drhow Posted April 3, 2010 Posted April 3, 2010 I was playing around with cluster bombs on the A-10 in an effort to achieve large spreads. This led me to fly at greater altitudes, and I ran into some trouble. Is there a max range that the CCRP targeting pipper can lock on to the ground? Past about 9000ft or so I found that the only way I could ever get the CCRP pip to lock was by diving towards the target.
ED Team Wags Posted April 3, 2010 ED Team Posted April 3, 2010 Just place depressible pipper over ground location and and lock. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
Lange_666 Posted April 3, 2010 Posted April 3, 2010 Is there a max range that the CCRP targeting pipper can lock on to the ground? Past about 9000ft or so I found that the only way I could ever get the CCRP pip to lock was by diving towards the target. Didn't try yet in FC2.0 but there is a max range in FC1.x. Above a certain altitude or distance, you can't lock anymore. The only option is to lock before you reach that border and while gaining altitude, your lock stays locked. Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind pedals, TrackIR4, Rift-S, Elgato Streamdeck XL. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!
drhow Posted April 4, 2010 Author Posted April 4, 2010 Just place depressible pipper over ground location and and lock. What I mean is that past a certain range (couple miles or so) and/or altitude, no matter how many times I hit enter to lock, it won't lock. If this is modeled that way, what is the max range is supposed to be. I understand there are different targeting systems, I'm just curious as I can ground stabilize the mavericks no problem while still miles from the target, but not so with the CCRP pip.
majapahit Posted April 4, 2010 Posted April 4, 2010 What I mean is that past a certain range (couple miles or so) and/or altitude, no matter how many times I hit enter to lock, it won't lock. If this is modeled that way, what is the max range is supposed to be. I understand there are different targeting systems, I'm just curious as I can ground stabilize the mavericks no problem while still miles from the target, but not so with the CCRP pip. daylight MAV will follow ground spot, but won't lock at 7 nm, I noticed, my MAV went in the blue sky. Will lock target for missile track (blinking +) a lot closer only, like 3-4 miles. IR MAV does a lot better | VR goggles | Autopilot panel | Headtracker | TM HOTAS | G920 HOTAS | MS FFB 2 | Throttle Quadrants | 8600K | GTX 1080 | 64GB RAM| Win 10 x64 | Voicerecognition | 50" UHD TV monitor | 40" 1080p TV monitor | 2x 24" 1080p side monitors | 24" 1080p touchscreen |
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