Jump to content

baco30

Members
  • Posts

    39
  • Joined

  • Last visited

Everything posted by baco30

  1. Tkanks Scotch75. Only SP. I also edited Instant Action missions on ME to confirm that TCN and ICLS are activated.
  2. Hi Everybody. Since few updates ago the CV's TCN and ICLS (both Stennis or Supercarrier) is not received anymore, while any map's ground TCN & ILS is received normally. Does anybody had the same issue and solved it? Thanks
  3. Hi Ramires, I had exactly the same issue (one lens blank at a time, 2" later the other, after several seconds both reappears and so on) and it's pretty sure it's an overheating problem of the cable plug in the headset. You probably can feel that it's warm in the left/up side of the goggle. It happened just 2 moths after warranty expired, HP asked 1000+ € for replacement (!!!). I solved for the time being by making an hole on the frame, put a copper heatsink and an USB small fan... Now the problem appears after 1,5/2 hrs...
  4. Hello. Had mine last week. Previously Odyssey+, G1, G2 (I had to change the G2 due to a defect that appeared after the warranty expired) Ryzen 9 5900x, 4090, 32Gb 3600 Clarity is amazing! now I can read clearly every small placard in any corner of the cockpits. The motion smoothing is not as good as the G2 with OpenXR toolkit, but at least now I don't have all the side effects like HUD or objects behind the propeller disc flickering/distorted. Another side effect of G2 is the "doubling" of other planes moving in the peripheral view. On the Crystal, I guess thanks to DFR, it's gone. Bad point is confort: I'll try the Apache strap... Price: 3 times the G2... Overall I'm satisfied Amendement: with mbucchia's "Compulsive Smoothing" the MS is good with none of the above side effects
  5. +1 (HP G2, Ryzen 5900x, RTX 3080Ti, Win10 64 22H2) Nevertheless the increase in CPU performance in MT is terrific! Thank you!
  6. Hello Sedlo, Thanks again for this amazing campaign. If you didn't change the paypal account I'd like to offer you a drink ... is it ok?
  7. Hello. Just for the record: I played now on OB 2.8.0.33006 and I had the same issue (no info on SA page) despite the start is not delayed in this mission. Thank you EDITed: played again, noticed that after activating TCN on any flying friend all info on SA appears (maybe a minor DCS bug)
  8. As extreme solution, I wish the option to hide the propeller disc on WW2 planes through a key binding, similar to the hide/show stick or hide/show pilot body. The OpenXR or SteamVR Motion Smoothing is amazing in improving the visual quality but the annoying side effect is the blurring and splitting of objects through the propeller disc. With that option at least it would be possible to hide it during flight and have a clear vision ahead (the propeller disc in real life would be anyway almost invisible). Thanks
  9. HI speed-of-heat, thank you very much for this thread. I do agree that OpenXR's reprojection at 30 fps gives outstanding results. The only badpoint in my case is the "dizzying" effect through WWII planes' propellers (more noticeable on Bf109 and Fw190). Do you have any suggestion to reduce that effect? Thanks
  10. For the record, in case someone else like me ends up in this thread: I solved the problem updating the motherboard BIOS (Asrock X570M Pro4, CPU Ryzen 9 3900XT)
  11. Hello everybody and many thanks to nikoel for his job. This is my first try: I cannot go further point (4) because when OpenComposite.exe looks for updates and/or .dll to download I get a "404" error (files not found). Actually the link for OpenComposite at point (3) doesn't work either, but I found in this thread a link posted by Hammer1-1 (thanks) Is there anyone who can help or post the dll and latest version, please? Thanks
  12. Hello, I confirm the above bug: after AAR and 1st contact with Magic at Wpt 4 nothing happens, played on OB 2.7.10.18996. If helpful to fix the problem: I played the miz on 2.7.6.13436 and it works properly. Thank you baco30
  13. That's intended at night... :"At night airborne radar was not needed, as the V-1 engine could be heard from 10 mi (16 km) away or more and the exhaust plume was visible from a long distance". As far as I understood, at first (june '44) the V1 were difficult to detect by radars so the interceptors where guided mainly by coastal observers sightings. Later the introduction of Hi freq cavity magnetrons (both airborne and ground based) changed the odds. Thank You!
  14. Hi Tanuki, thanks for testing. A10 client?? the slots are for Spit, P51 and Mosquito. How is possible? The engine was a Ramjet, not a rocket, so the trail in my opinion couldn't be so wide and white. I calibrated the explosion in order to have damages within ~300 mt. I read that the Tempest hunters adjusted the guns convergence to 300yds. Cheers!
  15. Here it is: https://www.dropbox.com/s/r9xpbv9hbnfdyht/DCS_V1_chase_normandy.zip?dl=0 (User Files uploads are not working...) Enjoy
  16. There are some scripts and triggers to replicate... Give me few days and I'll make the Normandy version. Regards
  17. HI, starting from SUNTSAG's 3D model of the launchable V-1 (https://forums.eagle.ru/topic/233670-suntsag-lockdown-modsliveries-collection-new-and-revised/) I made a flying mod and a mission as per this topic... Chase of the V-1 rocket (digitalcombatsimulator.com) cheers
  18. Yes! This time it worked. The only difference is that this time I didn't make a repair in between, but just did as you said. Thank You!
  19. Yes, but same "night issue". I noticed few versions ago that the "Nothing" weather preset and Kegetys' mod were causing the same issue.
  20. Hello Lefuneste, thanks for your reply. I tried with or without "Cockpit global illumination" and with or without MSAA... same "night issue".
  21. Dear Lefuneste and SpeedOfHeat, thank you very much for your efforts and sharing. I tried both of your ways but I still have the "night issue". I must be doing something wrong... More specifically, I tried: resume the backupped bazar/shaders dir -> cancel content of SavedGames/metashaders2 and /fxo -> DCS OB full (slow) repair -> overwrite bazar/shaders with Kegetys Mod 2.7.0 ClearWater -> overwrite with Lefuneste patch 2.7.7 without the "Decoder.hlsl" file, and/or same as above but with SoH's version 2.7.7. Am I missing something? Apart of that, daylight works good, I'm back to 10~11ms ... Thanks
  22. Same issue with Marianas and Nevada. I had keyget's Shaders Mod (clear water) AND Luke Marqs ' SIMPLEX Shaders v2.1 (I forgot to disable them before updating DCS OB). After fast DCS OB Repair ("check modified files") I re-enabled keyget's mod ONLY, then now it works. Tomorrow I'll dare to try to re-enable SIMPLEX Shaders as well and let's see what happens....
  23. Hi Razor, I have the same issue: SA-2 or 3 tracking but not firing. Can you please tell me what exactly you did to make it work? May be a matter of different unit's sequence in the group? thank you
  24. Since 2.7 there's a new feature... From main screen open DCS settings page, VR Tab, down on the left there's "Mirror Eye Source" probably selected on [BOTH EYES]. If you select RIGHT or LEFT it will go back as it was before. Cheers baco30
×
×
  • Create New...