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Posted

Patch 1.02 loaded and now I cant hear the flare dispenser. This might be the reality of it in the RL cockpit which may be sound proofed and also the pilot wears head phones but in the SIM the lack of situational awareness experienced with limited views and vibration sensation makes flare dispenser sounds something I preferred before 1.02. This also goes for the ATGM's as well which have become near silent when launched.

So in a nut shell can someone guide me to adjusting these sounds if at all possible.

Thanks

Posted

You're the man, will I find the same for my ATGM,s ? I more violence and noise they make as they fly toward the target from my rail the happier I am. infact I wish they had more punch in them as the rocket burner kicks in. :megalol:

Posted
Another problem (yes i know its LOFC2) canopy open/close noise is missing or gone in LOFC2 :cry: How can i get it back ?

Begging at ED. This is a bug and can't be changed as it is hard coded.......only ED can and they didn't in last patch even though it was requested by me and others......

 

Keeping hopes for the next patch (if ever).

 

You're the man, will I find the same for my ATGM,s ? I more violence and noise they make as they fly toward the target from my rail the happier I am. infact I wish they had more punch in them as the rocket burner kicks in. :megalol:

Find the sound you want to change and then look for the corresponding sdef file. Easy as that.

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Posted
Begging at ED. This is a bug and can't be changed as it is hard coded.......only ED can and they didn't in last patch even though it was requested by me and others......

 

Keeping hopes for the next patch (if ever).

 

 

Find the sound you want to change and then look for the corresponding sdef file. Easy as that.

 

TY, COPY: Waiting 4 the next patch :mad:

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Posted (edited)
Patch 1.02 loaded and now I cant hear the flare dispenser. This might be the reality of it in the RL cockpit which may be sound proofed and also the pilot wears head phones but in the SIM the lack of situational awareness experienced with limited views and vibration sensation makes flare dispenser sounds something I preferred before 1.02. This also goes for the ATGM's as well which have become near silent when launched.

So in a nut shell can someone guide me to adjusting these sounds if at all possible.

Thanks

 

pilot would in all honesty use visual cues poping flares chaff via his indicator , hardy hear them at all incockpit really.

Edited by diveplane
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