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Posted

I’m aware that the bat bomb isn’t supposed to be polished off for the initial release and that there are known issues.  I still had plenty of fun with it today despite the bugs.  It works and it is fun, so try it out if you haven’t 🙂

I just wanted to list some bugs I encountered in case they were unknown.  I did a quick look at all the bugs reported in this forum (subject lines) and didn’t see these, so here you go…

  • Desync in MP.  My friends saw the bomb fall straight into the water while I was able to see it track and hit the ship.
  • When in search mode, as soon as a target is picked up (box on left gets the dot in it), the display on the radar gauge becomes detached and follows the VR headset around (Quest 3).  Gauge stays in place, but the horizontal sweep line and two boxes below it seem to be on a different layer that doesn’t stay fixed to the gauge.  It’s like a HMD display that moves with you. Hope that makes sense.
  • After dropping the bomb and returning to the carrier, I noticed when I was parked that the radar gauge illuminated again and a ship was detected even though the bomb was no longer with me.
  • Whenever I used the key bind for turning the bat radar off, it continued to display its line and boxes below the line, even after landing back on the carrier as mentioned above. 
     

That’s it for now.  Just reporting findings while continuing to enjoy this module.  Thanks!

  • Like 1

My DCS Missions: Band of Buds series | The End of the T-55 Era | Normandy PvP | Host of the Formation Flight Challenge server

 

Supercarrier Reference Kneeboards

 

IRL: Private Pilot, UAS Test Pilot, Aircraft Designer, and... eh hem... DCS Enthusiast

Posted

More flying today. I realized that it wasn’t only the radar display that’s on a layer that moves with my view when I turn my head, but it is also the display on the reflector sight on the same layer.  A personal HMD 🙂

  • Like 2

My DCS Missions: Band of Buds series | The End of the T-55 Era | Normandy PvP | Host of the Formation Flight Challenge server

 

Supercarrier Reference Kneeboards

 

IRL: Private Pilot, UAS Test Pilot, Aircraft Designer, and... eh hem... DCS Enthusiast

  • 2 weeks later...
Posted

Not only in VR. I fly flatscreen and yesterday when using the Bat Bomb in a MP server I had the radar display image and reflector sight image move with my head movement. I use Tobii Eye Track 5. It was only momentary and did not persist.

  • Like 1
Posted
1 hour ago, 450Devil said:

Not only in VR. I fly flatscreen and yesterday when using the Bat Bomb in a MP server I had the radar display image and reflector sight image move with my head movement. I use Tobii Eye Track 5. It was only momentary and did not persist.

Sounds like this is already fixed based on the changelog on their website.  We just have to wait for ED to push it out in a future update.  

My DCS Missions: Band of Buds series | The End of the T-55 Era | Normandy PvP | Host of the Formation Flight Challenge server

 

Supercarrier Reference Kneeboards

 

IRL: Private Pilot, UAS Test Pilot, Aircraft Designer, and... eh hem... DCS Enthusiast

Posted

Yes one would hope so. However, I thought it worth highlighting as the previous bug reports seemed to be confined to people using VR headsets and not flatscreen.

  • 2 weeks later...
Posted

Two little issues:

1. I never see the spike of the radar echo on the A-Scope. This does not prevent me from locking and hitting the ship, but doesn't look right.

2. For familiarization with a new weapon I like to use the "Unlimited Weapons" option. This doesn't seem to work with the BAT bomb. Pity!

LeCuvier

Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5

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