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Posted

The mission for this morning is a good one. Penetrate the enemy lines and destroy an enemy supply depot consisting of cargo and fuel haulers. Nice, soft targets that should be easy pickings for either canon or free fall bombs!

 

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The intel photo looks like this will be an easy target area to spot too since it is a relatively isolated industrial area.

 

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And I can't quibble much with the preselected route as it performs an end-around from a low threat area over the target and out toward home base via a gap in the defenses.

 

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It's a misty morning as we zip down the runway.

 

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The low fog is only at the lower coastal elevations though - inland is clear and hunting should be good.

 

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I track through the waypoints and enroute to waypoint #5 (the target area) I start peering through the HUD at the location. The lower corner of the HUD indicates I'm 4.6 miles and just over 1 minute to go to the strike area.

 

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I can see distant explosions blanketing the area just to the west of the target area as an MLRS attack precedes our arrival.

 

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My wingman calls out a SAM launch warning and two seconds later my aircraft comes apart and I eject. Where did that come from??!!

 

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A few seconds later my wingman meets the same fate...

 

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I float down to a field and light up a smoke. Dammit! That was a short mission! I sigh and start walking, hoping I might be able to catch that bus back to the base.

 

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The event list is short indeed. Seems I was struck by an SA-13 "Strella". I can see that when I refly this mission I'm going to have to find that unit and take it out early.

 

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BeachAV8R

Posted

The numbers in the lower right corner of the HUD indicating the waypoint and distance... I'm not sure if this is bug or actually how it is so apologize in advance for asking. I was using that number to measure distance to the target and noticed that the number doesn't get updated in A-G mode. It seems to be stuck at the point when I switched to A-G mode. Is this the how it's supposed to be?

Posted

The trick is to send in your wingman (mission and rejoin) and look for SAM launches yourself :D Myself I tought this was a difficult mission ;) strugled a lot with it but finished it finally :D

  • ED Team
Posted

Note that each phase has the possibility of one of two missions. One will be a standard CAS mission and the other will be an interdiction mission against arty, MRLs, C3I, or supply. So, it is not a standard, linear A, B, C system.

 

Because the campaigns are open, you can even create and add new missions to existing phases or even add add all new phases.

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