prok Posted February 13, 2011 Author Posted February 13, 2011 There is no patch planned for FC2 that I know of. It appears that we need SDK only. No patch needed. And developers will compromise with us, if u guys will be more persistent on that question. ★★★ ★★★
GGTharos Posted February 14, 2011 Posted February 14, 2011 There is no point in developing an SDK for old technology. Waste of time. It appears that we need SDK only. No patch needed. And developers will compromise with us, if u guys will be more persistent on that question. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
prok Posted February 14, 2011 Author Posted February 14, 2011 There is no point in developing an SDK for old technology. Waste of time. Tens of old games of different genres supporting by community, and its fine, many games and simulators are ancient as hell but still alive (falcon - good example). Community makes it always fresh and actual. I think many people want to fly on Mirage 2000 with it own cockpit, or maybe jas-39, Tornado, f14, Eurofighter... Consider it :) ★★★ ★★★
rattler Posted February 14, 2011 Posted February 14, 2011 (edited) Old yes. Why can't the community get the point across, although it is old, there is no replacement till DCS does a fighter aircraft of somewhat newer technology? You would think this would be a valid point till someone produces something better. How long has the Flanker series been running and I include lockon and Fc2 in that series although technically in a way it isn't? The questions still should be asked as long as there is no competition for it. Why not let the community keep it funtional. rattler Edited February 14, 2011 by rattler
GGTharos Posted February 14, 2011 Posted February 14, 2011 You don't get it. ED is developing a new series. Spending time on old stuff is a waste of time - time which is not used on the new series. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
rattler Posted February 14, 2011 Posted February 14, 2011 You don't get it. ED is developing a new series. Spending time on old stuff is a waste of time - time which is not used on the new series. Yes, I agree with what you are saying from an ED standpoint. I think the question that begs to be answered is why not let the community continue with it. Surely it can't do any harm to ED. The DCS series is in a class all by itself. rattler
prok Posted February 14, 2011 Author Posted February 14, 2011 (edited) You don't get it. ED is developing a new series. Spending time on old stuff is a waste of time - time which is not used on the new series. Among developers have couple of persons, who have another aspect. New life for old projects can be none the less interesting and profitably. Edited February 14, 2011 by prok ★★★ ★★★
Distiler Posted February 14, 2011 Posted February 14, 2011 You don't get it. ED is developing a new series. Spending time on old stuff is a waste of time - time which is not used on the new series. So why they developed FC2 in the first place? Anyway, FC2 does a good job at keeping the community in place, between DCS module releases. But if without keeping FC2 updated you can go from 2 years between DCS module to the 9 months figure, then I guess it's ok. I would more than welcome a "deadalus team" like in il2 for FC2 anyway... AMD Ryzen 1400 // 16 GB DDR4 2933Mhz // Nvidia 1060 6GB // W10 64bit // Microsoft Sidewinder Precision 2
GGTharos Posted February 14, 2011 Posted February 14, 2011 Sure, I enjoy FC2 as well. But at some point a project must end. At some point you have diminishing returns. FC2 needs to be left alone. DCS will take some time to get in there - stopping to work on FC2 (including SDKs) just takes away a huge chunk of time from DCS work. Period. And realize that it's not just DCS they are working on, but also TBS/DTS projects for militaries. Time for FC2 work. They do not have it. (My educated guess) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
aaron886 Posted February 14, 2011 Posted February 14, 2011 We don't want a fully developed SDK... just some of the export plugins. Anything, really... we put a lot of work into this and just run into walls constantly. If the walls were just a little lower, you'd have a much happier modding fan base. If CMDs are now deprecated, is there harm in letting us use that model format?
