Flim Posted May 20, 2011 Posted May 20, 2011 At long last it came .. ;) Have tested it a little bit and so far i havent found any bugs other than the sizing might be slightly off. ToDo : Bugg Icemaker to make an on-off switch for his easy configurator so that we dont have to edit the files to turn off fks the mfd in the pit ;) (going to have to do this yourself for now) Fix textures to see if i can get rid of the things in the way inside the cockpit. (temporary sollution) Build a10 pit, add textures and add visibility track for turning the pit on and off in a alt-f1 manner. (this is going to take a while) Hope you'll enjoy And remember your gratitude is my reward Awesome, now that I'm on vacation and cannot test! So are the exports working now? Thanks again, this pit works perfect with Helios!
trigen Posted May 20, 2011 Author Posted May 20, 2011 From what i can see everything is in working order, exports + easy configurator Of course i'm not the most hardcore a10 simmer so i might not see something but i believe its working as it should with Helios as i've added all the arguments from the export file to the pit, tedious job so my hats off to Gadroc for doing it for Helios, think it was 3-400 or more 3 digit numbers to add in. 1080 ti, i7700k 5ghz, 16gb 3600 cl14 ddr4 oc
Flim Posted May 21, 2011 Posted May 21, 2011 Anyone have a chance to test with helios yet? Thanks again Trigen!
trigen Posted May 21, 2011 Author Posted May 21, 2011 I have and its working perfectly as far as i can see ;) 1080 ti, i7700k 5ghz, 16gb 3600 cl14 ddr4 oc
trigen Posted May 22, 2011 Author Posted May 22, 2011 Update, with my recent discovery of using lod to cancel out the geometry in the skins file i have made a new one for a10. Its essentially the original pit with the geometry gone. a whole lot of work for nothing but it dont hurt to have possibility to move things around for future projects.A10Clearpit.rar 1080 ti, i7700k 5ghz, 16gb 3600 cl14 ddr4 oc
Pougatchev Posted May 22, 2011 Posted May 22, 2011 (edited) Great job! When i see this post, i see some moders who are working hard for a hud, an mfd... etc So... Few years ago, ED talk about some moder tools... PS: i know they don't promise anything! So where are we now? Is ED going to forgot the community about modding? What is the real position of ED with community modding? All i want is just a clear answer... Edited May 23, 2011 by Pougatchev /
trigen Posted May 23, 2011 Author Posted May 23, 2011 Its just the same as before Flim, just that now everything is in perfect position as i didnt have to modify anything, i just removed all of the pit by using a lod trick instead of building a new cockpit. 1080 ti, i7700k 5ghz, 16gb 3600 cl14 ddr4 oc
Pyroflash Posted May 23, 2011 Posted May 23, 2011 I probably won't ever have a use for something like this myself, but I know people really appreciate what you are doing. That being said, keep up the good work, and it sucks that ED won't just help make your life that much easier by releasing proper mod tools. If you aim for the sky, you will never hit the ground.
Flim Posted May 23, 2011 Posted May 23, 2011 Its just the same as before Flim, just that now everything is in perfect position as i didnt have to modify anything, i just removed all of the pit by using a lod trick instead of building a new cockpit. Ah, okay!
Ells228 Posted May 23, 2011 Posted May 23, 2011 Great job! When i see this post, i see some moders who are working hard for a hud, an mfd... etc So... Few years ago, ED talk about some moder tools... PS: i know they don't promise anything! So where are we now? Is ED going to forgot the community about modding? What is the real position of ED with community modding? All i want is just a clear answer... First off I'm not speaking on behalf of ED here, this is my thought as a modder and on behalf of discussions I've had with other modding teams. ED and TFC have been very helpful to the modding community I think. FC2 was very much hard coded and a lot of modders complained about this, so they release A10 which is very much more open to modding, as Trigen is proving. Also comments from other modding teams who have made contact with ED developers have always had nothing but good responses helping them out. There are a lot of talented people in this community that give up a lot of time to develop for this community leaving the ED team to work on the products themselves, VEAO, VNAO, ADA, and many others. Modding tools are almost products themselves. I am a software developer by trade and when I develop software, it takes almost the same amount of time to develop the tools to be able to mod that software. I have made the decision in the past to not release tools, but to open up the code more so others can mod it. This is what TFC/ED have done with DCS. So let's get this topic back on track please and if you're having problems getting things to work, post a specific request in the mods forums as I'm sure one of the modding teams has an answer and let's leave ED to work on their core products. Ells, on behalf of the VEAO modding team 1
aaron886 Posted May 23, 2011 Posted May 23, 2011 ED developers have always had nothing but good responses helping them out. This much is very true.
Flim Posted May 25, 2011 Posted May 25, 2011 hey, I'm seeing the same issues with the new one... no flap indication/gear lights, lower annuc panel, and oxygen gauge. I installed both files... was this correct? Also the hud is turned off Thanks, Flim
trigen Posted May 25, 2011 Author Posted May 25, 2011 (edited) You need to put the original pit file back in and rename it A10C-CPT-2 Flim, My fault for not mentioning that, sorry. So it would be Rename original A10C-CPT.lom to A10C-CPT-2.lom Extract the rar. Edited May 25, 2011 by trigen 1080 ti, i7700k 5ghz, 16gb 3600 cl14 ddr4 oc
Flim Posted June 3, 2011 Posted June 3, 2011 having issues with 1.1.08 now... cannot get the modded pit working!
trigen Posted June 20, 2011 Author Posted June 20, 2011 (edited) Sorry for the delay, i've hardly been home lately i just havent had the time. Been looking at it a little and it goes right on the EDM model instead of the .lom so the skins workaround isnt working. Currently unable to get the EDM tools working (even in xp 32) so if anyone has it working i'd appreciate some help on a export. Edited June 20, 2011 by trigen 1080 ti, i7700k 5ghz, 16gb 3600 cl14 ddr4 oc
trigen Posted June 23, 2011 Author Posted June 23, 2011 The simplest solutions usually eludes you \DCS A-10C\Scripts\Aircrafts\A-10C\Cockpit\Config.lua Change: is_EDM = true to false Fully working. 1080 ti, i7700k 5ghz, 16gb 3600 cl14 ddr4 oc
shark65 Posted September 20, 2011 Posted September 20, 2011 Hello trigen, can i find this fantastic mod for DCS BS too? best Regards, Shark65 My Black Shark Pit http://forums.eagle.ru/showthread.php?t=67229 :pilotfly:
trigen Posted September 20, 2011 Author Posted September 20, 2011 Here you go Has a bit of a nose cone in the way tho but nothing majorKA-50 Empty pit.rar 1 1080 ti, i7700k 5ghz, 16gb 3600 cl14 ddr4 oc
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