Danhopark323 Posted yesterday at 07:26 AM Posted yesterday at 07:26 AM (edited) IHADSS should show where gunner is looking at, but after the latest patch, on IHADSS, gunner is looking at empty space, but on TADS, gunner is aiming a right target. Everything works, but it is impossible for pilot to check where the gunner is looking The First image showing gunner is looking at empty field, but when I check it with VID TADS, it is aiming BTR The last image shows where the hellfire goes to the gunner's aim. Which is far away from the gunner cross-hair on IHADSS LastMissionTrack.trk Edited yesterday at 07:27 AM by Danhopark323
Solution LorenLuke Posted yesterday at 08:27 AM Solution Posted yesterday at 08:27 AM 56 minutes ago, Danhopark323 said: IHADSS should show where gunner is looking at, but after the latest patch, on IHADSS, gunner is looking at empty space, but on TADS, gunner is aiming a right target. Everything works, but it is impossible for pilot to check where the gunner is looking The First image showing gunner is looking at empty field, but when I check it with VID TADS, it is aiming BTR The last image shows where the hellfire goes to the gunner's aim. Which is far away from the gunner cross-hair on IHADSS LastMissionTrack.trk 981.69 kB · 0 downloads User error. I can tell immediately from the IHADSS that your acquisition source is set to a Cursor Acquisition/Terrain Point (TRN). Whenever you CAQ on the map, where you drop that point becomes the Acquisition Source (ACQ). The reason the dotted cross is pointing to an open field is because the dotted cross points out your Acquisition Source, and your Acquisition Source is a TRN point in an open field. You need to set your Acquisition Source back to TADS to see where George is pointing the TADS in your helmet (I recommend through the weapons page). 1 1
Danhopark323 Posted yesterday at 08:59 AM Author Posted yesterday at 08:59 AM 31 minutes ago, LorenLuke said: User error. I can tell immediately from the IHADSS that your acquisition source is set to a Cursor Acquisition/Terrain Point (TRN). Whenever you CAQ on the map, where you drop that point becomes the Acquisition Source (ACQ). The reason the dotted cross is pointing to an open field is because the dotted cross points out your Acquisition Source, and your Acquisition Source is a TRN point in an open field. You need to set your Acquisition Source back to TADS to see where George is pointing the TADS in your helmet (I recommend through the weapons page). This is crystal clear answer! I had same issue after switching to NVG and TADS on IHADSS, but this solved it too Thank you
devnull Posted yesterday at 12:42 PM Posted yesterday at 12:42 PM hi folks, i discovered sth similar. i have differences in between hot and cold start using george ACQ = TADS slew to PHS. So when i cold start my chopper, even if i have boresighted or not, The point where george slews the TADS to is some kind off. I made two videos to show. what i am missing ? Or is this somehow a bug?
Floyd1212 Posted yesterday at 01:16 PM Posted yesterday at 01:16 PM 31 minutes ago, devnull said: So when i cold start my chopper, even if i have boresighted or not, The point where george slews the TADS to is some kind off. This seems unrelated to the OP's problem with Acquisition Sources, but more to do with how you are boresighting the IHADSS. You should do some research on that, and maybe post a video of your boresighting process in a new thread if you still need help. (In a Hot Start, the boresight is already performed properly for you.)
devnull Posted yesterday at 01:41 PM Posted yesterday at 01:41 PM (edited) vor 40 Minuten schrieb Floyd1212: This seems unrelated to the OP's problem with Acquisition Sources, but more to do with how you are boresighting the IHADSS. You should do some research on that, and maybe post a video of your boresighting process in a new thread if you still need help. (In a Hot Start, the boresight is already performed properly for you.) i agree, it must be sth. different. hers my BSight procedure, i tried in VR and 2D. Both times reproducable,but rly depends on BS. i made the negative test, BS somewhere way off, and the slew was extremely off. but can´t do anything then exactely look into that tube! Edited yesterday at 01:58 PM by devnull
Floyd1212 Posted yesterday at 02:00 PM Posted yesterday at 02:00 PM You're not aligning the rings to be concentric inside the BRU tube. You want them centered in the tube, and your crosshairs centered on the rings. 1
devnull Posted yesterday at 02:14 PM Posted yesterday at 02:14 PM (edited) ok, ill take care of it and test.Thanyk you very much Update: vr PROCEDURE; how exact needs this to be?! Edited yesterday at 02:31 PM by devnull
admiki Posted yesterday at 02:42 PM Posted yesterday at 02:42 PM More precise you are, more precise slew will be.
