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Wow it took me 15 Minutes to Start the Plane is there an easy mode ?


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Posted

 

Try this; Battery; inverter; 4 pumps; APU; wait 5 sec; mash down on LAlt+Home and there u have it!

 

Aaaaand you just fried your APU ;)

 

if we just had to worry about service life...

Good, fast, cheap. Choose any two.

Come let's eat grandpa!

Use punctuation, save lives!

Posted
There is an easy mode, it's called LockOn Platinum ;)

 

 

 

Best answer ever. :thumbup:

I need, I need, I need... What about my wants? QuickSilver original.

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These titles are listed in the chronological order I purchased them.

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Posted
Master-Arm switch Up.

*Cue automated response macro*

Known issue - read the Issues FAQ Sticky thread. Will be rectified in Beta 2.

 

Didn't read FAQ since i guess its a bug, switch dont flip.

 

For the fireing of weapons i found out i haven't loaded any of the modules at ramp start :doh:

 

Since then ive happly been blowing up tanks using CCRP and LGB's

 

Just wish TM would release there new HOTAS anytime soon. Playing this sim with a 8 button joystick is just not possible. Way to much Hands Off Throttle And Stick.

Posted
Dude are you like the Manual Nazi:megalol: chill if the kids can't read just don't answer.:pilotfly:

StrongHarm is da man. He's useful for me. He can take part of my hardcore sim nazism so I won't look too nazi :D

 

To be fair, I use the quick start key command too :blush:

There, I said it. I can play Black Shark once in two months or so for two days for example so I forget even the basic things (I have to read some of my notes first). In this situation I wouldn't want to be forced to spend my time on learning the startup procedure.

 

Only now I realized that I actually could start BS manually - with the use of printed out checklist hanging on my wall. It didn't cross my mind before, heh :)

 

Two other thoughts:

- to 'penalize' the use of autostart cheat ED could make it take longer to finish

- DCS modules should come with printable startup checklist with cockpit panel location cues so players could print it out and start doing manual startups from the very first day

Posted

I agree with some here. The simulation genre needs every player it can get, either hardcore or arcade players. Giving both categories what they want will keep the genre alive. Not every gamer wants to buy a game where a 653 page manual has to be read :)

I prefer realism but hell, even i use the auto sequence in BS heh :)

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Posted
A multiplayer option would be nice.....

 

There is, it uses a different executable.:smilewink:

Good, fast, cheap. Choose any two.

Come let's eat grandpa!

Use punctuation, save lives!

Posted
There is, it uses a different executable.:smilewink:

 

Sorry, guess I didn't get my meaning across very well. What I was suggesting was a multiplayer option to force, or not force, the full engine startup sequence in multiplayer. If hosting and you want the session to be full-on, then set the force option for full-sim like squad nights, if you're hosting and goofing around and don't care, then turn it off and allow the auto-start. Stand-alone play wouldn't matter and wouldn't need the option. Just an idea....probalby needs more coffee....

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Posted

Create / change your mission to Airborne start - voila, and you have easy startups.

The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning

Posted

One guess as to why this is an un-true statement.

 

Flight sims in general are already dead. I'm happily surprised that a company like DCS can still exist.

 

And one as to why this one is not feasible.

 

But in order to continue to exist, you guys need to merge this ultra realistic flight sim with an FPS. Very few people want to play flight sims anymore. But if you take a look at Arma 2, they have a lot of players. DCS should really think about trying to merge with a company like Bohemia Interactive (Arma 2). That is the future for realistic sims. And believe me, sending large groups of ground humping FPS players to the next life all at once with an A-10 is great fun! :music_whistling:

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Reminder: SAM = Speed Bump :D

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Posted

- DCS modules should come with printable startup checklist with cockpit panel location cues so players could print it out and start doing manual startups from the very first day

I agree with Bucic on including a printable startup checklist. So that you have the cockpit layout right there and know where to flip the switches and in what order. And as you do it more you get better and faster at it. And creating a start up checklist wouldn't be hard, just like FC 2 and BS had the tactical map create a checklist like that. Great idea Bucic.:D

Posted
I agree with Bucic on including a printable startup checklist. So that you have the cockpit layout right there and know where to flip the switches and in what order. And as you do it more you get better and faster at it. And creating a start up checklist wouldn't be hard, just like FC 2 and BS had the tactical map create a checklist like that. Great idea Bucic.:D

With an images not much bigger than this one sf16acpt.jpg with highlighted area of interest and it's done. Of course combined with large font, no-delay tooltips with key commands like in Baal's mod for BS.

