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Posted (edited)

Hi,

In FWD AREA or PHS AREA mode, I couldn't autonomously detect any vehicle nearby.

What form should Gerorge use to draw attention to the new units with text or sound messages?

If I specify where the AI should focus, the list of targets works correctly.

 

Does anyone please have a short track record to explain the function, thank you?

 

Edit:

So I guess I guess what's wrong, the search itself is time-conditioned?

Thus, the AI must still be encouraged to search every few seconds. 

At first glance, such a new feature seems completely unnecessary to me.

Additionally, George is unable to hit the target while using the Hellfire laser!

Edited by petsild
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Posted

Hmm, i don't have those problems on my end. George announces that he has found targets (naval, ground, aircraft, helo, or fast mover), and i get the list of detected units (The list will only appear while the AI Context menu is open). My FWD Area search also continues forever until i command George to stop, or my pitch or roll gets out of a certain threshold. Not sure about PHS Area mode, but I'd guess it's the same.

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Posted (edited)
12 minutes ago, petsild said:
The search will turn itself off after 10s.

There must be something else going on then, i just tried both PHS and FWD area again, both went on for minutes until i stopped them myself. No clue what could cause that behaviour on your side.

Edited by Nick_17

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Posted

I too had the search go on continuously whilst I was heading to the OA. Once he had found some stuff I then brought up the GUI and then the list. Queued up 4 targets and set George to work.

Good stuff. George is much more useful now.

Although it is still a LOT of fun to let him fly instead and hop into the front seat and do the killing from range your self 🙂

 

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Posted

It behaves strangely, the scanning time is random.

I achieved the longest time only without the AI gui.

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