GGTharos Posted February 14, 2011 Posted February 14, 2011 Oh yeah, where have I hear the 'we don't need a fully developed anything' thing before, followed almost immediately by ragging on it after release ;) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
rattler Posted February 14, 2011 Posted February 14, 2011 Well just maybe the modders that we have now are more mature. Alot of effort has gone into projects as we can see from the threads here. Could these not be presented to ED and if the dedication and abilities are there at least let these modders projects come forth. You know we have some very excellent people hear and there should be some way for their hard efforts to be recognized, without a free for all. This way ED keeps control and the community gets the benefits and ED does not have to waste resources. Sounds like something like this could be a win win . Just thinking out loud.:) rattler
aaron886 Posted February 14, 2011 Posted February 14, 2011 Oh yeah, where have I hear the 'we don't need a fully developed anything' thing before, followed almost immediately by ragging on it after release ;) We're not your average A-10C beta tester. :no:
Boberro Posted February 14, 2011 Posted February 14, 2011 Well IMHO FC2 should be linked to DCS, if can't be (or don't want to be) just make modules faster than years. With all respect but it is too slow... Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
rattler Posted February 14, 2011 Posted February 14, 2011 Hi: Well as long as we the consumer and of course ED who is doing their best to fill our wants and needs, demand full 3D clickable cockpits, accurate FM, high end 3D modeling etc. etc. , it is going to take time. Thank god we have a company that is still willing to put resources to PC flight sim's. I personally don't believe that we need some things modeled to the extent they are now. Things that are really not necessary such as full ramp start,easy radar modes and other minor features that really don't impact the Combat playability of the flight sim. Maybe then, time could be shortened but by how much, well only ED could put a figure on that. If very little then we get an extremely accurate module of what ever aircraft. That's it, it's the price we pay for such flight sim.'s. FC2 is old and I understand ED's position, all that I am looking for is some way that ED can help the Modders who do an outstanding job and not compromise ED's lets say private information. I do believe this can be accomplished but only if ED is willing to look into options. I think if something could be worked out, it could be a win win situation, with ED receiving continued revenue from an older product and the ED community receiving a better FC2 experience. That's my say. ED, thank you and I hope you continue to support flight simming. cheers.:thumbup: rattler
HungaroJET Posted February 14, 2011 Posted February 14, 2011 Hi guys! Full MOD support means possibility to add new crafts and cockpits and other additions (not just file replace, but real addition) in the capacity of unofficial community builds, developed by the players for the players..... No problemo senores :thumbup: Just open up the .dll files and the .exe > We will get a whole new world :smartass: Atop the midnight tarmac, a metal beast awaits. To be flown below the radar, to bring the enemy his fate. HAVE A BANDIT DAY ! [sIGPIC][/sIGPIC] "When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist
FLANKERATOR Posted February 14, 2011 Posted February 14, 2011 (edited) Hi: Well as long as we the consumer and of course ED who is doing their best to fill our wants and needs, demand full 3D clickable cockpits, accurate FM, high end 3D modeling etc. etc. , it is going to take time. Thank god we have a company that is still willing to put resources to PC flight sim's. I personally don't believe that we need some things modeled to the extent they are now. Things that are really not necessary such as full ramp start,easy radar modes and other minor features that really don't impact the Combat playability of the flight sim. Maybe then, time could be shortened but by how much, well only ED could put a figure on that. If very little then we get an extremely accurate module of what ever aircraft. That's it, it's the price we pay for such flight sim.'s. FC2 is old and I understand ED's position, all that I am looking for is some way that ED can help the Modders who do an outstanding job and not compromise ED's lets say private information. I do believe this can be accomplished but only if ED is willing to look into options. I think if something could be worked out, it could be a win win situation, with ED receiving continued revenue from an older product and the ED community receiving a better FC2 experience. That's my say. ED, thank you and I hope you continue to support flight simming. cheers.:thumbup: rattler Well said rattler, your point of view is very interesting and I agree on the fact that FC2 should be supported by the community itself and letting ED focus on DCS development. However, I don't want FC to take the same path as open falcon or free falcon. We all know that despite the huge work put into these modded versions, they lost one of the very crucial things: Multiplayer stability. FC's awesomeness is coming first of all from its solid rock multiplayer stability, and am afraid that too much editing will most likely alter it. Edited February 14, 2011 by FLANKERATOR Situational Awareness: https://sa-sim.com/ | The Air Combat Dojo: https://discord.gg/Rz77eFj
GGTharos Posted February 14, 2011 Posted February 14, 2011 FC2 cannot be expanded easily. It has a rudimentary radar model (do you think the F-15 is using some sort of different radar modeling than the flanker? No. It's the same radar code with a different skin basically) - so you cannot for example simulate a MiG-23 or F-4 with no look-down capability. You cannot individually adjust aircraft aerodynamics either, nor add cockpit functions. Eventually someone might hack the executable or whatnot to add things, but they'll be crashy, wrong, and people will just be accused of cheating a whole lot more. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
