cobrabase Posted June 20 Posted June 20 Anyone else not seeing AT-6 launches when replaying recorded action? I shot two AT-6 missiles in the original hop but nothing is seen in the replays. [sIGPIC][/sIGPIC]
Kang Posted June 21 Posted June 21 13 minutes ago, cobrabase said: Anyone else not seeing AT-6 launches when replaying recorded action? I shot two AT-6 missiles in the original hop but nothing is seen in the replays. I'll try that sometime soon, but here's an assumption: Since the launch authorization conditions are kind of tight for the AT-6, I wouldn't be surprised if those were not met in the track. After all what that does is replicate the inputs, so if this is rather late in the mission the positions of target and helicopter might have shifted from the actual mission and thus the recording-pilot hit the launch button but never got tone.
cobrabase Posted June 21 Author Posted June 21 I also get a momentary crash when the AT-6 strikes. I'll post that later. [sIGPIC][/sIGPIC]
Nealius Posted yesterday at 03:39 AM Posted yesterday at 03:39 AM Assuming you're using Petrovich, it's probably an issue of him somehow not seeing the target as commanded. Any AI in a replay track is still "alive" and may not perform the same actions as they did in the original flight. Thus Petrovich doesn't see/lock on to the target during the replay, inhibiting the recorded player fire command from being executed. I've had this happen with George and Hellfires in the Apache, and Jester and Mavericks in the Phantom.
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