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Posted

Its easy to look up into on the ER/ET but it seems impossible to find info even in manual on the EM... I am presuming it is going by another name - but why the confusing nomenclature and poor consistency?

 

Is there a comparative missile aquisition range chart anywhere?

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Posted

Unfortunetely :C

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Posted

In RL it was supposed to have a seeker and fuze better suited to detection of targets in sea clutter and interception of anti-ship cruise missiles.

 

That is it. There's no range or maneuverability extension or anything like that.

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Posted

thanks all. that makes sense.

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"This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL

Posted
From what I've seen in FC2, totally no difference between ER and EM except the name....

 

Unfortunetely :C

 

In RL it was supposed to have a seeker and fuze better suited to detection of targets in sea clutter and interception of anti-ship cruise missiles.

 

That is it. There's no range or maneuverability extension or anything like that.

 

I disagree. Well, there absolutely is difference in their in-game logic.

Facts below from LUA file.

 

 

{

Name = P_27PE, --R-27ER

Escort = 1,

Head_Type = 6,

M = 350.0,

H_max = 27000.0,

H_min = 1.0,

Diam = 265.0,

Cx_pil = 2.21,

D_max = 26000.0,

D_min = 500.0,

Head_Form = 1,

Life_Time = 90.0,

Nr_max = 18,

v_min = 140.0,

v_mid = 600.0,

Mach_max = 4.0,

t_b = 0.0,

t_acc = 5.0,

t_marsh = 6.0,

Range_max = 66000.0,

H_min_t = 20.0,

Fi_start = 0.5,

Fi_rak = 3.14152,

Fi_excort = 1.05,

Fi_search = 0.1,

OmViz_max = 0.35,

warhead = warheads["P_27PE"],

exhaust = tail_solid,

X_back = -1.617,

Y_back = -0.128,

Z_back = 0.0,

Reflection = 0.062,

KillDistance = 11.0,

},

 

 

{

Name = P_27EM, --R-27EM

Escort = 1,

Head_Type = 6,

M = 350.0,

H_max = 28000.0,

H_min = 1.0,

Diam = 265.0,

Cx_pil = 2.5,

D_max = 26000.0,

D_min = 700.0,

Head_Form = 1,

Life_Time = 90.0,

Nr_max = 22,

v_min = 140.0,

v_mid = 600.0,

Mach_max = 4.0,

t_b = 0.0,

t_acc = 5.0,

t_marsh = 6.0,

Range_max = 66000.0,

H_min_t = 10.0,

Fi_start = 0.5,

Fi_rak = 3.14152,

Fi_excort = 1.05,

Fi_search = 0.1,

OmViz_max = 0.35,

warhead = warheads["P_27EM"],

exhaust = tail_solid,

X_back = -1.617,

Y_back = -0.128,

Z_back = 0.0,

Reflection = 0.062,

KillDistance = 11.0,

},

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:: Shaman aka [100☭] Shamansky

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Posted

Shaman, I haven't seen a difference in performance in game. They perform the same, just have different names and maybe a few different numbers, but they act the same.

  • Like 1

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Posted
I disagree. Well, there absolutely is difference in their in-game logic.

Facts below from LUA file.

 

 

{

Name = P_27PE, --R-27ER

Escort = 1,

Head_Type = 6,

M = 350.0,

H_max = 27000.0,

H_min = 1.0,

Diam = 265.0,

Cx_pil = 2.21,

D_max = 26000.0,

D_min = 500.0,

Head_Form = 1,

Life_Time = 90.0,

Nr_max = 18,

v_min = 140.0,

v_mid = 600.0,

Mach_max = 4.0,

t_b = 0.0,

t_acc = 5.0,

t_marsh = 6.0,

Range_max = 66000.0,

H_min_t = 20.0,

Fi_start = 0.5,

Fi_rak = 3.14152,

Fi_excort = 1.05,

Fi_search = 0.1,

OmViz_max = 0.35,

warhead = warheads["P_27PE"],

exhaust = tail_solid,

X_back = -1.617,

Y_back = -0.128,

Z_back = 0.0,

Reflection = 0.062,

KillDistance = 11.0,

},

 

 

{

Name = P_27EM, --R-27EM

Escort = 1,

Head_Type = 6,

M = 350.0,

H_max = 28000.0,

H_min = 1.0,

Diam = 265.0,

Cx_pil = 2.5,

D_max = 26000.0,

D_min = 700.0,

Head_Form = 1,

Life_Time = 90.0,

Nr_max = 22,

v_min = 140.0,

v_mid = 600.0,

Mach_max = 4.0,

t_b = 0.0,

t_acc = 5.0,

t_marsh = 6.0,

Range_max = 66000.0,

H_min_t = 10.0,

Fi_start = 0.5,

Fi_rak = 3.14152,

Fi_excort = 1.05,

Fi_search = 0.1,

OmViz_max = 0.35,

warhead = warheads["P_27EM"],

exhaust = tail_solid,

X_back = -1.617,

Y_back = -0.128,

Z_back = 0.0,

Reflection = 0.062,

KillDistance = 11.0,

},

 

yep,that's what we saw in ED's table.......but just in table......The difference is too small when being used in combat situation......

Deka Ironwork Tester Team

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