Kirai Posted October 3, 2009 Posted October 3, 2009 ED gave people the choice to play DCS BS in real mode or in arcade mode, they gave people the choice to turn on/off many things thats not in the real KA-50 if they choose to do so. Why didn't you give people the choice to have more FFB feeling even though its not realistic as it comes to the KA-50? When I use my G940 with FSX I can really feel the FFB forces but in BS its only use is for trim. I have everything on realistic when I play and I want it to be like that but if I had the choice to feel the rotors (some shaking), feel the weapons fireing and so on I would use that just to get more feeling when I fly even though it might not be realistic. This is only a wish from my side that ED would make this possible in a future patch. 1 Go Ugly Early
JG14_Smil Posted October 3, 2009 Posted October 3, 2009 a little wobble during a VR stall would be nice too :)
EtherealN Posted October 3, 2009 Posted October 3, 2009 (edited) Em, I'm curious as to why you'd be feeling some shaking from the rotors. They are rotating, not shaking, and with a direct coupling you'd only feel a shake if something was unbalanced. (Which, btw, would be extremely bad and you'd want to land REALLY fast. :P ) I realize you're not asking for this from a realism standpoint, but even with a direct-couple link I'm not sure you'd get that - at least not in a way that would be noticeable with a gaming joystick. (IRL I get shakes in my rear end, not the stick.) So I guess the question to ask is: do you think the amount of work needed to implement this would translate to a corresponding amount of sales for ED? :P Edited October 3, 2009 by EtherealN 2 [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Peyoteros Posted October 3, 2009 Posted October 3, 2009 ED should give peoples a choice when it comes to FFB This is only a wish from my sideShould and Could is not the same... :P "Eagle Dynamics" - simulating human madness since 1991 [sIGPIC][/sIGPIC] ۞ ۞
Kirai Posted October 3, 2009 Author Posted October 3, 2009 Em, I'm curious as to why you'd be feeling some shaking from the rotors. They are rotating, not shaking, and with a direct coupling you'd only feel a shake if something was unbalanced. (Which, btw, would be extremely bad and you'd want to land REALLY fast. :P ) I realize you're not asking for this from a realism standpoint, but even with a direct-couple link I'm not sure you'd get that - at least not in a way that would be noticeable with a gaming joystick. (IRL I get shakes in my rear end, not the stick.) So I guess the question to ask is: do you think the amount of work needed to implement this would translate to a corresponding amount of sales for ED? :P Ok maybe my wish list is to long but a bit more anyways would be fun I guess :) Should and Could is not the same... :P You are totally right and I did notice my mistake, I just wanted to cut down on the title and explain it further in the thread. I know it sounded like a demand more then a request and that was not my intention :) You have made a lovely game and I have said that many times but this is just something I would like to have a choice for thats all ;) Go Ugly Early
morg Posted October 3, 2009 Posted October 3, 2009 kirai, turn up your speakers and you will feel the cannon firing :D
AlphaOneSix Posted October 3, 2009 Posted October 3, 2009 (edited) No matter what the rotors are doing, you will not feel it in the stick. The hydraulic actuators are what's called "irreversible", meaning that the movement of the rotor system does not translate into feeling in the flight controls...control is only one-way, from the controls to the rotor system. There are situations where the entire aircraft might be shaking, and in those cases, one could argue that since the controls are bolted to the airframe, they should shake as well. In my opinion, it would be better to implement some kind of vibrating seat (they have those, right?) so you could feel these movements in your seat. Edited October 3, 2009 by AlphaOneSix
RealDCSpilot Posted October 4, 2009 Posted October 4, 2009 i vote for an nice detailed ffb-options page! an extra configurable lua-file will also do the job. i9 13900K @5.5GHz, Z790 Gigabyte Aorus Master, RTX4090 Waterforce, 64 GB DDR5 @5600, PSVR2, Pico 4 Ultra, HOTAS & Rudder: all Virpil with Rhino FFB base made by VPforce, DCS: all modules
Kirai Posted October 4, 2009 Author Posted October 4, 2009 kirai, turn up your speakers and you will feel the cannon firing :D Yes and my neighbors will feel this to ;) No matter what the rotors are doing, you will not feel it in the stick. The hydraulic actuators are what's called "irreversible", meaning that the movement of the rotor system does not translate into feeling in the flight controls...control is only one-way, from the controls to the rotor system. There are situations where the entire aircraft might be shaking, and in those cases, one could argue that since the controls are bolted to the airframe, they should shake as well. In my opinion, it would be better to implement some kind of vibrating seat (they have those, right?) so you could feel these movements in your seat. I know but this was just a thing to have if you do not have the money or the effort to fix a sub in the chair :) Go Ugly Early
talisman Posted October 4, 2009 Posted October 4, 2009 sounds like a butt kicker would be the best solution. [sIGPIC][/sIGPIC] Is it a bird? Is it a plane? No - Its a Stinger - Damn....... My Pit - http://forums.eagle.ru/showthread.php?t=42253
ED Team JimMack Posted October 4, 2009 ED Team Posted October 4, 2009 No matter what the rotors are doing, you will not feel it in the stick. The hydraulic actuators are what's called "irreversible", meaning that the movement of the rotor system does not translate into feeling in the flight controls...control is only one-way, from the controls to the rotor system. There are situations where the entire aircraft might be shaking, and in those cases, one could argue that since the controls are bolted to the airframe, they should shake as well. In my opinion, it would be better to implement some kind of vibrating seat (they have those, right?) so you could feel these movements in your seat. Black Shark does support D-Box, and it is a great experience! Having problems? Visit http://en.wiki.eagle.ru/wiki/Main_Page Dell Laptop M1730 -Vista- Intel Core 2 Duo T7500@2.2GHz, 4GB, Nvidia 8700MGT 767MB Intel i7 975 Extreme 3.2GHZ CPU, NVidia GTX 570 1.28Gb Pcie Graphics.
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