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Posted

try 5, you'll see a band appear in the center. any movements inside the band wont affect you flight path. increase as necessary

[sIGPIC][/sIGPIC]

  • 2 weeks later...
Posted (edited)
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If the user's stick is pulling one way or the other, and calibration does not rectify it, having no deadzone would be a mistake. Setting the Deadzone at "0" would make the aircraft difficult to control in this particular scenario.

Edited by JG27_Arklight

Ark

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Posted
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Having no deadzone is the goal, an idyllic goal.

It depend on your joystick, the way you wheight your hand when idle and some other factor.

Way worse than a dead zone is a maverick plane.

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Posted
I have a fairly crappy joystick, but here are my Roll settings (pitch is similar) as a guide.

 

Edit:- Moving curvature to the right allows for less sensitive/twitchy control nearer to the stick centre.

 

Nate

 

I guess I'm wrong but I thought that since the improved FM of SU25 the way to go was to set it with no curvature at all to get as real as it get? Maybe I'm just missing the point.

Posted
I guess I'm wrong but I thought that since the improved FM of SU25 the way to go was to set it with no curvature at all to get as real as it get? Maybe I'm just missing the point.

 

Depends entirely on your joystick and personal preference. Several X-52 users have stated there is no need for Curve and deadzone, Matt uses similar setting to me, but on his HOTAS Warthog,

 

Set it up the way you want it to feel.

 

Nate

Posted
Depends entirely on your joystick and personal preference. Several X-52 users have stated there is no need for Curve and deadzone, Matt uses similar setting to me, but on his HOTAS Warthog,

 

Set it up the way you want it to feel.

 

Nate

 

That's what I think, and I don't want to sound like real-or-dead nerd, but I believe that the input response it's a huge player in how the flight model is computed. There's no common ground, something like a reference setup set by the developers? Tricky question, just food for thought.

Posted

Deadzone is there to correct for errors from the joystick. Be it from bad pots (a jittery movement) or out of calibration(a constant input to one side). The spring or joint could also become worn out and cause problems.

 

I think I have 8 for deadzone and 12 for roll and pitch.

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