Moa Posted September 16, 2010 Posted September 16, 2010 Here are some development notes about X-Plane 10 http://forums.x-plane.org/index.php?showtopic=47604
104th_Crunch Posted September 16, 2010 Posted September 16, 2010 Yup, mentioned in thread as well http://forums.eagle.ru/showthread.php?t=57858 Might have to get into version 10 this go around.
coolts Posted September 17, 2010 Posted September 17, 2010 Sounds amazing and potentially will draw the FSX market share now abandoned by MS. If the rendering claims addup it should be stunning. [sIGPIC][/sIGPIC] i7 9700k | 32gb DDR4 | Geforce 2080ti | TrackIR 5 | Rift S | HOTAS WARTHOG | CH PRO Pedals
power5 Posted September 17, 2010 Posted September 17, 2010 Wow, what kind of super computer is needed to show all that ground clutter and traffic? The night landing pictures are amazing. [sIGPIC][/sIGPIC] Aaron i7 2600k@4.4ghz, GTX1060-6gb, 16gb DDR3, T16000m, Track IR5 BS2-A10C-UH1-FC3-M2000-F18C-A4E-F14B-BF109
PlainSight Posted September 18, 2010 Posted September 18, 2010 Wow, what kind of super computer is needed to show all that ground clutter and traffic? The night landing pictures are amazing. Don't worry, just wait for a couple of years after release, for the HW to catch up, if you want full details. Same thing happened with FSX. [SIGPIC][/SIGPIC]
Bucic Posted June 11, 2011 Posted June 11, 2011 I'm wondering if they will get on the fundamentals too :doh: http://forums.x-plane.org/index.php?showtopic=46060 I hope they will because I'd really like to see X-Plane replacing FSX soon. F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Wartski Posted June 11, 2011 Posted June 11, 2011 Microsoft Flight is next ... http://www.microsoft.com/games/flight/ W7 x64, i7 965, Rampage II Extreme, GTX480, 6GB Corsair 1866 cl7
Bucic Posted June 11, 2011 Posted June 11, 2011 Microsoft Flight is next ... http://www.microsoft.com/games/flight/ Considering how stuck up X-Plane community has become it's good that X-Plane 10+ will have a competition. F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Conure Posted June 11, 2011 Posted June 11, 2011 Considering how stuck up X-Plane community has become it's good that X-Plane 10+ will have a competition. How does “Microsoft Flight” differ from “Flight Simulator?” Why the new name? What’s changed? A: With “Microsoft Flight” we’re approaching the virtual flight genre from the ground up, with the focus on the universal appeal of the experience of Flight. We believe the simplicity of “Microsoft Flight” perfectly captures that vision while welcoming the millions of existing Flight Simulator fans I don't think Flight is going to be much competition. They won't be able to balance the game to be great for newcomers and hardcore vets. Microsoft can't even make their previous iterations run properly! Intel i7 6700k, Asus GTX1070, 16gb DDR4 @ 3200mhz, CH Fighterstick, CH Pro Throttle, CH Pro Rudder Pedals, Samsung Evo 850 SSD @ 500GB * 2, TrackIR 5 and 27" monitor running at 2560 * 1440, Windows 10.
Bucic Posted June 11, 2011 Posted June 11, 2011 Maybe you're right but if Flight provides the same addonmaking possibilities hardcore addons will come up eventually. If Flight features a proper FM it may become X-Plane's competition anyway. F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Steel Jaw Posted June 11, 2011 Posted June 11, 2011 Microsoft Flight is next ... http://www.microsoft.com/games/flight/ err, yeah, coming to a console near you. 1 "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB.
Conure Posted June 11, 2011 Posted June 11, 2011 err, yeah, coming to a console near you. Potential Xbox 360 exclusive? It's tougher to pirate there, I hear. Intel i7 6700k, Asus GTX1070, 16gb DDR4 @ 3200mhz, CH Fighterstick, CH Pro Throttle, CH Pro Rudder Pedals, Samsung Evo 850 SSD @ 500GB * 2, TrackIR 5 and 27" monitor running at 2560 * 1440, Windows 10.
some1 Posted June 11, 2011 Posted June 11, 2011 (edited) Maybe you're right but if Flight provides the same addonmaking possibilities hardcore addons will come up eventually. If Flight features a proper FM it may become X-Plane's competition anyway. Most people can't judge what FM is proper, or simply don't care. So if only your first assumption is true, Flight wins. At least in terms of sales and market coverage. Potential Xbox 360 exclusive? It's tougher to pirate there, I hear. According to current announcements, flight is PC exclusive. Edited June 11, 2011 by some1 Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro
Phantom88 Posted June 11, 2011 Posted June 11, 2011 X-Aviation releases New,North American T-28C Trojan Patrick
Bucic Posted June 11, 2011 Posted June 11, 2011 Most people can't judge what FM is proper, or simply don't care. Even by standards of people who can only say if FM is 'nice' or 'not very nice' most of them will rate FSX FM as 'not very nice' ;) F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
some1 Posted June 11, 2011 Posted June 11, 2011 Even by standards of people who can only say if FM is 'nice' or 'not very nice' most of them will rate FSX FM as 'not very nice' ;) Point is, it does not really matter. Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro
Conure Posted June 11, 2011 Posted June 11, 2011 Point is, it does not really matter. Is that was true then why is FSX dead and many more realistic simulators are still doing fine? Intel i7 6700k, Asus GTX1070, 16gb DDR4 @ 3200mhz, CH Fighterstick, CH Pro Throttle, CH Pro Rudder Pedals, Samsung Evo 850 SSD @ 500GB * 2, TrackIR 5 and 27" monitor running at 2560 * 1440, Windows 10.
