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Posted

Agreed.

Also, there are keybinds for gunsight power and brightness but they don't appear to work.

Would also be nice to have keybinds for each position of the fuel valve, supercharger, and mixture.

Loving this module!

  • Like 1
Posted

Agreed.

We could also have more options like

Axis for Cowl flaps, intercooler, oil cooler, gunsight light, etc.

Ignition individual and both, etc.

some toggle, like parking brake, arrest hook, etc.

Some buttons are missing like gun heat I couldnt find.

But I believe that over time they will add more to make it more complete like the other modules. Because now at launch the configuration standard was only on - off which is not enough to configure all the hardware we have.

  • Like 3
Posted

All weapon switches would be super helpful. It's so many switches to try to hit with a mouse in flight, I am arming everything on the ground. 

The mappings exist but are not currently working for Gun Sight light, the bomb panel and the whole rocket panel. 

I second that axis for cowl flaps is needed. 

  • Like 1
Posted

Using the landing gear as a speed brake needs a seperate keybind or toggle of somekind. Unless I'm missing something, that and the gun charging already mentioned, are what I'm struggling with.

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Posted

Keybinds for the rocket box controls would be handy, its so dark down there and a very awkward angle to see anything

Posted

I was so confused to find no keybinds for the rocket box control (and gun charge/safe). These are essential. Especially in VR.

VR Exclusive (5950x/4090/G2) | All DLC | Buttkicker + HF8 | Virpil Everything w/MFG Crosswinds

Posted
On 6/23/2025 at 11:51 AM, JMT said:

Using the landing gear as a speed brake needs a seperate keybind or toggle of somekind. Unless I'm missing something, that and the gun charging already mentioned, are what I'm struggling with.

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Already existing (Toggle for speedbrakes).

Posted
On 6/25/2025 at 6:38 PM, felixx75 said:

Already existing (Toggle for speedbrakes).

Thank you. Finally found it under air brakes.

  • Like 1
  • 3 weeks later...
Posted

It looks like the Gun Charge key binds were added/fixed in the early July patch. They can be found under:

Guns, left, charge OFF
Guns, left, charge ON

Guns, right, charge OFF
Guns, right, charge ON

 

F4U Corsair Gun Charge.png

Posted

Need keybinds, axes, and multi-position switches for ALL the things, so they can be mapped to controls in a simpit.

On 6/22/2025 at 9:31 AM, Bedon said:

Axis for Cowl flaps, intercooler, oil cooler

None of these were controlled by lever position on the real machine. You pressed and held them until they opened/closed where you wanted them and then released the control.

The flap control handle, however, should ABSOLUTELY be an axis.

  • Like 1
Posted

Agreed with Saxie here...  The three cooling/temp controls in the cockpit are hold forward/hold backward to open/close.  More like the coolant controls in the Mustang.  Makes more sense to just have a button you hold then just like you'd do in the plane.  That said I can see adding them for accessibility reasons maybe...  so I'm not exactly against it.

Nvidia RTX3080 (HP Reverb), AMD 3800x

Asus Prime X570P, 64GB G-Skill RipJaw 3600

Saitek X-65F and Fanatec Club-Sport Pedals (Using VJoy and Gremlin to remap Throttle and Clutch into a Rudder axis)

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