Maximus_G Posted February 5, 2010 Posted February 5, 2010 It's really simple, if ED ever made an E-war aircraft module for DCS, would you fly it? Ea-6 Prowler, EF-111 Raven, etc. That would require ED to make an appropriate electronic model, comparable with AFM in its fidelity, to simulate the advanced electronic systems and their influence on each other. And at least some data on those real-word systems. Or they could use a simpler model, but with a broad access to some very specific tech data, which is being kept in strict secret... Unreal. But apart from advanced EW, i hope they will make radar systems much more interesting in usage, somewhere in the future. And (semi-)automatic EW systems as well. They just will have to do that while making a fighter, since there is a visible level of the aircraft simulation in DCS, which should not be lowered. I mean, i don't think it's appropriate to make an F-16 with all its bells and whistles like Ka-50 in DCS, but having very simple radar operation comparable to that in LO.
CAT_101st Posted February 5, 2010 Posted February 5, 2010 I would love to be able to make a ef111 for my dad to fly. He flew the FB-111 in the USAF. Any F-111 would be good. Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
Shaman Posted February 5, 2010 Posted February 5, 2010 Sure, give me a EA-18G hehe Same! x2 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer
SUBS17 Posted February 5, 2010 Posted February 5, 2010 Sounds like something that could be fun from a depth-complexity point of view as well as cooperation with other aircraft. However aren't most EW systems heavily classified? Most flight sims have shown that 95% of systems are able to be modeled but always the IFF/EW systems are "not implemented." The same could be said about Sonar back when Submarine games like Hunt for Red October were released. Maybe ED would need to talk to someone like Tom Clancy if they were to go more indepth in such an area without steping on anyones toes but still producing an EW simulation for such aircraft.:thumbup: [sIGPIC] [/sIGPIC]
liotczik Posted February 5, 2010 Posted February 5, 2010 Ah yes, Tom Clancy. I've heard, that he made a fantastic and realistic flight sim recently, 'Hawks' or 'Hacks' was it's name, can't remember exactly at the moment, sorry... I've seen a trailer for it somewhere and was impressed by the top flight model fidelity, especially post-stall maneuvers and realistic avoidance of missiles. That really opened my eyes, as I've always suspected, that our 'barrel roll' trick was too simple to be efficient, also that our Lomac/FC jets are far unmaneuverable and underpowered. Think of it - we're in 21st century and advance in technology surely pushed envelope much further, than we are told. And no one ever performed "inverted reversed low alt double cobra" on airshows, not because it's impossible to do so, but because of it's top secrecy! :D 1 [sIGPIC][/sIGPIC] Originally Posted by Death-17 Any yahoo can fly fixed, it takes skill to fly rotor.
SUBS17 Posted February 5, 2010 Posted February 5, 2010 My comment was not in reference to that but in reference to the work he did with the game Hunt for Red October. In Hunt for Red October it had Sonar that read the signatures of vessels to identify them. Eventhough the game was made 20 years ago such features were unheard of prior to that in a Sim. For EW its similar they detect radars and jam them and there are different types of jamming methods for different effects such as Noise jamming, decoys, Gate stealers etc. If someone were to make an EW aircraft addon then they have some options including a simplified setup like Falcon where you just fly with the package and push J to Jam or by talking with someone like Tom Clancy and the military. Do some research and come up with a more detailed EW modelling which involves the guy in the backseat doing more than just pushing J. I think an EF18G would rock in DCS by looking at it though you have 4 jamming pods so possibly each one of those could be setup to attack a certain type of radar in a preset direction. When our Clan went up against the 5th Element if we had of had EW support it would have given us an advantage in Falcon so even in MP although I wouldn't have been doing any shooting by providing that EW support is still worthwhile in such a sim.:thumbup: [sIGPIC] [/sIGPIC]
liotczik Posted February 6, 2010 Posted February 6, 2010 Sorry, I couldn't help myself, because bringing Tom Clancy with regards to realistic military games/simulations, sounds funny to me. I'm familiar with his games and books, but I'm not a great fan of them. For me they look more like works of someone only and deeply fascinated with american power and technology, rather than someone trying to be a reliable source of information. Also I don't believe, that his friends in military tell him about modern avionics secret features, so he can relay them to us; most of his knowledge comes form publicly available sources anyway. EW and IFF systems are the most higly classified ones, as far as I can see. That's why f.e. Falcon's radar can't pick up IFF transponders from friendly a/c (a feature known since Battle of Britain and I don't believe that it was dropped since then - in fact I think it was only improved) or you don't even have the most simple IFF working switch (basically on-off, like jammer). Sonar features you mentioned are also present in Sub Command/Dangerous Waters and I don't think, that Mr Clancy was involved into production of these two. [sIGPIC][/sIGPIC] Originally Posted by Death-17 Any yahoo can fly fixed, it takes skill to fly rotor.