Bucic Posted June 11, 2011 Posted June 11, 2011 Point is, it does not really matter. I know the notion is quite popular on the Polish forums ;) but, thankfully, it's far from being true and RoF, for example, is a slap on the head for those who believe so. 1 F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
some1 Posted June 11, 2011 Posted June 11, 2011 (edited) Is that was true then why is FSX dead and many more realistic simulators are still doing fine? Who said it is dead? The MSFS series probably has bigger community than all the combat sims taken together - despite it's many shortcomings. Right now there are almost twice as many active online users on a single MSFS forum as here. And hundreds of people constantly expand the simulator by adding new content. Frankly, the FM is the only "more realistic" thing in other sims that comes into my mind. If you are refering to the fact that the studio behind FSX has been axed by Microsoft - big companies look at the big picutre and decisicions are not necessarily related to the product commercial success. FSX was a commercial success. Anyway, if you look at the Microsoft Flight screenshots, that's actually FSX on steroids. So it lives on. I know the notion is quite popular on the Polish forums ;) but, thankfully, it's far from being true and RoF, for example, is a slap on the head for those who believe so. If your theories were true, XPlane with its superior FM should have blown competition out of the market years ago - and that didn't happen. Don't bring into discussion a WWI flightsim, where planes don't have any systems to manage and flying them is a one constant aerobatic maneouver. We're talking about civil "general purpose" flight simulators here, where usual scenario is flight from A to B, and most people don't perform a single barrel roll during their flight. There is no combat, and there aren't many situations when you fly your airplane on the edge of the envelope. You don't need realistic stall and spin characteristics to fly 737 from KJFK to KSFO, just accurate fuel usage and speeds at various altitudes. Plus tons of systems simulated, AI traffic, good scenery, real online weather and lots of coffee to not fall asleep from boredom. Edited June 11, 2011 by some1 Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro
Bucic Posted June 11, 2011 Posted June 11, 2011 If your theories were true, XPlane with its superior FM should have blown competition out of the market years ago - and that didn't happen. You've misunderstood me. I contradicted your statement that 'FM does not matter that much if at all'. DCS and RoF has proven you wrong. X-Plane is interesting and has huge potential... but it sucks in general from end user point of view. It's funny that this [X-Plane sucks in general] and [X-Plane is NOT declining] also proves that FM can be a rocket motor for a generally mediocre product. Don't bring into discussion a WWI flightsim, where planes don't have any systems and flying them is a one constant aerobatic maneouver. We're talking about civil "general purpose" flight simulators here, where usual scenario is flight from A to B, and most people don't perform a single barrel roll during their flight. We don't and here's where the misunderstanding re FM importance came from. While some forums gathered many "point A to point B dlying" blokes, DCS forums gathered more "let me FEEEEEL THE FLIGHT" blokes. You have many avid RoF players and number of CoD players but FSX is barely being mentioned here. There is no combat, and there aren't many situations when you fly your airplane on the edge of the envelope. You don't need realistic stall and spin characteristics to fly 737 from KJFK to KSFO, just accurate fuel usage and speeds at various altitudes. This is DCS forums and you should be grateful it's only forums. Otherwise there would be a nice stack growing under you as we speak :D F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
some1 Posted June 11, 2011 Posted June 11, 2011 (edited) You've misunderstood me. I contradicted your statement that 'FM does not matter that much if at all'. DCS and RoF has proven you wrong. And you still don't understand me. My comment that FM does not really matter is aimed at your "if Flight features a proper FM" statement. There's nothing wrong with what I said. I haven't mentioned DCS, RoF, or any other combat sim in this context, you did. At this rate, you will soon be talking about importance of FM in Orbiter Space Simulator and how it proves me wrong. :) You have many avid RoF players and number of CoD players but FSX is barely being mentioned here. Hey, even Mower has FSX, and he mentions it often :P This is DCS forums and you should be grateful it's only forums. Otherwise there would be a nice stack growing under you as we speak :D I have completely no idea what have you tried to say here. Edited June 11, 2011 by some1 Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro
Bucic Posted June 11, 2011 Posted June 11, 2011 (edited) And you still don't understand me. My comment that FM does not really matter is aimed at your "if Flight features a proper FM" statement. Ah, OK. We'll see after XP10 release. Call me a dawdler but I think that the new feature set does not deserve no '10'. Their hard work may not be enough with their stuck up attitude (sorry, I honestly don't know a milder form of the expression). At this rate, you will soon be talking about importance of FM in Orbiter Space Simulator and how it proves me wrong. :) Be careful. I watch "Big Bang theory" TV series and I know that you've just used reductio ad absurdum ;) Hey, even Mower has FSX, and he mentions it often :P WWWHAT?! :D I have completely no idea what have you tried to say here. A bad joke, it seems ;) Edited June 11, 2011 by Bucic F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
some1 Posted June 11, 2011 Posted June 11, 2011 Ah, OK. We'll see after XP10 release. Call me a dawdler but I think that the new feature set does not deserve no '10'. Their hard work may not be enough with their stuck up attitude (sorry, I honestly don't know a milder form of the expression). Competition is usually a good thing, so I'm waiting for the release too. But I find myself more curious about how people will react to the new sim, rather than about the new sim itself. Be careful. I watch "Big Bang theory" TV series and I know that you've just used reductio ad absurdum ;) :D 1 Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro
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