Mike Busutil Posted February 12, 2011 Posted February 12, 2011 I'm looking for some documentation on the flight maneuvers used in the A-10. I read somewhere about how the A-10 comes in low, "Pops up" and rolls inverted to visually see the target. Rolls over and take it out. Is there anywhere I can find some info on these types of maneuvers? Thanks for any help :thumbup: [sIGPIC][/sIGPIC] Checkout my user files here: https://www.digitalcombatsimulator.com/en/files/filter/user-is-Mike Busutil/apply/
Stretch Posted February 12, 2011 Posted February 12, 2011 Tim "Stretch" Morgan 72nd VFW, 617th VFS Other handles: Strikeout (72nd VFW, 15th MEU Realism Unit), RISCfuture (BMS forums) PC and Peripherals: https://pcpartpicker.com/user/RISCfuture/saved/#view=DMp6XL Win10 x64 — BMS — DCS — P3D
tusler Posted February 12, 2011 Posted February 12, 2011 You might want to check out these links- http://www.springerlink.com/content/k47274611061t677/ http://www.tpub.com/content/armyintelligence/IS4401/IS44010010.htm http://Http://www.308thvfs.com/Files/308th_PUP_Training.ppt http://simhq.com/forum/ubbthreads.php/topics/2146345/LOMAC_FC_Training_Mission_14.html There is lots more but that should get you started.:) Ask Jesus for Forgiveness before you takeoff :pilotfly:! PC=Win 10 HP 64 bit, Gigabyte Z390, Intel I5-9600k, 32 gig ram, Nvidia 2060 Super 8gig video. TM HOTAS WARTHOG with Saitek Pedals
Mike Busutil Posted February 12, 2011 Author Posted February 12, 2011 Excellent! Thank you both. I'm not just looking for the "pop up" but a study guide specific to the A-10 maneuvers. I'm not sure if there is such a thing... The DCS Operators manual is very informative with lots of info but there is nothing that shows the "Combat maneuvers" that we see that are unique to the A-10. [sIGPIC][/sIGPIC] Checkout my user files here: https://www.digitalcombatsimulator.com/en/files/filter/user-is-Mike Busutil/apply/
Squid_DK Posted February 12, 2011 Posted February 12, 2011 That's because combat maneuvers aren't unique, you use what fits the tactical situiation. For example, in a Fulda gap situation you would be at tree top level always jinkng, never in a straight line more than 30 seconds at the time to avoid showing intent and to help staying masked. In a Afghanistan situation you'd be cruising slowly at 25k feet waiting for tasking or heading for a pre briefed target. The pop up is excellent whan you have to avoid AAA units the GAU-8 outranges most gun systems by a fair margin. it is also goo to mask you so you can attack from a different direction, for flight attacks it can take deconflicting and some planning but then you should be able to setup a near simultaneous attack on for instance a marshalling point with four different attack headings to throw off the defences and decentralise the enemy fire. Staffan http://www.ipms.dk i7 9700K, Asus Z390 Prime A, Be Quiet Dark Rock Pro 4, GeForce RTX 2080 Ti STRIX ROG, Fractal Design Define R6, Thrustmaster Warthog HOTAS, MFG Crosswind, Oculus Rift S. 32 GB 3200 MHz RAM
Ragtop Posted February 12, 2011 Posted February 12, 2011 I made this thread a while ago to try and group all of this stuff together, it never really caught on but hopefully it can be of some use to you! 476th vFG Alumni
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