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Posted (edited)

Didn't know how to post this, so I stuck it here, even though this module seems to be the only one unaffected. With all other helicopters I tested (Kiowa, Hind, Ka-50, and CH-47) your AI wingman will no longer take off. They just sit on the runway, uncommunicative and unmoving. I tried on multiple maps, with multiple numbers of wingmen. I tried reducing their weight by removing stores. I tried calling for rejoin after my own takeoff. Nothing worked. The Apache seems to work fine. None of the others I own will take off now. This is all from a hot start on the runway. I had no time to experiment with anything from the ramp.


I decided to post it here since you've clearly made some changes to the ground and takeoff AI in this patch specifically for the Apache, and I suspect it may be why it's immune. Fixed-wing aircraft also seem to be unaffected. Hopefully, this will get to the right people, or others can test it and see if they get different results.

Edited by Typhonus2
Adding information about start type
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Posted

Hi, 

thank you for the report can you include a track replay of the issue please.

I have moved this to the AI bugs forum section. 

thank you 

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Posted

Ok, here you go. Kiowa wingman is set to Ace, takeoff from runway. I take off, he just sits there. I ask to rejoin, nothing happens. I fly around a bit, same deal. He never takes off. This is happening with every helo I try EXCEPT the Apache, which works normally.

If you try different starting scenarios, it behaves differently. For example, hot start from parking has him take off, but refuse to respond to any commands or do anything but follow you. Hot start from ground had him spawn INSIDE me on the runway, where we say locked together, and I couldn't take off at all. 
 

Anyway, hope this helps.

 

Helicopter Wingman Bug.trk

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Posted (edited)

Any update on this? It continues as of last night. In further exploration, hot start from parking will work correctly, but neither ground nor runway do. (The command response error I noted above was user error on radio frequencies between one map and another.) It still affects Kiowa, Mi-24, Ka-50, etc. but not the Apache. I see nothing in the emergency hotfix this morning which mentions it.

Edited by Typhonus2
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Posted
6 hours ago, Typhonus2 said:

Any update on this? It continues as of last night. In further exploration, hot start from parking will work correctly, but neither ground nor runway do. (The command response error I noted above was user error on radio frequencies between one map and another.) It still affects Kiowa, Mi-24, Ka-50, etc. but not the Apache. I see nothing in the emergency hotfix this morning which mentions it.

Probably has something to do with the helicopter taxi bug that was introduced with the patch. Hopefully your track will go a long way in resolving it! 👍🏻 

Posted (edited)
1 hour ago, Typhonus2 said:

I'm not aware of this taxi bug. Can you explain it to me, or reference where I can find out more about it?

Sure, here's a link. 

BTW: Thank you for posting in the correct section. 😉

Edit: My assumption that they're related is just a hunch, as they both involve helicopters and happened after the latest patch. (And the Kiowa cannot taxi on its skids).

 

 

Edited by MAXsenna
Posted

Hmm I wonder if this only affects recently made missions: I have been flying the Afghanistan hot start IA mission for the Kiowa a few times these past few days for testing purposes, and my wingman followed me just fine 🤔

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Posted
Hmm I wonder if this only affects recently made missions: I have been flying the Afghanistan hot start IA mission for the Kiowa a few times these past few days for testing purposes, and my wingman followed me just fine

So if one just open the mission in the ME and just save it, it could potentially work?

Cheers!

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Posted
1 minute ago, MAXsenna said:


So if one just open the mission in the ME and just save it, it could potentially work?
 

No, I meant I just opened the instant action menu and clicked that mission.

I'll run a few tests later today with newly created missions.

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Posted

Ok I made a new empty mission: Caucasus map, Batumi. I placed a hotstart player-controlled Kiowa with 3 wingmen in the parking area (no extra waypoint actions: just the default ones), took off, flew around a a bit and landed just fine without incident. The wingmen took off vertically and followed me all around.
Then I changed the Kiowas to Mi-24s and did the same: again, my wingmen took off vertically and followed me around. I landed, 2 landed next to me, and 3 decided he couldn't get enough of me so he landed between me and 2 (he was jealous or something), destroying both our helicopters. 4 then decided he had enough of that and flew off into the distance...
Ah DCS never fails to deliver some comic relief! 🤣

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