BBQ Posted April 29, 2005 Posted April 29, 2005 According to the readme--if we're flying the Su-25 with the AFM, we should remove any deadzone that might be present on our pitch/roll controllers. I've done this in the LOMAC input setup for both pitch and roll--so that there is a straight diaganol line going from bottom left to top right corner in the interface. I wondered if I also need to do the same in the Cougar's Control Panel? I'm spending a lot of time trying to get comfortable flying the Frog--and want to make sure I've got everything setup properly from the start--so I don't have to start from scratch one day, having learned I didn't have it set up right! Right now, I've got it setup as noted above--including in the Cougar Control Panel. The stick is extremely sensitive--barely have to think about pitching, and it happens :D
Lange_666 Posted April 30, 2005 Posted April 30, 2005 Depends on your Button & Axis Emulation setting in the CCP. If it's "off", you don't need to and the Lock-On settings are used. If it's "on", you better have the same settings as the ones in Lock-On because otherwise you get some sort of mix between the two Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind pedals, TrackIR4, Rift-S, Elgato Streamdeck XL. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!
ViperVJG73 Posted April 30, 2005 Posted April 30, 2005 According to the readme--if we're flying the Su-25 with the AFM, we should remove any deadzone that might be present on our pitch/roll controllers. I've done this in the LOMAC input setup for both pitch and roll--so that there is a straight diaganol line going from bottom left to top right corner in the interface. I wondered if I also need to do the same in the Cougar's Control Panel? I'm spending a lot of time trying to get comfortable flying the Frog--and want to make sure I've got everything setup properly from the start--so I don't have to start from scratch one day, having learned I didn't have it set up right! Right now, I've got it setup as noted above--including in the Cougar Control Panel. The stick is extremely sensitive--barely have to think about pitching, and it happens :D Set the Axis in the Cougar Control panel on standard and under Lock On Options such as with 1.02 before. It should run therefore is also under 1.1. greetings ;) Best Regards Viper System: Intel Core i7-4790, 3,6GHz, 16GB RAM, 128GB SSD, 2TB HDD, NVIDIA GeForce GTX 960 2GB GDDR5, TM HOTAS Warthog;(MSFFB2 for testing); TrackIR4 +Track Clip Pro; Windows 10 Pro.
Brun Posted April 30, 2005 Posted April 30, 2005 My preference is to leave the Lock On axis options as default (linear, no deadzone) and set things to my tastes in the CPP. Why? Just seems easier to tweak/change configurations that way, especially since there's no per-aircraft input options in Lock On. Really wish there were to be honest. Asus Z690 Hero | 12900K | 64GB G.Skill 6000 | 4090FE | Reverb G2 | VPC MongoosT-50CM2 + TM Grips | Winwing Orion2 Throttle | MFG Crosswind Pedals
Slammin Posted April 30, 2005 Posted April 30, 2005 And I'm just the opposite. I leave CCP flat and use in-game settings for stick curves. Great to have options though! Abit IN9 32x MAX- Kentsfield QX6700 @3520 1.5 vcore watercooled D-Tek Fuzion/PA-160/MCR120/2x MCP655 2x2GB G-Skill 1066 5-5-5-15 2T@1.9vdimm 2x EVGA 580GTX 1.5GB SLI 2x 74GB Sata Raptor Raid0 2x 320GB Hitachi Sata II X-FI Elite Pro Dell U3011 Lian Li V2100B Corsair HX1000
Recommended Posts