 

One more thing. This whole 'manual startup is easy' talk made me searching for startup checklists for DCS BS. Boy, that was a chore. No authors name in the filenames, differences between user created, tester created yada yada yada checklists and the checklists in the manual. Conclusion - posting 'checklists' not 100% in compliance with the official one without stating that in big bright red letters in the post and in the filename should be verboten! Conclusion 2 - I already talk like StrongHarm :D

 

I know it's a Warthog forum, just bear with me :) The situation and possible solutions apply to both sims.

 

I found only one checklist for DCS BS with pictures (DaWu's) but I don't know if it is in 100% compliance with the official manual.

 

 

Anyway, if I will get 1% more inspired to jump into Inkscape again I will start 'doing it'.

Posted

I honestly believe having both is the right answer. I have a friend that use the cheat in black shark while I went thru and started the shark correctly. I believe it should be about preference. he has no patience while I find it satisfying to bring the bird to life :).

Bullet

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Posted
I honestly believe having both is the right answer. I have a friend that use the cheat in black shark while I went thru and started the shark correctly. I believe it should be about preference. he has no patience while I find it satisfying to bring the bird to life :).

Bullet

Did you feel cheated. Did he get an upper hand later in the mission? Was it a spoiler to your enjoyment? Would you even notice without him telling you. No, because you're cool with it :thumbup"

 

Besides, take a look at BS MP servers headcounts. Do they suggest it's OK to be that picky? :music_whistling: As for private/clan/sqdn missions. What happened to gentlemen agreements? Or pinkie swear! :D

Posted

I'd like an auto-start option too. I like having realistic weapons, systems, aircraft etc, but I don't want to spend several minutes starting up the hog every time I want to takeoff.

 

I like having options to skip the more "boring" parts, like starting up, tuning radios etc.

 

It may be a sim, and I may be using the full sim settings, but it is still a game to me.

Posted
I honestly believe having both is the right answer. I have a friend that use the cheat in black shark while I went thru and started the shark correctly. I believe it should be about preference. he has no patience while I find it satisfying to bring the bird to life :).

 

Bullet

I agree Bullet. I do enjoy starting the bird up, but sometimes I don't have that amount of time and need to go somewhere but just want to get a short mission in before I leave. And having to start up the plane every time would take too long. So I'd like an autostart sequence too.

Posted

Read this very carefully:

 

FPS are trash and garbage.

 

Thank GAWD for DCS !!!

"You see, IronHand is my thing"

My specs:  W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.

Posted (edited)
Read this very carefully:

 

FPS are trash and garbage.

 

...and autostartup cheat is fine. I'm glad we've established both already :D

 

Edit:

Check this out :) Ready.

 

ka50_cockpitlayout_bucic_wip3.gif

 

Move your lazy asses and do yourself one for A-10 :P

Edited by Bucic
Posted (edited)

I'm sure it will contain an autostart. From the manual p402:

AIRCRAFT STARTUP PROCEDURES

When starting a mission from the parking ramp with all systems shut down (cold aircraft), you will need to learn how to bring the aircraft to life using the startup procedures. Just like in the real aircraft, we suggest a ―flow‖ that allows you to set up your instruments and power-up other systems. The flow described below is the one we suggest, but just like real A-10 pilots, you may create your own that works for you better. After you do this a few times, it will start to feel like second nature.

In addition to manually starting up the aircraft, you can also use the automatic start.

 

Oh.. I almost forgot

 

RTMFM!!

Edited by StrongHarm
forgot obligatory RTFM face shout....

It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm

Posted
Well said mower

 

Those COD 4 MW2 Halo etc are people who don't know how complex real combat in real life is!:P

 

... probably because a majority of people don't join an armed service and get posted into combat.

