Jump to content

Recommended Posts

Posted

Asked a lot of time over 3 years or so...

For homepit builders using simple switches a single action for the ejection seat handle is inevitable. Other models like the A-10 or F-4 (don't remember exactly) have the option to keybind it to a single keypress, not triple.

Implementation shouldn't consume so much programming time...

When?

  • Like 3
  • 2 weeks later...
Posted
On 8/12/2025 at 5:52 AM, void68 said:

Asked a lot of time over 3 years or so...

For homepit builders using simple switches a single action for the ejection seat handle is inevitable. Other models like the A-10 or F-4 (don't remember exactly) have the option to keybind it to a single keypress, not triple.

Implementation shouldn't consume so much programming time...

When?

Just as a work around, could you set your home pit ejection seat control to have functionality similar to a 'turbo' button, which just presses is input rapidly when actuated, instead of holding it? 

  • 2 weeks later...
Posted (edited)
Am 21.8.2025 um 20:55 schrieb LorenLuke:

Just as a work around, could you set your home pit ejection seat control to have functionality similar to a 'turbo' button, which just presses is input rapidly when actuated, instead of holding it? 

No, as I have no software between the input button in the cockpit and DCS. DCS recognizes just DeviceA, Button36 and all I can choose from are the states "on" and "off".

I really love how the devs ignore this thread again. No statement, nothing. Perhaps I should stop throwing money at them.

Edited by void68
  • ED Team
Posted
3 minutes ago, void68 said:

No, as I have no software between the input button in the cockpit and DCS. DCS recognizes just DeviceA, Button36 and all I can choose from are the states "on" and "off".

I really love how the devs ignore this thread again. No statement, nothing. Perhaps I should stop throwing money at them.

Hi, 

sorry you feel like you are being ignored, we have no plans for a single push button ejection for home cockpits. 

You could consider using a macro, my own cockpit setup is unique and I have a second logitech mouse and use a macro for single press ejection. This may not suit your needs however. 

best regards

bignewy

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

  • 3 weeks later...
Posted

Thanks for the reply at last. Using another USB mouse with macros just for this action looks like a good idea, however in my case it leads another problem: I am on my USB limit and adding another device adds quite some instability.

Having a working ejection handle between my legs feels better than a mouse button.

  • 2 weeks later...
Posted (edited)
On 9/19/2025 at 11:12 PM, void68 said:

Thanks for the reply at last. Using another USB mouse with macros just for this action looks like a good idea, however in my case it leads another problem: I am on my USB limit and adding another device adds quite some instability.

Having a working ejection handle between my legs feels better than a mouse button.

Here's a simple and cheap solution to make a button input pulse with no software, arduinos, etc.

https://forum.dcs.world/topic/299916-guide-simple-cheap-standalone-electronic-solution-for-single-pull-ejection/

Edited by Scott-S6
  • Like 2
Posted
On 9/20/2025 at 12:12 AM, void68 said:

Thanks for the reply at last. Using another USB mouse with macros just for this action looks like a good idea, however in my case it leads another problem: I am on my USB limit and adding another device adds quite some instability.

Having a working ejection handle between my legs feels better than a mouse button.

A software-only workaround is possible using vjoy+joystick gremlin.

Vjoy can be used to create a new virtual device that will show up in DCS.

Joystick gremlin can do a lot of stuff, including remapping your ejection handle pull to "3 pushes of button 1 on the virtual device".

Then in DCS map "virtual device button 1" to the ejection control

  • Like 2
Posted

Thanks, I think about designing three notches into the shaft of the 3D-printed ejection handle and put a microswitch into the housing which "rides" across the shaft's bumps and sending three signals to the Bodnar Board. You just have to pull fast enough, but I think 1 signal per second would still work. 

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...