Chattytumbler Posted June 22 Posted June 22 (edited) Using the keybinds for the wheel brakes (left, right and both) work fine but if you apply the parking brake then these keys stop working. And yes, I am turning the parking brake off when I test it that said maybe i need to more than just turn the parking brake on/off? Edited June 22 by Chattytumbler
Mike Busutil Posted June 23 Posted June 23 No issues here using the parking brake. (Or brakes afterwards) 1 [sIGPIC][/sIGPIC] Checkout my user files here: https://www.digitalcombatsimulator.com/en/files/filter/user-is-Mike Busutil/apply/
GUCCI Posted June 24 Posted June 24 I made this thread on release day w/ an in depth explanation. Still no answer at all from the devs.. I seriously hope they see these and take them into account.. to be fixed as soon as possible Glad im not the only one. 1
felixx75 Posted June 24 Posted June 24 (edited) On 6/22/2025 at 9:18 PM, Chattytumbler said: Using the keybinds for the wheel brakes (left, right and both) work fine but if you apply the parking brake then these keys stop working. And yes, I am turning the parking brake off when I test it that said maybe i need to more than just turn the parking brake on/off? Works for me without any problems. But I use two axies for my brakes (rudder pedals). Edited June 24 by felixx75
Art-J Posted June 24 Posted June 24 (edited) 3 hours ago, PL_Harpoon said: Does the real Corsair actually have a parking brake? AFAIK it did not and the one in the module is just a "helper" feature, just like the faux-autopilot. I wonder if it's not somehow responsible for diff-braking and taxiing problems that players have been reporting in various other threads (?). Edited June 24 by Art-J 3 i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
GUCCI Posted June 25 Posted June 25 18 hours ago, felixx75 said: Works for me without any problems. But I use two axies for my brakes (rudder pedals). My pedals lack toe-brakes (VKB MK. IV) therefore i need to have L/R and both all bound to buttons. Not ideal, but it works. seems to be an issue for those with buttons bound rather than those with an Axis. Haven't confirmed, but myself and OP of this thread seem to be using buttons and not axis
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