You realise the games you listed are games right? Not life experiences.

 

Is it now a prerequisite to have 'real life combat experience' to use the DCS series? Or play a game that has a gun in it? Or be heard on this forum?

 

Seems to be more and more of this sort of crap popping up.

 

Probably worth bearing in mind that the DCS series is on a computer, so having some auto start feature isn't going to matter much... but because most of the users don't understand how complex real combat can be, maybe you're better off joining whatever service will let you fly a A10C?

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Posted

I am going to pretend I do not see this discussion about an "easy" and "quick" start up...:doh:

"You see, IronHand is my thing"

My specs:  W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.

Posted
... probably because a majority of people don't join an armed service and get posted into combat.

You realise the games you listed are games right? Not life experiences.

 

Is it now a prerequisite to have 'real life combat experience' to use the DCS series? Or play a game that has a gun in it? Or be heard on this forum?

 

Seems to be more and more of this sort of crap popping up.

 

Probably worth bearing in mind that the DCS series is on a computer, so having some auto start feature isn't going to matter much... but because most of the users don't understand how complex real combat can be, maybe you're better off joining whatever service will let you fly a A10C?

 

I think what he's trying to say is that there are a lot of people who have been misled by COD and similar games into believing that employing military hardware is like using power tools... "just run in blasting.. HAH HA! Blood blood..." DCS:A10C may be 'on the computer' but it was originally designed as a training tool for real Warthog pilots. Realistic flight sims give you THE best perspective into how we as a country deal with the bad guy.. smart, efficient, deadly. We spend millions on a single missile so we can take the bad guys out with precision to prevent civilian casualties (while the enemy uses our civilians as bombs). There's an inherent complexity in that.

 

Did you really say "a game with a gun in it?" ROFL..

 

If people purchase this sim to 'play a game with a gun in it' that's a good thing. They'll get through page two of the manual, give up after 3 flight hours to go back to an FPS, and ED will get some hard earned funds to continue their brilliant work.

It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm

Posted

I think if they include auto-startup cheat like they did in BlackShark, it should be disabled in multiplayer, only available in local client. Knowing how to startup your plane and being able to do it over and over is very fun part of the game (and you get to learn more about the very systems you are turning on and off on daily basis) and I think enabling cheat for multiplayer would just spoil the gameplay.

 

Honestly, I love the current manual start-up of A-10C. First it took me a while, but after getting used to it, now I can start the plane up in like 3-5 minutes rapidly (bypass all tests, just go straight up start).

 

I'm a rookie and I die or eject a lot and that means I have to start and restart lot of times in a mission... I've gotten so used to it now that it is starting to feel like starting up a car than an air plane at this point, lol.

 

Really, it's simple:

1. Turn on battery ; set inverter

2. Turn on fuel pumps, turn on fuel flow switches

3. Turn up APU ; turn on oxygen supply ; close canopy ; turn on APU AC power

4. ENG1 Start and wait for engine rpm/temp to stabilize, if you are in a hurry, just wait for the engine-startup trouble light to go out on the panel

5. Uncage SAI, Switch on anti-skid; Set SAS L, R switches on

6. Turn on CDU, EGI, IFCC (switch it on twice to go directly to on mode, bypass test), CICU, JTRS

7. Press and hold take-off trim for a sec

8. ENG2 Start and wait for engine to stabilize

9. Load all DTS on MFD

10. VHF1, VHF2, UHF radios on/TR, set squelch on if hearing noises

11. Load flight plan on CDU/EGI console

12. Turn off APU AC power; turn off APU

13. Pinkie button on your joystick to enable nosewheel steering.

14. Turn on EAC (though I generally turn this on after I take off, because EAC seems to dampen my ability to keep myself centered on runway or I'm doing something else wrong during take off)

15. Turn on CMS (countermeasures) systems. If you're so lazy like me, just turn on the MAWS/CMSP to fully-auto and let it deal with missiles by itself.

16. Go to DSMS on MFD, go to Missile Control and turn on Maverick E0 to align. You can do this later when fencing in but I prefer to have this done earlier..

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