Maverick322 Posted April 18, 2010 Posted April 18, 2010 I can't finish a single A-10 Campaign mission because every sam launch hit's me!!:mad: Flares doesn't seem to work.. And I can't find any help in the game for this (:huh:).. So how do I avoid these?
159th_Viper Posted April 18, 2010 Posted April 18, 2010 I can't finish a single A-10 Campaign mission because every sam launch hit's me!!:mad: Flares doesn't seem to work.. And I can't find any help in the game for this (:huh:).. So how do I avoid these? Fly a mission and post a track. We can then look at the track and advise you as to where you had erred and how best to approach the mission/objective. As a generalisation, for Radar-Guided SAM's - once you have a launch warning, extend and release countermeasures (chaff). For IR threats, pre-emptive countermeasure (flares) release and adequate Engagement planning/ingress (altitude etc) will keep you safe. Cannot say more without knowing where/how you get tagged, hence need for a track. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
The Flying Goose Posted April 18, 2010 Posted April 18, 2010 (edited) ^^^How I've avoided them: As these SAMs are or seem to be very much linked to the radar system, as soon as you see/hear a launch, dive so that you're really as low as you can go. At that point you should not be visible to the SAM radar system and the missile will explode.That's how I've done it and I've done 11 missions so it should work fine for you. Also, the ECM pod (activated with "E") should help but it seems hit and miss to me. Hope I could help ;) EDIT: thought I could respond before Viper, but the SAMs I assumed you were talking about were the BUK ( I believe that's what they are...). Once again, what I do for those BUKs is to stay low to avoid lock to begin with and if you do get launched upon, dive Edited April 18, 2010 by The Flying Goose Q6600 @ 2.4 GHz, Sapphire 5870, TM Warthog, 4 GB RAM, Windows 7
HiJack Posted April 18, 2010 Posted April 18, 2010 Look at Ironhands flanker training for A-10, solves everything :D
Nate--IRL-- Posted April 18, 2010 Posted April 18, 2010 Have a look through the excellent After Action Reports from BeachAV8R on SimHQ, to get an idea how he dealt with sams during the A-10 campaign. http://simhq.com/forum/ubbthreads.php/forums/71/1/After_Action_Reports.html Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Moa Posted April 18, 2010 Posted April 18, 2010 (edited) Also, don't fly very high. If you are below 1000 feet you can simply dive down below the radar horizon of the SAM battery. You will have to keep extra watch out for AAA and manpad SAMs though - but they are far less of a threat than larger SAMs. Don't fly straight at a launching unit once it has engaged you. Try and work your way to launch range (around 6 nm with a Maverick D), fire one or two missiles (since the first can be shot down) and extend or 'beam' (run perpendicular to a straight-in apparoach) to the SAM. If you can target the radar rather than launchers you can then go an clean up the launchers (integrated SAM vehicles don't have separate radar though). ps. Of course, in the real world you'd simply retreat and wait for one of the USN/USAF SAM-busting units to sort it out for you, such as: F-18 C/E, F-16G (Wild Weasel), F-15E, EA-6, EB-52, F-117, F-22, F-35, any of the cruise missiles especially the newer stealthy ones, and even MLRS. They are all equiped and tasked to kill SAMs, and the A-10 is not. Edited April 18, 2010 by Moa
Maverick322 Posted April 18, 2010 Author Posted April 18, 2010 Great guys, thanks for the reply's! We'll try this the next mission!
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