Wayc00lio Posted April 7, 2010 Posted April 7, 2010 Is there anyway to save a mission and go back to where you left off later on? I'm just starting out here and many times I've got halfway through mission one of the Georgian Oil War and had to restart it as something came up. Is this possible? [sIGPIC][/sIGPIC] Asus ROG Rampage Extreme VI; i9 7900X (all 10 cores at 4.5GHz); 32 Gb Corsair Dominator DDR4; EVGA 1080Ti Hybrid; 1Tb Samsung 960 Evo M2; 2Tb Samsung 850 Pro secondary. Oculus Rift; TM Warthog; Saitek Combat Pros.
Wayc00lio Posted April 7, 2010 Author Posted April 7, 2010 Hey Eddie - hope you are well!!!! Oh, and thanks for the answer :-) [sIGPIC][/sIGPIC] Asus ROG Rampage Extreme VI; i9 7900X (all 10 cores at 4.5GHz); 32 Gb Corsair Dominator DDR4; EVGA 1080Ti Hybrid; 1Tb Samsung 960 Evo M2; 2Tb Samsung 850 Pro secondary. Oculus Rift; TM Warthog; Saitek Combat Pros.
zdXu Posted April 7, 2010 Posted April 7, 2010 Is there anyway to save a mission and go back to where you left off later on? I'm just starting out here and many times I've got halfway through mission one of the Georgian Oil War and had to restart it as something came up. Is this possible? - save the missiontrack after interrupt your mission. - load the saved track - go fast forward (with timeacceleration) to the your last point. - press the "esc"-button and entering the helicoptor with the continue-button. I haved played so 6 - 7 hours long missions (with 3 interrupts). Had no issues with that. I thing after the 1.0.1 patch the track-creation is more stable but i can be wrong.
Eddie Posted April 7, 2010 Posted April 7, 2010 (edited) Hey Eddie - hope you are well!!!! Oh, and thanks for the answer :-) Not bad mate, still flying around the virtual skies making things go away with high explosives. - save the missiontrack after interrupt your mission. - load the saved track - go fast forward (with timeacceleration) to the your last point. - press the "esc"-button and entering the helicoptor with the continue-button. I haved played so 6 - 7 hours long missions (with 3 interrupts). Had no issues with that. I thing after the 1.0.1 patch the track-creation is more stable but i can be wrong. Well, you learn something everyday. I'd never have thought of trying that, always forget about tracks, the number of missions I've lost due to having to quit halfway through! I'll definatly have to try that. EDIT: Just a thought, does this method still work in campaigns? ie Will the next mission in the campagin be triggered if you complete a mission using this method of saving Edited April 7, 2010 by Eddie
zdXu Posted April 8, 2010 Posted April 8, 2010 (edited) Just a thought, does this method still work in campaigns? ie Will the next mission in the campagin be triggered if you complete a mission using this method of saving To hop in a track give you general no credits, no flighttime, no kills and all that statistic stuff (own death unsure). To continue a track definitly does not affect the campaign-mission-logic. Maybe i am wrong here. I dont know this exactly. Edited April 8, 2010 by zdXu
Eddie Posted April 8, 2010 Posted April 8, 2010 To hop in a track give you general no credits, no flighttime, no kills and all that statistic stuff (own death unsure). To continue a track definitly does not affect the campaign-mission-logic. Maybe i am wrong here. I dont know this exactly. Yeah, that's what I thought. So at the moment there is no way to save mission progress and preserve campaign progress. Not an issue to me mind you, no other sim I've flow has had that ability either.
Ramstein Posted April 8, 2010 Posted April 8, 2010 does this work in multiplayer, save the mission and continue later? :joystick: thanx.. ASUS Strix Z790-H, i9-13900, WartHog HOTAS and MFG Crosswind G.Skill 64 GB Ram, 2TB SSD EVGA Nvidia RTX 2080-TI (trying to hang on for a bit longer) 55" Sony OLED TV, Oculus VR
Booger Posted April 8, 2010 Posted April 8, 2010 To hop in a track give you general no credits, no flighttime, no kills and all that statistic stuff (own death unsure). To continue a track definitly does not affect the campaign-mission-logic. Maybe i am wrong here. I dont know this exactly. I'm confused. On one hand it definitely does not effect the campaign/mission logic. In the other, you're not sure. :doh: So there's still no clear answer?
Frederf Posted April 8, 2010 Posted April 8, 2010 It's just a feature of the track playback. No campaign progress, no statistics, and definitely multiplayer incompatible.
PhoenixBvo Posted April 11, 2010 Posted April 11, 2010 Well, I just got a medal awarded after a flight which I started from a track. The medal was also shown in the main menu. Not sure if any points or kills were recorded. But that feature seems very flaky anyway. Often I don't get kills even after campaign missions. Not that it's a big deal... But it got me thinkin' that maybe the campaign does accept missions resumed from a track, but that you'd have to: 1. not die in the part which you record as a track; 2 and resume before going back to the main menu. I'm going to try this... [sIGPIC][/sIGPIC] CPU i7 4970k @ 4.7 GHz RAM 16GB G.Skill TridentX 1600 ATX ASUS Z97-PRO DSU Samsung 850 PRO 256GB SSD for Win10, Plextor M6e 128GB SSD for DCS exclusively, RAID-1 HDDs GFX Aorus GTX 1080 Ti 11GB Xtreme Edition, ASUS ROG Swift PG279Q, 27" with G-Sync, Oculus Rift CV1 HID TM HOTAS Warthog + 10 cm extension, MFG Crosswind pedals, TrackIR 5, Obutto oZone My TM Warthog Profile + Chart, F-15C EM Diagram Generator
topdog Posted April 12, 2010 Posted April 12, 2010 (edited) Some details about your pilot log are global, and some are campaign specific. Your progress in a campaign 'game' is recorded in its own section, each mission you do along with the next mission to try (if you've just progressed to a new one but not yet flown it) are held in their own block of data related to each campaign associated with your pilot. It will record multiple entries for the same mission if you have to redo them (so I have over 20 missions recorded against Deployment campaign because I ended up doing mission08 some 8 times, and a few other missions I failed first time and had to redo as well). Flying missions out of the campaign 'system', such as when taking control of a watched track, aren't registered there. You could likely review the content held in your Ka-50\BlackShark\data\scripts\Logbook\Players.lua file (that's where all the above is derived from), though don't change anything if you're unsure, could corrupt your pilot file and need to wipe and restart it. Some longer missions that include a fair bit of flying to the target area before you get into any action, so long as you're flying a course that's unlikely to see you impacting the ground or a mountain, I'll fast-forward along a way point to save up some time. Just try to turn it off again before you reach any FACs, bases/FARPs, convoys, etc., as you may fast-forward through some useful mission dialog too. You can turn a 2 hour flight into a 30-40 minute one that way, and still not miss any of the action. Edited April 12, 2010 by topdog [ i7 2600k 4.6GHz :: 16GB Mushkin Blackline LV :: EVGA GTX 1080ti 11GB ] [ TM Warthog / Saitek Rudder :: Oculus Rift :: Obutto cockpit :: Acer HN274H 27" 120Hz :: 3D Vision Ready ]
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