Apocalypserider Posted July 20 Posted July 20 Every time I load a terrain made by Eagle Dynamics, I am severely disappointed in its quality and features... For Reference I will site Urgra Media and OnReTechs Maps Syria, Cold War Germany & Sinai. These terrains are big beautiful and vibrant will plenty of unique military locals built into the map from SAM locations to small army bases Ideal for any kind of mission setting IRL or fiction. Now to Eagle Dynamics you get partial loot box maps without any time frame towards competition, couple that with a very empty battle space comprising of only of major cities and airfields. one is left to ponder what is the point of evening owning these basic barren terrains that would have passed for acceptable more than 5 years ago, but now and viewed only has a cash grab and mostly played briefly and then quickly removed from the users drive to save space. This is not a bash post but rather a call to Eagle Dynamics to do better and release top tier terrains that DCS Users want to revisit over and over again.
Rudel_chw Posted July 20 Posted July 20 (edited) 2 hours ago, Apocalypserider said: This is not a bash post Yeah, I’m sure it isn’t … Why don’t you try the maps before purchasing? Edited July 20 by Rudel_chw 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
wilbur81 Posted July 20 Posted July 20 (edited) What are you talking about? Iraq and Afghanistan (the parts that have been completed so far) look absolutely stunning... Edited July 20 by wilbur81 1 i7 8700K @ Stock - Win11 64 - 64gb RAM - RTX 3080 12gb OC
Mad_Max2 Posted 14 hours ago Posted 14 hours ago I'm gonna hold on to my opinion until Iraq and Afghanistan are done. I will say Urgra sets the bar though. They do a really good job at making their maps not only look good, but also populating them with a lot of detailed POI's. 1
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