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Posted

Very Nice! What aircraft does it replace?

DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices

Posted
Looking good :)

 

Just alittle feedback of the screenshots:

 

Im not that familiar with the F-22, but it semes to me that the main wheel tires are alittle to "thick", and the landing gear might be alittle "short"

 

Dont worry mate that model have %95 realistic geometry as real F-22.

 

 

Nice ! Looking good......

Raptor is for me importent ! (=

 

Have you the Nozzles with the Pitch connected ?

 

No because it have thrust vectoring.

"Let my armies be the rocks, and the trees, and birds in the sky"

Posted

Whells are not spinning and i dont know how to open weapon bays.

besides that, if Youll smooth it out a bit and change material for canopyglas it will be great :)

Well done mate

Posted

R is open the side/main bay doors. and i lost my argument list so i dont know which argument are spinning whells :D Sorry for it.

"Let my armies be the rocks, and the trees, and birds in the sky"

Posted

I'll download it right away, but from the screenshots, especially the first ones it looks more like a YF-22 than an F-22...

  • 2 weeks later...
Posted
before you release the final version look again at your raptors shape, and see many photos with the real one.its not even close...

 

Please report me what is the wrong on the model? And i will fix it. But i dont think i make to big mistake on it. Im working on that model for a long time and i use F-22 raptor model kit with the high resolution photos and blueprints when im modelling the plane.

"Let my armies be the rocks, and the trees, and birds in the sky"

Posted (edited)

can you put some renders from the 3d program?

 

anyway, from this one you can see the difference. in the 3d model the profile of the nose is like a ducks nose and in the blueprint the profile is like a gooses nose, more aerodinamical... i cant explain very well...

 

so, the first blueprint is correct, and the second one its also, the third its not

 

and i think the gear is too low. to me it seems the plane is too close to the ground..

exemplu.jpg.3c7a21a96a8f15577c25df1f18027667.jpg

f22_schem_01.jpg.51ae73e83c94fc6ffb851ea18f376e21.jpg

f22tech.gif.4162d94d816547656e41f66a92ef5aea.gif

f22_3view.thumb.jpg.c8572dea2bbc85e0508b4db5b93d7b89.jpg

Edited by john_X
Posted

thats why i asked for a side view from the 3d program.to see its real profile.

but i see his nose like the one from the third blueprint i gave...

Posted (edited)

Hi again John. I get your blueprints to before i start modelling that plane. There is much incorret blueprints on internet and hard to find good one. That all blueprints is different than each other as you see. And yes plane looks to low to ground. But i just modelled what i see in my blueprints;

00fa22topviewb.jpg

00fa22bottomview.jpg00fa22frontview.jpg00fa22sideview.jpg

Those ones is best F-22 blueprints that you can find on internet. I search to much. I got over 100 pictures from F-22. Different much blueprints. And i use the best ones for modelling. So dont worry to much about geometry of that model. It have almost %95 correct geometry as real F-22 im sure. I modelled the F-22 secret gun bay to but i dont animate it yet. But as you say maybe i must fix that plane elevation. It looks really low.

Edited by Alper22

"Let my armies be the rocks, and the trees, and birds in the sky"

Posted

Hey, a raptor, cool :)

 

Didn't had time to test it for now, but from the screenshots I would say you need to re-work the canopy shape, it seems too "conical" on top. ;)

 

Cheers

Az'

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