baco30 Posted August 1 Posted August 1 (edited) Hi Reflected, this is the campaign I was dreaming since I read D.Pedersen book. I'm enjoying it like a kid at the amusment park . Considering the limits of DCS AI the result is impressive. I appreciate also the possibility to repeat the tasks. Great campaign, thank you. So far #6 miz no issue at all. (Now I cross fingers for a "Paradise Lost" for F-4".... ) A question, please: why Interlocks OUT at fence in? Edited August 14 by baco30
Solution Slice313 Posted Monday at 07:03 AM Solution Posted Monday at 07:03 AM On 8/1/2025 at 12:36 PM, baco30 said: Hi Reflected, this is the campaign I was dreaming since I read D.Pedersen book. I'm enjoying it like a kid at the amusment park . Considering the limits of DCS AI the result is impressive. I appreciate also the possibility to repeat the tasks. Great campaign, thank you. So far #6 miz no issue at all. (Now I cross fingers for a "Paradise Lost" for F-4".... ) A question, please: why Interlocks OUT at fence in? Allowing for immediate weapon release or firing without any restrictions is crucial during ACM, which is why you want it disabled. This will minimize the time it takes to launch your missile at the enemy’s tailpipe. 1
Reflected Posted Monday at 07:11 AM Posted Monday at 07:11 AM 7 minutes ago, Slice313 said: Allowing for immediate weapon release or firing without any restrictions is crucial during ACM, which is why you want it disabled. This will minimize the time it takes to launch your missile at the enemy’s tailpipe. exactly! Sorry, I must have missed this thread. 1 Facebook Instagram YouTube Discord
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