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Have tried this a few times now and it seems pretty consistent.

In mission editor I can hit targets nearly dead on accurate using CCIP with bombs and the CCIP marker is visibly responsive as expected.

However, when I try the same thing in a multiplayer server, the CCIP symbology seems a lot less responsive to aircraft movements and the bombs are way off from where the marker is.  Pre-designation doesn't seem to make a big difference.   

Guns and rockets seem to work as expected in both.

 

In the Mission Editor gameplay, I start with the plane in the air.  In Multiplayer, I've started both cold and hot starts but seem to have no accuracy with the bombs.  Am I doing something wrong or is this a bug?

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