Michael-Fr Posted Wednesday at 12:35 PM Posted Wednesday at 12:35 PM Hello, 1: Are there more units in this add-on than those in the base game? 2: Is it easy to switch from a cockpit to a ground unit? 3: Can we simulate an air defense system (by creating a radio link to an aircraft) that can communicate the positions of air and ground targets? The idea is to be able to replace the use of an AWACS. Thank you in advance for your answers. Sincerely, Michael
razo+r Posted Wednesday at 12:40 PM Posted Wednesday at 12:40 PM (edited) 5 minutes ago, Michael-Fr said: Hello, 1: Are there more units in this add-on than those in the base game? No, it just lets you drive most (not all) units and gives you some rudimentary controll to the non-drivable ones. 5 minutes ago, Michael-Fr said: 2: Is it easy to switch from a cockpit to a ground unit? Yes, by the press of a button. 5 minutes ago, Michael-Fr said: 3: Can we simulate an air defense system (by creating a radio link to an aircraft) that can communicate the positions of air and ground targets? The idea is to be able to replace the use of an AWACS. Thank you in advance for your answers. Sincerely, Michael No, I don't think you can replace the AWACS like that. Combined arms was developed long before any of that Datalink we have now. The idea was just that you can control/drive vehicles or give them orders where to go/what to shoot. Other than that, the functionality is rather limited. Edited Wednesday at 12:41 PM by razo+r
Michael-Fr Posted Wednesday at 01:05 PM Author Posted Wednesday at 01:05 PM Is it advantageous to buy it to be able to better control the units from the mission editor, knowing that it would not be at all for piloting them?
razo+r Posted Wednesday at 02:21 PM Posted Wednesday at 02:21 PM Combined Arms does not add any functions to the mission editor itself. Combined arms allows you to control the units during the mission. So if you are having trouble with AI units not behaving like you set them in the editor during the mission, yes it can help. But like I said, there is very limited functionality coming with CA. You'll only be able to give them commands where to fly/drive, what to attack, their formation and their state (auto/green/red), that's it. So if that is worth it for you is for you to decide. It can be however quite fun to drive the vehicles themself from time to time. 1
Michael-Fr Posted Wednesday at 02:58 PM Author Posted Wednesday at 02:58 PM Thank you for your answers. This will help me know what to expect. 1
draconus Posted Friday at 10:55 AM Posted Friday at 10:55 AM On 7/9/2025 at 2:35 PM, Michael-Fr said: 3: Can we simulate an air defense system (by creating a radio link to an aircraft) that can communicate the positions of air and ground targets? The idea is to be able to replace the use of an AWACS. You can already put ground EWR with data link and it will function the same as AWACS (in GCI role) - that's for air targets. You can also have friendly flights reporting air and ground units they detect by radio calls. Both are core features - don't need CA. To simulate IADS properly though you either have to go geek with ME triggers or download some existing mods. CA is basically either for vehicle playing or commanding the battlefield like in RTS game. 1 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
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