurate.
scommander2 Posted Monday at 08:31 PM Posted Monday at 08:31 PM End year? Spoiler Dell XPS 9730, i9-13900H, DDR5 64GB, Discrete GPU: NVIDIA GeForce RTX 4080, 1+2TB M.2 SSD | Thrustmaster Warthog HOTAS + TPR | TKIR5/TrackClipPro | Total Controls Multi-Function Button Box | Win 11 Pro
Mr_sukebe Posted Tuesday at 10:26 AM Posted Tuesday at 10:26 AM Just aswell that ED now provides details on not just VRAM reserved, but also the amount used. I don't know about anyone else, but I've yet to see more than 12GB of VRAM used. Anyone seen more? 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
Aapje Posted Tuesday at 01:47 PM Posted Tuesday at 01:47 PM 17 hours ago, AngleOff66 said: I wonder how much of a premium the extra ram will cost if this article is any way accurate. The Super-releases are all about fixing issues with the pricing or specs of the tiers, so it depends a lot on how the current card will sell when supply improves. I suspect not well, and that they will not ask more. I also expect they need to fix a lot of tiers, so we'll see a lot of Super-cards. In a year the production of GDDR7 3 GB modules will have ramped up a lot, so prices should have come down by then, and there should be enough supply to put it on a lot more cards. 17 hours ago, scommander2 said: End year? The Super-release is a halfway-release, but since the 50-series was delayed, it's hard to say whether they will delay the Super-cards as well, or go back to the regular schedule.
C3PO Posted Tuesday at 06:34 PM Posted Tuesday at 06:34 PM The 5080 Super looks to be a great card for VR Now: Water-cooled Ryzen 5800X + 64GB DDR 4 3600 (running at 3200) RAM + EVGA 3090 FTW3 Ultra 24 GB + Reverb G2 + Add-on PCI-e 3.1 card + 2x1TB Corsair M.2 4900/4200 + TM HOTAS Warthog + TM TPR Pendular Rudder 'Engaged Defensive' YouTube Channel Modules: F/A-18C / AV-8B / F-16 / F-15E / F-4E / Persian Gulf / Syria / Nevada / Sinai / South Atlantic / Afghanistan / Iraq Backup: Water-cooled i7 6700K @ 4.5GHz + 32GB DDR4 3200MHz + GTX 1080 8GB + 1TB M.2 1k drive & 4K 40" monitor + TrackIR
Qcumber Posted Tuesday at 07:56 PM Posted Tuesday at 07:56 PM 1 hour ago, C3PO said: The 5080 Super looks to be a great card for VR The 5080 super sounds interesting (if the rumours are true). However, the 5080 16Gb is a great card for VR too. The highest VRAM use I have seen is 12Gb. I got mine at MSRP. In the UK the stock/price is very good at the moment so hopefully the same is true for your location. It would be a good upgrade to a 3090. However, you might also need to upgrade from a 5800x. 9800x3d; rtx5080 FE; 64Gb RAM 6000MHz; 2Tb NVME; Quest Pro (previous rift s and Pico 4).
Nightdare Posted Wednesday at 03:21 PM Posted Wednesday at 03:21 PM Aren't the supers merely blowout stock of slightly 'off' GPU silicone at end of life? Intel I5 13600k / AsRock Z790 Steel Legend / MSI 4080s 16G Gaming X Slim / Kingston Fury DDR5 5600 64Gb / Adata 960 Max / HP Reverb G2 v2 Virpil MT50 Mongoost T50 Throttle, T50cm Base & Grip, VFX Grip, ACE Interceptor Rudder Pedals w. damper / WinWing Orion2 18, 18 UFC & HUD, PTO2, 2x MFD1 / Logitech Flight Panel / VKB SEM V / 2x DIY Button Box
Mr_sukebe Posted Wednesday at 03:35 PM Posted Wednesday at 03:35 PM 14 minutes ago, Nightdare said: Aren't the supers merely blowout stock of slightly 'off' GPU silicone at end of life? Any reason for thinking that? 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
Nightdare Posted Wednesday at 06:20 PM Posted Wednesday at 06:20 PM 2 hours ago, Mr_sukebe said: Any reason for thinking that? Apart from the 2060 "super"'s every other 'super' was an EOL release Intel I5 13600k / AsRock Z790 Steel Legend / MSI 4080s 16G Gaming X Slim / Kingston Fury DDR5 5600 64Gb / Adata 960 Max / HP Reverb G2 v2 Virpil MT50 Mongoost T50 Throttle, T50cm Base & Grip, VFX Grip, ACE Interceptor Rudder Pedals w. damper / WinWing Orion2 18, 18 UFC & HUD, PTO2, 2x MFD1 / Logitech Flight Panel / VKB SEM V / 2x DIY Button Box
Mr_sukebe Posted Wednesday at 09:18 PM Posted Wednesday at 09:18 PM How does an update half way through the life of a product either: - suddenly mean that it’s EOL - mean that it’s got parts of it that don’t work If you’ve got some evidence, please do show us 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
Aapje Posted 14 hours ago Posted 14 hours ago 21 hours ago, Nightdare said: Aren't the supers merely blowout stock of slightly 'off' GPU silicone at end of life? Super cards are simply a refresh halfway through the 2 year life cycle of the platform, which either replaces a card that doesn't sell well (anymore), or adds a missing (half)-tier to the line-up. Often they are actually better binned silicon. For example, the 4070 Super has more cores enabled than the 4070. This was almost certainly a response to the 4070 not being sufficiently competitive with the 7800 XT. The 4080 Super also had more cores enabled. And note that framing it as slightly 'off' silicone is a bad way to think about things. A very large number of chips has at least some defects, and the manufacturers deal with this by binning the chips in categories like so (percentages just chosen as an example): Bin 1: 99-100% functional Bin 2: 95-100% functional Bin 3: 90-95% functional Bin 4: 80-90% functional Then they sell bin 1 as the most expensive variant of the chip, but then they still disable 1% of that chip so that all chips in that bin meet the specs, even when that means disabling perfectly good parts of the chip. And bin 2 goes into the second-most expensive variant, etc. And you need to keep in mind that these bins exist across their product lineup, from professional cards, to desktop cards, to laptops. For example, the 5090 is actually bin 2, with 21760 enabled shaders. The top bin of that chip with 24064 enabled shaders only goes into the professional cards. All of this is planned out way in advance, and if anything, they often hold back the top-performing chips in each bin, for if they later want to introduce a card with better specs. The chip factories can pump out chips very fast anyway and they produce in batches, so usually they end up with a large supply of chips very early on. Then those get used over a much longer period.
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