rattler Posted February 14, 2011 Posted February 14, 2011 Hi guy's yes I agree with not going down the Falcon path. What I was suggesting was that modders that do high quility work such as 3d Pits, submit their work for approval to ED. If it is functionally doable but needs access to .exe or whatever, that an agreement be entered into so ED does not lose control of the private information given to allow a project to be done. This way we avoid the Falcon problem, ED's private information remains that way and the community benefits for the Project and ED would possible continue to receive revenue from an older flight simulation that is still being kept somewhat up to date. It's the big picture here we have to look at. This is an idea that is doable,in sum such form, it only has to be looked into by ED. It will cost them nothing with possible returns. Obviously this cannot continue for ever but it can for a few more years with a win win situation for all. Thanks for the kind words. Just trying to put forth an idea that may well give us all something we are looking for at the present and over the next few years.:thumbup: 1
EtherealN Posted February 14, 2011 Posted February 14, 2011 What I was suggesting was that modders that do high quility work such as 3d Pits, submit their work for approval to ED. If it is functionally doable but needs access to .exe or whatever, that an agreement be entered into [...] This is an idea that is doable,in sum such form, it only has to be looked into by ED. It will cost them nothing with possible returns. So ED would take time to look at tonnes of submissions, do all kinds of legal stuff, fish things out of exes and dlls etc... ...and it'll cost ED nothing? The time of project leads, programmers, designers, lawyers and so on isn't free. It's actually quite expensive. However, if you contact them and say "hey, I have 50 000 dollars for a little bit of your time" then you might have better luck. ;) 1 [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
rattler Posted February 14, 2011 Posted February 14, 2011 So ED would take time to look at tonnes of submissions, do all kinds of legal stuff, fish things out of exes and dlls etc... ...and it'll cost ED nothing? The time of project leads, programmers, designers, lawyers and so on isn't free. It's actually quite expensive. However, if you contact them and say "hey, I have 50 000 dollars for a little bit of your time" then you might have better luck. ;) Ha, ya, that's possible, it also may be easier than you think also. It has been done. Now give a little break here, it would take the executives of ED to look at options with supporting modders. I am not talking about tonnes of submissions here. There are a few people here that have some excellent work done. 3D cockpits to name one such proposal. Yes they may get 3 or 4. The work is done as far as these people can go. They need help. There is a way of doing this to the benefit of all. There are also some other big projects as well and we are still not talking tonnes. Give a little slack here, this is an idea, I have seen it work but in a different forum but the idea is solid. I could go into great detail but this is not for me, it is an idea or a way of sustaining FC2 for a few more years till ED gets fighters into DCS. Don't look at the negatives all the time as you may over look some good positives in the process. Does not adversely impact productivity but enhances it.Well I have said my piece, just give it some due thought, that's all I ask. Some of you are in a much better position to do just that, sometimes shaking the tree bears fruit. Pete
EtherealN Posted February 14, 2011 Posted February 14, 2011 ED has looked at ways of supporting modders. That's where the terrain tools came from. ED knows quite well what is and what isn't possible to do in this department and what the related costs would be. ED is positive about mods and has been for a lot of time, but there are only so many things that are possible to do for a small studio. Personally, I don't fear for FC2's longevity. People played FC1 actively even at the point where FC2 was released some 5+ years after the FC1 release. People will play FC2 until they find something better - that is, until DCS:Fighter is released - unless they're A-10A/Frog pilots in FC2, at which point they may well be making that switch now with DCS:A-10C. Basically, you are talking about this topic as if it has never happened and as if it would be new - but ED already has done work with this at those times when it has been able to do so. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
rattler Posted February 14, 2011 Posted February 14, 2011 ED has looked at ways of supporting modders. That's where the terrain tools came from. ED knows quite well what is and what isn't possible to do in this department and what the related costs would be. ED is positive about mods and has been for a lot of time, but there are only so many things that are possible to do for a small studio. Personally, I don't fear for FC2's longevity. People played FC1 actively even at the point where FC2 was released some 5+ years after the FC1 release. People will play FC2 until they find something better - that is, until DCS:Fighter is released - unless they're A-10A/Frog pilots in FC2, at which point they may well be making that switch now with DCS:A-10C. Basically, you are talking about this topic as if it has never happened and as if it would be new - but ED already has done work with this at those times when it has been able to do so. well sometimes you and others in your positions know more than what we the community knows. Nothing wrong with that.lol. had to say that before going on.lol. This is a friendly conversation and exchange, nothing more. Yes I agree FC2 will be around for a while yet. We all know there is still nothing out there like it or even to better it. DCS even with a fighter may never see FC2 forgotten, as some people don't want to spend time to learn these types of simulators. DCS is great and I am looking forward to a fighter. Don't get me wrong I am an ED supporter and as long as they are willing to provide flight simulation for PC's, I will always be. I am an ED fan and supporter, just talk to much sometimes.lol.;):thumbup:
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