percivaldanvers Posted August 14 Posted August 14 no lock.trk Hello all, Today I was running a dogfight I often do with the Hornet. It's actually the 2v2 DACT training mission from the F-14 instant action folder with the Hornet swapped in for the Tomcat. I was not able to lock anything with TDC depress. I checked my bindings to make sure it was still there and it was. I checked the patch notes for indication that the process of locking targets with the Hornet radar has changed, and to my understanding nothing involving what I was doing has changed, so I thought I'd drop this track here and see if I am indeed doing something wrong or if the process has changed in a way I didn't understand. 1
Muchocracker Posted August 14 Posted August 14 been using TDC depress today with no issues. What map is this the trk doesnt appear for me in the replay list.
minhnguyen404503 Posted August 14 Posted August 14 Hi, I think I found something noteworthy, can be reproduce consistently and can point to the source of the bug: In RWS LTWS on: TDC Depress can bug a target to L&S as long as the radar doesn't detect the target (no raw brick). As soon as the radar detects it with the raw brick on top of the MSI track, TDC Depress will do nothing. This is recorded in my attached track. LTWS off: TDC Depress on raw brick with no LTWS won't do anything (sorry forgot to record this in the track). In TWS: Bugging MSI only tracks and radar tracks work properly Current workaround for RWS is to use SCS Right when the cursor is on top of a raw brick, but it's finicky since it can STT a different target (highest priority) instead if the raw brick timed out. msi-bugged-in-rws.trk 1
percivaldanvers Posted August 14 Author Posted August 14 13 hours ago, Muchocracker said: been using TDC depress today with no issues. What map is this the trk doesnt appear for me in the replay list. Should be Normandy.
Muchocracker Posted August 14 Posted August 14 (edited) Observed in your track and reproduced in my own. Internal reports made. FACQ seems to work okay and will command STT on TUC's so i would reccomend using that for now or TWS until fixed. For future reference please make tracks in caucasus. That is the preferred map for the devs to use for debugging. Edited August 14 by Muchocracker 2
ED Team BIGNEWY Posted August 15 ED Team Posted August 15 This has been reported internally Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Akula Posted 8 hours ago Posted 8 hours ago THIS IS WHAT I USED TO DO BUT NO LONGER WORKS In a mission with three bandits and me with 6 aim120c I can usually target all three jets and fire on them consecutively. This is how I used to do it select TWS mode set to AUTO let the lead jet get automatically locked in TWS and let the track file populate. At 80 miles i back out of radar and select “ANZEL” and the “AUTO” Back to radar select EXP to expand the view. select RAID from there I can press “S” to toggle through the targets in TWS and fire at will. That method no longer works. When I set it all up similarly, pressing “S” doesn’t toggle to the other contacts. Just stays locked on the lead jet. with the way it is now I manually have to fire on the lead, break lock, lock up no. 2 and repeat for the third jet. I’m pretty sure this is broken unless the procedure has changed. MB: MPG Z790 EDGE WIFI Memory: 128Gb (4x32Gb) Corsair Vengeance @5400Mhz Storage: WD Black SN850X 2TB PCIe Gen4 NVMe M.2 CPU: Intel Core i9-14900K Desktop Processor 24 cores (8P+16E) 36M Cache EVGA 1200W Gold PSU MSI RTX 3090 TrackIR on Samsung 49 inch Odyssey Widescreen No money in my pocket lol
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