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Posted
All is possible. Will see...

 

Hey it would be awesome if you guys added that in, it would be quite cool if we could use handsignals too. Kind of like quake 2 eg just your basic point left/right, salute, the bird :icon_fU: and thumbs up thumbs down.

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Posted

Ok, no real clarification throughout the thread, but just curious, Does this Real time head movement go for ALL flyable aircraft? Im pretty sure it is just another breathtaking feature limited to the Su-25T alone correct?

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  • 3 weeks later...
Posted

Thought I'd mention the new blackouts also.

 

They add a new dimension of reality in tight fights

Posted

I also like the new crash physics, makes things so much more fun seeing how we can damage different parts of the aircraft. Especially for the 25T. :icon_kidr

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Posted

The new damage models are great. A lot less chance that you get tagged by a wound bird now, since they more often than not blow right up into pieces.

 

And you can definetly tell a splash from a bird thats just limpin.

Posted
Thought I'd mention the new blackouts also.

 

They add a new dimension of reality in tight fights

 

I was messing around and got the Su-33 to max speed, then went max G for about a minute.........never recovered.

I think my pilot died :) i went to externals after about 3 minutes of solid black screen, and my plane was basically level. I also had no control over the jet after that

 

Can devs confirm that this is a feature. Max G overload to death?

is this ok?

Posted

su-25t

 

My vote goes to su-25t

learning to fly and use the weapons for this plane

has wiped my memory of the f-15 and a-10 that I used to fly exclusivley

nothing short of intense.

 

 

Regards,

[sIGPIC][/sIGPIC]

 

Christopher M

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