VinntoreZ Posted 6 hours ago Posted 6 hours ago Hi, after testing the newest MiG-29A I've noticed some things not working properly. At the start I'd like to say that I have read the early access manual as well as having access to real world manual of the aircraft. First of all, I dont mind the AIM-120s not being in the thread library of that time, so the RWR does not recognise the launch - however turns out that the RWR does not recognise any launches at all. We get search and lock warnings but no launch warning. I've tested this with only those units that should be in the SPO database like F-15, F-18 and other planes with SARH missiles as well as ground SAM's like hawk or sea based radars. No launch warning at all, not from SARH missiles and not from SAMs. Second problem I encountered is the radar behauvior. It has problems with target aquisition in AUTO and PURSUIT mode, especially in the PURSUIT making it pretty much useless as this mode was designed for chasing targets at close range. The contacts in both modes get detected without much problems but no matter the aspect and range you cannot lock it 90% of the time (yes, I'am holding the lock button, not only pressing, besides it works decent in HEADON mode as well as the close range OPT modes) The radar VS mode (vertical scan) seems to not want to lock any target as well, no matter the range and aspect. Tested this with normal sized targets like fighter jets as well as helicopters and big planes such as awacs. Another small problem I noticed is that wings don't bend under the load (wing vapor looks cool af tho), gills moving at high aoa/low speed work only on owncraft (other planes on the server have them closed at all times besides landing/takeoff) and mirrors image is very low framerate. I hope those things are bugs, not a features, and will hopefully be fixed soon. 2 ------------------------ VinntoreZ ------------------------- Youtube - https://www.youtube.com/@vinntorez My Modding Discord: https://discord.com/invite/6yqcEngfE8 Support my work: https://buycoffee.to/vinntorez
AeriaGloria Posted 5 hours ago Posted 5 hours ago It was only designed to get launch warning from Nike Hercules. I would like to convince ED in a post that maybe if the data was known, launch warnings could be added to other aircraft under the “automatic” setting 1 Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
VinntoreZ Posted 5 hours ago Author Posted 5 hours ago 3 minutes ago, AeriaGloria said: It was only designed to get launch warning from Nike Hercules. I would like to convince ED in a post that maybe if the data was known, launch warnings could be added to other aircraft under the “automatic” setting Yes, thats the point, Automatic setting should allow it to see launches. ------------------------ VinntoreZ ------------------------- Youtube - https://www.youtube.com/@vinntorez My Modding Discord: https://discord.com/invite/6yqcEngfE8 Support my work: https://buycoffee.to/vinntorez
AeriaGloria Posted 5 hours ago Posted 5 hours ago It’s a matter of convincing ED it’s not in some way hardwired just for Nike Hercules. Personally I would like them to just do it anyways for the sake of playability as redfor has suffered so much the past decade 1 Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
ED Team BIGNEWY Posted 5 hours ago ED Team Posted 5 hours ago please include a track replay on caucasus. And Is the switch position Friend - Foe? Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
VinntoreZ Posted 5 hours ago Author Posted 5 hours ago (edited) 37 minutes ago, BIGNEWY said: please include a track replay on caucasus. And Is the switch position Friend - Foe? We were testing it on CW Germany, can I send that replay? Also, it is working correctly on singleplayer Edited 5 hours ago by VinntoreZ ------------------------ VinntoreZ ------------------------- Youtube - https://www.youtube.com/@vinntorez My Modding Discord: https://discord.com/invite/6yqcEngfE8 Support my work: https://buycoffee.to/vinntorez
ED Team BIGNEWY Posted 4 hours ago ED Team Posted 4 hours ago 2 minutes ago, VinntoreZ said: We were testing it on CW Germany, can I send that replay? Also, it is working correctly on singleplayer Caucasus is optimal as it runs better in our debug tools 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
VinntoreZ Posted 4 hours ago Author Posted 4 hours ago 2 minutes ago, BIGNEWY said: Caucasus is optimal as it runs better in our debug tools I forgot to mention, we were using the FRIEND-FOE switch in the default FOE postion. I'm trying to replicate the issue right now on singleplayer and on caucasus and it seems like it is working fine, even the VS locks targets now. I used the same targets as on the MP mission we flown (su25 of enemy coalition) and the same setting of FRIEND-FOE switch (FOE). Could the map or the fact that it was MP cause the issues? I and the person hosting the servers didnt have any mods installed. ------------------------ VinntoreZ ------------------------- Youtube - https://www.youtube.com/@vinntorez My Modding Discord: https://discord.com/invite/6yqcEngfE8 Support my work: https://buycoffee.to/vinntorez
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