Jump to content

Recommended Posts

Posted

On all 3 freqs, sounded weak, staticy, like the others were far away, but were in fact only 20-30 miles distant.

 

Even in the map view, where there are no background sounds, same issue.

 

Ideas?

 

Cheers.

"You see, IronHand is my thing"

My specs:  W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.

Posted

All aircraft on the rangle were angels 5 through 8 no more than 30 miles apart...

 

Everyone said they rxd me 5by5 but i rxd them very weak as noted.

"You see, IronHand is my thing"

My specs:  W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.

Posted

The only way you can get a conclusive answer to what might actually have been going on is to submit logs through the site. The beta generates detailed logs for a reason. Make sure they're contemporaneous--they get reset every TS3 restart.

 

Does this recur frequently or was it a one-off?

Posted

First time with beta 10, I will get back to you, reinstalling TARS and will test again.

"You see, IronHand is my thing"

My specs:  W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.

Posted

Maybe you have to boost your TS3 volume? Against the background sound of the A-10 comms over TARS were pretty quiet for me, but amplifying the volume (+10db) did the trick for me.

 

What I do not get with TARS is the following:

I think that it is not possible to tune into the preset guard channels (40.5 / 121.5 / 243) using the manual frequency selection (or the preset channels, obviously) but only by putting the radios into guard mode.

A friend of mine ejected yesterday on a TARS testflight. We both had TARS configure our "personal radios" to VHF AM 121.5 MHz, so I tune my AM to 121.5 MHz, but there is no comms between him (safely on the ground) and me (in direct line of sight of my buddy). I put my AM into guard mode and there it is, clear as day.

Is that expected behaviour? Why preset a frequency when you cannot tune into it?

Posted
Maybe you have to boost your TS3 volume?

 

Where do I that please?

"You see, IronHand is my thing"

My specs:  W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.

Posted

I have the german version of TS3, so the menu options might be a little different:

in TS3 -> Setup -> Options -> Tab "Output"(? the one with the speaker)

There is a slider to boost your incoming speech volume.

Posted

Got that, thanx.

"You see, IronHand is my thing"

My specs:  W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.

Posted

so I tune my AM to 121.5 MHz, but there is no comms between him (safely on the ground) and me (in direct line of sight of my buddy). I put my AM into guard mode and there it is, clear as day.

There's a bug in DCS A-10 (as of betas 3 and 4) that affect the rightmost two radio knobs on the VHF FM and VHF AM radios. I posted a description of it in the private beta forum. The rightmost (hundredths) knob simply doesn't work properly, and the second to rightmost will "desync" if you turn it too quickly. That's probably what was going on. Otherwise all of the guard emergency channels can be manually tuned.

Posted

Raising the mic volume in TS settings fixed this.

"You see, IronHand is my thing"

My specs:  W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.

Posted (edited)

There needs to be a way for a user in TARS to selectively disable TARS from muting a non-TARS-using person. We can't use TARS in the 16th because it appears it is not compatable some people's machines. One of the six people in our squad who tried it out cannot get it working, so we aren't telling everyone else to do it because it wouldn't be fair. There would probably end up being more than just him who couldn't make TARS cooperate with their systems (in particular, it keeps turning off his in-game sounds). The only choice we have is to not use TARS till the bugs are worked out, OR an option exists that allows us to let a user who can't get it working just use regular old teamspeak to talk to us. I'm guessing there will likely always be a few folks who can't get it working for whatever reason... so the ability to selectively disable it from muting specfiic people would probably always have some utility.

 

Or... just an option that allows you to toggle whether non-TARS-users are muted or not.

Edited by Speed

Intelligent discourse can only begin with the honest admission of your own fallibility.

Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/

Lua scripts and mods:

MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616

Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979

Now includes remote server administration tools for kicking, banning, loading missions, etc.

Posted

There would probably end up being more than just him who couldn't make TARS cooperate with their systems (in particular, it keeps turning off his in-game sounds). The only choice we have is to not use TARS till the bugs are worked out, OR an option exists that allows us to let a user who can't get it working just use regular old teamspeak to talk to us. I'm guessing there will likely always be a few folks who can't get it working for whatever reason... so the ability to selectively disable it from muting specfiic people would probably always have some utility.

1. TARS does not have the capability to disable in-game sounds. There's no feature in the software that could do that. Something else is going on, perhaps specific to his machine.

 

2. The only way your issue will ever be addressed is by submitting a bug report on the official TARS website, following the instructions.

 

Enabling lack of mute for people not running TARS would effectively undermine the radio simulation while in game. While I may explore this option in the future, right now the focus is on converting the software to work with Teamspeak's release candidate. In the meantime, please provide a detailed bug report with logs if you want the problem to be looked at. Thank you.

Posted (edited)
1. TARS does not have the capability to disable in-game sounds. There's no feature in the software that could do that. Something else is going on, perhaps specific to his machine.

He says he only has these issues when he runs TARS. And it's system sounds, I think, not just in-game sounds. Every sound on his computer except the radios (!?) does that. Definately something specific to his machine, yes. I was there when he was doing this too... he was getting very frustrated. It wasn't just some excuse to not learn the radios, unless he's a really good actor :D

 

2. The only way your issue will ever be addressed is by submitting a bug report on the official TARS website, following the instructions.

 

I can't; he has to, I can tell him to do it, but I donno when he will. I can bug him about it though, that should work :)

 

Enabling lack of mute for people not running TARS would effectively undermine the radio simulation while in game. While I may explore this option in the future, right now the focus is on converting the software to work with Teamspeak's release candidate. In the meantime, please provide a detailed bug report with logs if you want the problem to be looked at. Thank you.

Well, if you want my humble opinion.. (maybe you don't) but here it is: what undermines the radio simulation more is not being able to use it at all because one or two of your squad mates can't make it work :( That does suck. I think that the quality of the radio simulation alone is motivation enough for people to learn it and use it, and they don't necessarily need to be motivated by having no option but being muted while not running TARS. Again... just IMHO... it's your baby so do what you think is best.

Edited by Speed

Intelligent discourse can only begin with the honest admission of your own fallibility.

Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/

Lua scripts and mods:

MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616

Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979

Now includes remote server administration tools for kicking, banning, loading missions, etc.

Posted (edited)
We've been using TARS in the 1st and haven't seen any of these issues that I know of. As to hearing members not using tars all they have to do is ask the freq through chat.

Copy. He must be a real rarity then. But I already know that. I don't know of anyone running as many monitors, keyboards, mice, MFDs, etc as him. Maybe that's what it is.

Edited by Speed

Intelligent discourse can only begin with the honest admission of your own fallibility.

Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/

Lua scripts and mods:

MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616

Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979

Now includes remote server administration tools for kicking, banning, loading missions, etc.

Posted

Speed: Understand (of course) that there are a lot of features that can be implemented, but on a limited time and no budget, it's been a real challenge to get as far as TARS has come, in as short a timeframe. I would like to implement many suggestions, including yours. But, some will need to wait, particularly until after the TS3 RC conversion (which incidentally may resolve your friend's issue depending on what it is).

 

If your friend sends his logs through the bug report form, I will at least be able to check to see what's going on. It's better than doing nothing. Also make sure he's running a compatible version of Teamspeak 3.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...