ex81 Posted Wednesday at 09:22 AM Posted Wednesday at 09:22 AM I had significant problems with the Mustang's brakes. Even light application of the brakes led to a crash. Nose dug into the ground. After various attempts this is the solution. The aircraft can now be braked gently. Maybe it will help someone. What goes up, must come down ! Intel Core i7-8700, 32 GB-RAM, Nvidia GTX 1060, 6 GB GDDR5, 1TB HDD, 1000 GB 970 EVO Plus NVMe M.2 SSD, Windows 10/64, A10-C, VKB Gunfighter IV Ultimate, Persian Golf, F/A-18 Hornet, Tankkiller
Art-J Posted Wednesday at 12:05 PM Posted Wednesday at 12:05 PM You should rather set both brake axes as sliders rather than "just" axes. That applies to all aircraft and all types of axes which are meant to work as 0 / 100% and not -50% / 0 / +50%. So throttles, RPMs, brakes etc. With sliders you won't even need such extreme curves to brake gradually. 2 i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.
Terry Dactil Posted Wednesday at 08:05 PM Posted Wednesday at 08:05 PM Yes. This is the type of setting that reduces the initial sensitivity but still allows maximum effect if required. 1
Dragon1-1 Posted yesterday at 10:26 PM Posted yesterday at 10:26 PM Here's a hot take: don't brake. Stick in your lap, throttle to idle, and just keep it going down the runway. If you did a nice three pointer, you won't need to touch the brakes until you get to taxi speed. Warbirds slow down pretty well on their own, especially on grass.
Holbeach Posted 13 hours ago Posted 13 hours ago 10 hours ago, Dragon1-1 said: Here's a hot take: don't brake. Stick in your lap, throttle to idle, and just keep it going down the runway. If you did a nice three pointer, you won't need to touch the brakes until you get to taxi speed. Warbirds slow down pretty well on their own, especially on grass. Perfect advice, but it still doesn't sort the brakes out. The brakes don't start at zero and work up to 100%, they start at 50% instantly and work up to 100% causing a nose over. Even sliders will have the same effect, but you can use axis, it makes no difference. This is my version and has reduced maximum, No Nose Over and smooth braking. Braking starts at 12% and ends at 60%. To make them start at zero, slide the dead zone along. The same idea has to be used with the F4U. Happy braking! .. ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Dragon1-1 Posted 13 hours ago Posted 13 hours ago 23 minutes ago, Holbeach said: The brakes don't start at zero and work up to 100%, they start at 50% instantly and work up to 100% causing a nose over. Never had that bug myself, I use Thrustmaster TPR pedals. This sounds like a pedal calibration issue, for me they start at 0% and work linearly through the entire axis. 1
Holbeach Posted 9 hours ago Posted 9 hours ago 2 hours ago, Dragon1-1 said: Never had that bug myself, I use Thrustmaster TPR pedals. This sounds like a pedal calibration issue, for me they start at 0% and work linearly through the entire axis. Control panel shows a contiuous ribbon. Axis tune says otherwise. Maybe it's a Saitek thing. .. ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
JD Swann Posted 8 hours ago Posted 8 hours ago I had this problem a long time ago with my MFG Crosswind pedals. In game the brakes started at 50% on the controls indicator but correctly started at 0% on the axis tune page. It went away when I recalibrated them. (In the MFG software or in Windows. I don't remember which.) Since then it's worked perfectly.
TheBiggerBass Posted 8 hours ago Posted 8 hours ago Open th axis tune panel and check the movement of the black square with red dot (axis input value). Does it show this strange input value jump of 50% too? Next check the red dot (axis output value). Does it follow the axis tuning curve? System: HP Z2 Tower, Win11 24H2, i9-14900K, 64GB RAM, 8TB SSD (M2) + 18TB HDD (Sata), GeForce RTX4070 TI Super 16GB VRAM, Samsung Odyssey 57" curved monitor (main screen) + BenQ 32" UW3270 (secondary screen), VKB Gunfighter Ultimate MK4 + S-TECS Throttle DCS: All terrains, allmost all modules, most user flyable mods - CA, WWII Assets
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