chucky35uk Posted September 19, 2010 Author Posted September 19, 2010 monitor setup It seems 1.0.2 patch does not like edited lau files. In the game options page, my monitor config file is missing. Just a white space. When I revert back to the default values, the white space has gone and there are no errors. I'll play around with the lau and monitor files and try and tweek things. Chucky35uk :thumbup:
CAT_101st Posted September 19, 2010 Posted September 19, 2010 The 1.02 patch needed to be instaled over a clean install of 1.0. So if you had any mods you would get the errors. Also the 1.02 instll would have reset all your in game setings. So basicly you are starting all over. Make sure you are using notepad++ to edit the lua. files. now that you have the the displays up you just need to do a full reinstall of BS 1.0 first then the 1.02 patch with out making any changes to the v1.0 You have to get the errors fixed and a reinstall is the only sure fire way to do it. Save a copy of your lua. file som where as a refrance and creat a new one after the reinstall. I am glad we are getting closer to your goal. It is all worth it. Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
chucky35uk Posted September 19, 2010 Author Posted September 19, 2010 Cheers Cat....I have been at this for a week or more constantly. I am over the moon. The errors i think ill sort out. When the abris and shkval show on the other monitor, should i see a Black Shark splash screen as well? I mean, its not just shkval and abris on their own. Its not a real problem tho as both guages work perfectly. Thanks chucky35uk 1
Avilator Posted September 19, 2010 Posted September 19, 2010 Yes, the background is supposed to extend onto the other monitor. I only respond to that little mechanical voice that says "Terrain! Terrain! Pull Up! Pull Up!" Who can say what is impossible, for the dream of yesterday is the hope of today and the reality of tomorrow. -Robert Goddard "A hybrid. A car for enthusiasts of armpit hair and brown rice." -Jeremy Clarkson "I swear by my pretty floral bonet, I will end you." -Mal from Firefly
chucky35uk Posted September 19, 2010 Author Posted September 19, 2010 errors Gents.....one last thing......when i insert my 2nd monitor configured file into monitorsetup.lau, i get errors. When i take it back out, there are no errors. Something in my custom made file BS does not like. Ill attach the file. Any ideas? cheers chucky35uk :thumbup:
CAT_101st Posted September 19, 2010 Posted September 19, 2010 shkval 768/2: lose the /2 also shuld be 1680 not 1685 Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
sweinhart3 Posted September 20, 2010 Posted September 20, 2010 Ok im still having problems. After 4hours I made some progress but obviously not enough. The only thing I managed to figure out was that Soft TH would not activate unless I changed the options to force resolution = 1. Using the settings given below this is what I end up with. Options.lua ["graphics"] = { ["multiMonitorSetup"] = "my_monitor", ["color"] = "32", ["heatBlr"] = 0, ["scenes"] = "medium", ["water"] = 2, ["fullScreen"] = true, ["visibRange"] = "Low", ["aspect"] = 3.259, ["textures"] = 1, ["shadows"] = 2, ["effects"] = 2, ["width"] = 1920, ["lights"] = 2, ["height"] = 1080, ["civTraffic"] = 0, ["resolution"] = "1920x1080", ["haze"] = 1, }, -- end of ["graphics"] ___________________________________ my_monitor.lua _ = function(p) return p; end; name = _('my_monitor'); Description = 'Shkval on the left monitor,ABRIS on the right and camera on the center'; Viewports = { Center = { x = 800; y = 0; width = 1920; height = 1080; viewDx = 0; viewDy = 0; aspect = 1.777; } } Shkval = { x = 0; -- Left side y = 0; width = 800; height = 600; } ABRIS = { x = 2720; y = 0; width = 800; height = 600; } _______________________________ This is what my screens look like. Note that on the main monitor as BS loads, you will see that the screen is shifted to the left and onto the small vga screen. I could live with that except if you draw an imaginary vetical line on the right side of the screen where the loading icon ends, when the sim starts and the screen is corrected, anything (switches and knobs) that are to the right of that line are not selectable. You can also see after it finishes loading that only half of the shkval renders on the left monitor and the other half onto the main screen. The abris doesnt even get displayed. After a lot of messing with settings and changing the above code to stuff that doesnt even resemble the above code, I managed to get a nice neat fit for shkval on my left screen alone. I however was not able to resolve the abris not being displayed nor was I able to resolve the right side of the cockpit being unclickable. Also before anyone says anything about the abris not being display at start of sim, trust me when I say after unpausing it so it shows up in the main display, it still is not rendered on the 3rd screen. Intel i7 990X, 6GB DDR3, Nvidia GTX 470 x2 SLI, Win 7 x64 http://picasaweb.google.com/sweinhart
chucky35uk Posted September 20, 2010 Author Posted September 20, 2010 Sweinhart...love your setup but ill let the professionals on here advise you. Good luck. chucky35uk
sweinhart3 Posted September 20, 2010 Posted September 20, 2010 thanks. obviously this is for A-10C but i want a working proof of concept so that when it is released it will be working proof of concept and minimal code change. Intel i7 990X, 6GB DDR3, Nvidia GTX 470 x2 SLI, Win 7 x64 http://picasaweb.google.com/sweinhart
sweinhart3 Posted September 21, 2010 Posted September 21, 2010 (edited) Ok somehow it works now. Im not sure why it wouldnt work before but I made a few changes and it works all of a sudden. One thing I had to do was to make my primary monitor all the way to the left. For some reason I cant get anything to work if there is a monitor to the left of the main. I removed the Soft Th program and changed to windowed mode and it worked. Then I re-setup all the files to display the windows in the proper places and tested. Using the quickstart mission I measured 30fps. I then deleted the Soft Th config file and reinstalled it and set full screen on. Still works and now getting 60fps. Edited September 21, 2010 by sweinhart3 Intel i7 990X, 6GB DDR3, Nvidia GTX 470 x2 SLI, Win 7 x64 http://picasaweb.google.com/sweinhart
sweinhart3 Posted September 21, 2010 Posted September 21, 2010 One other thing of note. Despite getting 60fps with Soft Th, and it is possible this only applies to the latest alpha version I tried, I found it rather impossible to play using that software because anytime certain events take place, i.e. a sam launch or release of countermeasures, fps would drop to 0-1fps and last several seconds. Intel i7 990X, 6GB DDR3, Nvidia GTX 470 x2 SLI, Win 7 x64 http://picasaweb.google.com/sweinhart
HuggyBear Posted September 21, 2010 Posted September 21, 2010 This is a problem with SoftTH 2.01 Use SoftTH 2.00 instead -Bear Pacifism is a shifty doctrine under which a man accepts the benefits of the social group without being willing to pay - and claims a halo for his dishonesty. - Robert A. Heinlein
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