devnull Posted yesterday at 02:59 PM Posted yesterday at 02:59 PM (edited) figured it out, i have IHADS rendered on both eyes!! if i want to leave it like that, i have to close for example the left eye and aim like this. Edited yesterday at 07:40 PM by devnull
LorenLuke Posted yesterday at 08:05 PM Posted yesterday at 08:05 PM 5 hours ago, devnull said: figured it out, i have IHADS rendered on both eyes!! if i want to leave it like that, i have to close for example the left eye and aim like this. I believe the monocle is calibrated to the right eye, so you need to boresight with the right eye for it to work.
Zarma Posted 17 hours ago Posted 17 hours ago Yea IRL the monocle is on the right eye. I use it that way in VR, just take a little time to get used to, especially the PNVS. I don't know how they do the boresighting with both eyes, but could be the problem. i9 9900k, 64 Go RAM, RTX 4090, Warthog HOTAS Throttle & Stick, Virpil AH64 collective, TPR rudder, MFD Cougar, Trackir 5 Pro, Multipurpose UFC, Alain Dufour's TEDAC and Oculus Rift S (when I want some VR), http://www.twitch.tv/zarma4074 / https://www.youtube.com/user/Zarma4074
corbu1 Posted 10 hours ago Posted 10 hours ago Yes, I use the IHADSS in the right eye on VR only. Boresighting works fine for me this way. DCS Version: 2.9.15.9408 Modules: UH-1H - SA342 - KA-50 BS3 - MI-24P - MI-8MTV2 - AH-64D - CH-47F - OH-58D - UH-60L(Mod, n.i.) - OH-6A(Mod, n.i.) - A-10CII - F-16C - F/A-18C - AJS37 - F-14 - MiG-21bis - JF-17 - Mirage F1 - MiG-29A - (prepurchase) - FC2024 -Combined Arms - Supercarrier - NTTR - Normandy2.0 - Channel - Persian Gulf - Syria - SA - Sinai - Afghanistan - Kola - Iraq - Cold War Germany — Waiting for: BO-105 - AH-1G/F(Mod) DCS-Client: 9800X3D, 64GB 6200, RTX3090, 1TB M2 NVMe(win10), 4TB M2 NVMe(DCS), VR VivePro2, PointCTRL, VaicomPro, Wacom Intuos S with VRK v2Beta DCS-DServer: 11600KF, 64GB 3600, GTX1080, 1TB M2 NVMe(win10), 2TB M2 NVMe(DCSDServer), DCS Olympus Simpit: NLR Flightsim Pro Cyclic: TM Warthog Grip with 30cm Extension + VPforce Rhino FFB FW Stick: TM Warthog Grip and Base, Throttle: TM Warthog Pedals: Komodo Sim. with Dampers Collective: VPC Rotorplus+AH-64D Grip Other: NLR HF8, Buttkicker (3*MiniConcert), TotalControls AH64D MPD‘s and EUFD, Alain Dufour’s AH-64 TEDAC, TM MFD, Streamdecks (1*32,3*15,1*6), VPC CP#1
lefuneste01 Posted 5 hours ago Posted 5 hours ago 11 hours ago, Zarma said: Yea IRL the monocle is on the right eye. I use it that way in VR, just take a little time to get used to, especially the PNVS. I don't know how they do the boresighting with both eyes, but could be the problem. I did not find a way and I m too old to have IHDSS displayed for one eye so I setup my mod for it. Intel i5 10400K @4.8 GHz, 3080ti, 32 GB RAM, Varjo Areo. I spend my time making 3dmigoto VR mods for BoS and DCS instead of flying, see https://www.patreon.com/lefuneste
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