Kah0tika Posted 20 hours ago Posted 20 hours ago (edited) After further testing I did manage to get some kills in CCRP on these non moving BMPs but it was almost impossible in CCIP. In fact if the clusters don't directly hit the BMPs it won't even scratch them. Is this supposed to be this way and used only against very soft targets? I would have expected them to be effective against BMPs too. CBU99_Bug.trk Edited 18 hours ago by Kah0tika Edit after further testing
ED Team BIGNEWY Posted 3 hours ago ED Team Posted 3 hours ago Hi, you are using the default airburst altitude of 300 ft, which is insufficient for proper dispersion with the FMU-140 fuze. You should use at least 1,500 ft airburst for armour penetration to be successful. Hope that helps 1 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Spartan111sqn Posted 1 hour ago Posted 1 hour ago 2 hours ago, BIGNEWY said: Hi, you are using the default airburst altitude of 300 ft, which is insufficient for proper dispersion with the FMU-140 fuze. You should use at least 1,500 ft airburst for armour penetration to be successful. Hope that helps Thanks, maybe a doc or white paper indicating some parameters for some weapons is needed, in some cases we are a bit lost on it.
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