159th_Viper Posted April 1, 2010 Posted April 1, 2010 HELP ! Post your Mission-File. I tried making the system all the same group number but because each component is different it would not let me, even if I entered the numbers manually the game changed them to different number. You're doing it wrong. Have you read up in the mission Editor Manual how to go about it? Add the first unit - will read 'Unit one of one'. Then hit the right-most arrow and will read 'Unit two of two'. Edit the Unit 2 to reflect the specific unit, rinse and repeat till you have all the Units in One Group. ......the radar once again turned 360 degrees and tracked me physically. Impossible - Trust me ;) Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Stalevar Posted April 1, 2010 Posted April 1, 2010 Impossible - Trust me ;) Tell that to ED :) In this game the radar can move 360 anytime and it has 360 FOV, no blind spot . At least in BS, i don't have FC2 yet.
EventHorizon Posted April 2, 2010 Author Posted April 2, 2010 Hi EventHorizon ,test this mission => Clic Here to Download Ha ! Yes that setup engaged me; now I get it thanks :)
EventHorizon Posted April 2, 2010 Author Posted April 2, 2010 You need to add additional units to the first to create a group, not change the group number of separate units. As demonstrated in this quick video. Thanks for the Vid that made it simple ! I am starting to realize how much more involved this game is than janes longbow 2 (which I still plaY)
Recommended Posts