SUBS17 Posted February 6, 2010 Posted February 6, 2010 I was just using that as an example it doesn't really matter who it is that ED would approach to model such features what matters is its implementation into a sim where it adds to the gameplay but doesn't break any laws. Which is the whole point of this thread. FYI Hunt Red October was made in the 80s long before DW was made and I was using that as an example. Yeah I know that "Hawks" doesn't appeal to alot of people here but that has nothing to do with this. BTW IFF would rock if ED put that into DCS there is plenty of info on IFF for it to be modeled.(MLU Tapes:music_whistling:) [sIGPIC] [/sIGPIC]
GGTharos Posted February 6, 2010 Posted February 6, 2010 Um, you should know hat Tom Clancy's stuff is pretty removed from reality, and in that respect yes, IT MATTERS FOR DCS. That signature scanner? Not as reliable as Clancy would have you think it is. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
talisman Posted February 6, 2010 Posted February 6, 2010 DCS Blackshark - 5,000 dollors of equipment to make a full size "just like real life" simulator. E-Warbirds Preditor - 2 monitors, pedals, a desk and an x52 pro and you have a "just like real life" simulator - you even get hot coffee and bathroom breaks - just like the real pilots. [sIGPIC][/sIGPIC] Is it a bird? Is it a plane? No - Its a Stinger - Damn....... My Pit - http://forums.eagle.ru/showthread.php?t=42253
GGTharos Posted February 6, 2010 Posted February 6, 2010 The look on the other guy's face when you totally jam his radar: Priceless. For everything else, there's MasterCard :D [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
talisman Posted February 6, 2010 Posted February 6, 2010 ROFL [sIGPIC][/sIGPIC] Is it a bird? Is it a plane? No - Its a Stinger - Damn....... My Pit - http://forums.eagle.ru/showthread.php?t=42253
SUBS17 Posted February 7, 2010 Posted February 7, 2010 The look on the other guy's face when you totally jam his radar: Priceless. For everything else, there's MasterCard :D I like the effect those birds have in F4AF they did a good job there but I do wonder if it were possible to make that stuff more detailed. [sIGPIC] [/sIGPIC]
shu77 Posted February 7, 2010 Posted February 7, 2010 Yes having the growler and being able to do some SEAD as well would be great Hornet, Super Carrier, Warthog & (II), Mustang, Spitfire, Albatross, Sabre, Combined Arms, FC3, Nevada, Gulf, Normandy, Syria AH-6J i9 10900K @ 5.0GHz, Gigabyte Z490 Vision G, Cooler Master ML120L, Gigabyte RTX3080 OC Gaming 10Gb, 64GB RAM, Reverb G2 @ 2480x2428, TM Warthog, Saitek pedals & throttle, DIY collective, TrackIR4, Cougar MFDs, vx3276-2k Combat Wombat's Airfield & Enroute Maps and Planning Tools
GGTharos Posted February 7, 2010 Posted February 7, 2010 Actually while E-War can be made more detailed, you have to think about what you really want. For sure ED will probably not produce an E-War aircraft. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
SUBS17 Posted February 7, 2010 Posted February 7, 2010 Someone probably will for DCS either payware or freeware but maybe later on ED might add more options in that area thats the beauty of an evolving sim. [sIGPIC] [/sIGPIC]
Svend_Dellepude Posted February 8, 2010 Posted February 8, 2010 Maybe a ducksim where you would be the duck and avoid hunters and so on. I'm a rocketscientist! [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD.
SUBS17 Posted February 8, 2010 Posted February 8, 2010 Then go build a Rocket..Music On ${1} :D [sIGPIC] [/sIGPIC]
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