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Posted
3 hours ago, Calvin.Pimax said:

The repository will be created — I’ve submitted the request, and the team is looking into it.
The latest firmware for the OG Crystal is 05_31, unless they’ve opted into the WiFi Airlink beta test.

Thanks. Patch works.

AMD Ryzen 7 9800X3D | Nvidia RTX 4090 | 128 GB DDR5 RAM | Virpil HOTAS
Samsung Gear VR | Valve Index | Vive Pro 2 | HP Reverb G2 |
Pimax Crystal OG | Pimax Crystal Super (pending since Sept 2024)
OFS Open Flight School | SR-F Stick & Rudder Friends | VMFA-312 Checkerboards

Posted
Il 07/08/2025 at 09:27, Calvin.Pimax ha scritto:

Do you have mbucchia's QuadViews installed?
I suspect that might be the cause, as we've discovered compatibility issues between PimaxOpenXR and QuadViews in DCS, which can lead to game freezes. The dev team is aware and currently working on a fix.

Calvin I've tried today the latest update but it looks exactly as it was before.. PIMAX CRYSTAL OG

the settings I had before were like this:

Refresh rate 90Hz

Render Quality-- HIGH (1.0)

DFR - Pimax openXR Quadviews - Quality

I had 60/70 fps in Nevada (RTX 5090 I9 14900K)

Now with the customizable quadviews I set

35% horizontal\vertical gaze area

100%  gaze area 

40%peripheral

Disabled Mbucchia Layer  and Quadview foveated

and:

 

The frame rate is unplayble (around 30fps) and when I enable the Motion Compensation Open XR the game crashes instantly

 

 

 

Posted

@Calvin.Pimax

Quote

III. Firmware Update:
Crystal Super Firmware V1.0.8:

  • Fixed several known issues.

I am on V1.0.7 on the Super. What is actually fixed in V1.0.8?

 

System 1:  Intel I9 13900K, ASUS ROG Strix GeForce RTX 4090 OC, 32 GB RAM@6000Mhz.
System 2: 
AMD Ryzen 9 9950X3D, ASUS ROG Astral GeForce RTX 5090 OC, 64 GB RAM@6000Mhz. 
Thrustmaster TPR Pendular Rudderpedals. Realsimulator FSSB-RL MKII ULTRA Joystick base + Realsimulator F16SGRH V2 grip. WingWing Throttle with F 16 grip. Moza Force feedback base + Thrustmaster F-18 grip, Virpil F14 grip, Thrustmaster A-10 grip.

VR: Pimax Crystal Super, Crystal OG, 8KX, Pico 4, Quest 3. Buttkicker Gamer Pro. Next Level Motion Platform V3.

Posted
3 ore fa, Massifontana ha scritto:

Calvin I've tried today the latest update but it looks exactly as it was before.. PIMAX CRYSTAL OG

the settings I had before were like this:

Refresh rate 90Hz

Render Quality-- HIGH (1.0)

DFR - Pimax openXR Quadviews - Quality

I had 60/70 fps in Nevada (RTX 5090 I9 14900K)

Now with the customizable quadviews I set

35% horizontal\vertical gaze area

100%  gaze area 

40%peripheral

Disabled Mbucchia Layer  and Quadview foveated

and:

 

The frame rate is unplayble (around 30fps) and when I enable the Motion Compensation Open XR the game crashes instantly

 

 

 

Ok, after the patch and updating the openXR Motion Compensation to the latest version it works! 
BUT,  MY HONEST and questionable OPINION is that: in the headset even with ULTRA preset and no upscaling looks and runs smooth and fine...BUT with this update, even trying to play around with the settings I'm not able to have a good enough quality in the screen recording as I had with the older PimaxPlay version and Tally Mouse QuadViews Companion.. the %'s do not match and the screen recording looks way worse..so I rolled back to 1.40.1.. I know that screen recording it's something that a lot  of players don't care about but I do! 

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