swartbyron Posted October 10 Posted October 10 Could we please have option of asking AI wingman/flight to turn off their radars as we have had previously and with other modules. Flying missions as lead with AI wingman, you are unable to go silent as the wingman are constantly broadcasting making other players aware of your presence and giving them a bearing to to your flights location. With the new modelling of the SPO-15 you have to live with a constant lock warning unless the AI is flying line abreast. Thanks 2 1
tn_prvteye Posted Tuesday at 08:06 PM Posted Tuesday at 08:06 PM It's actually a fairly simple mod. I've made one for myself, but I'm sure it won't pass IC for MP (I'm a single-player guy). 1
swartbyron Posted Tuesday at 08:17 PM Author Posted Tuesday at 08:17 PM Ill have to give that a try. The comms menu is a bit a of a mess at the moment with whole lot of stuff that shouldn’t be in there and quite a lot missing. Hopefully ED will sort it in a an update soon.
tn_prvteye Posted Tuesday at 08:29 PM Posted Tuesday at 08:29 PM If you want to mess with it, it's the comms.lua file in the "\Mods\aircraft\MiG-29-Fulcrum" folder. Lotsa tinkering can be done. I'd post my mod here, but I'm not sure that's allowed since it's an original game file. Oh, and obviously back anything up!
MAXsenna Posted Wednesday at 02:33 AM Posted Wednesday at 02:33 AM 6 hours ago, tn_prvteye said: If you want to mess with it, it's the comms.lua file in the "\Mods\aircraft\MiG-29-Fulcrum" folder. Lotsa tinkering can be done. I'd post my mod here, but I'm not sure that's allowed since it's an original game file. Oh, and obviously back anything up! Just post your changes. Many of the mods in the user files are altered game files. Cheers!
tn_prvteye Posted Wednesday at 04:05 AM Posted Wednesday at 04:05 AM Okay paste this at line 83, just under 'navigation': menus['Radar'] = { name = _('Radar'), items = { { name = _('On'), command = sendMessage.new(Message.wMsgLeaderRadarOn) }, { name = _('Off'), command = sendMessage.new(Message.wMsgLeaderRadarOff) }, } } Then post this at line 189, just under 'Rejoin Formation': [7] = { name = _('Radar'), submenu = menus['Radar'], }, I actually created a JSGME (I'm old) compatible version so I can swap out without changing the original files. I'll attach, but if the mods don't like it, I can remove it. Unzip to your JSGME (and I assume OvGME) folder. Or just replace directly after you've backed up the original. And ED, feel free to use this in your next patch. MiG-29 Radar Comms.7z 1 2
swartbyron Posted Wednesday at 07:16 AM Author Posted Wednesday at 07:16 AM (edited) I've managed to add a lot of extra commands relative to the MiG-29 and removed all those that don't apply. I can't seem to add wingman 4 with out it crashing though. (Solved) Here's mine MiG-29A FF Radio Menu.zip Edited Wednesday at 03:41 PM by swartbyron 1
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