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Posted

Hi Everyone,

 

It's been a while since I posted anything in these forums.

I have played DCS Black Shark and also Flaming Cliffs 2 and I am just about to purchase A10C (looks fantastic).

 

The only thing that I really wish that Eagle Dynamics will add to existing products is in the Effects department.

 

Smoke trails are nicely done, but is it possible to make them stay in the air longer? What about making the smoke thicker as well (in density)? They just dissipate way too quickly.

 

The ground explosions and black smoke are unchanged since the original Lock on (2003) and they can really use an upgrade as well.

 

So, any chance to mod or to see an official upgrade in this department?

 

Sorry if this is not the correct place to post this...

 

Itai

Posted

Ground smoke was changed alot through the beta, it was thicker and moved with the wind but that is not in the final release anymore.

 

I wouldn't rule out the possibility of them bringing it back, failing that a mod might be possible.

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ASUS M4A785D-M Pro | XFX 650W XXX | AMD Phenom II X4 B55 Black Edition 3.2ghz | 4GB Corsair XMS2 DHX 800mhz | XFX HD 5770 1GB @ 850/1200 | Windows 7 64bit | Logitech G35 | Logitech Mx518 | TrackIR 4

 

My TrackIR Profile ( Speed 1.2 / Smooth 30 ) - Right click & save as.

 

Posted (edited)
Smoke mod by Mustang.

 

Is this what your talking about by any chance?

 

http://forums.eagle.ru/showthread.php?t=68301

Edited by Sinky

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ASUS M4A785D-M Pro | XFX 650W XXX | AMD Phenom II X4 B55 Black Edition 3.2ghz | 4GB Corsair XMS2 DHX 800mhz | XFX HD 5770 1GB @ 850/1200 | Windows 7 64bit | Logitech G35 | Logitech Mx518 | TrackIR 4

 

My TrackIR Profile ( Speed 1.2 / Smooth 30 ) - Right click & save as.

 

Posted

Thanks a lot for this MOD.

I tried it in FC2 and it's very nice.

 

But it still doesn't change important (for me) effects.

- White smoke generated by missiles is still thin and transparent (I know AIM120 are smokeless, but Mavericks and AIM9s should generate a nice ammount of smoke)

- Missile smoke trails disappear far too quickly to my taste (need to stay visible much longer)

- Smoke trails have a predetermined "length" - Would be nice to look back and see where exactly the missles was fired from (similar to the contrails in the game when you fly very high)

 

Any chance that a skilled modder or ED will improve in these areas?

 

Thanks again!

Posted

Sorry but mustangs smoke tune looks like something out of a cartoon, it is way to thick.

 

I do agree Missile trails should be a little thinker and last longer.

 

The Jet contrails in this game is really what annoys the crap out of me. I have asked a number of times if it is possible to tune it down so it doesn't sit in the air forever.

 

I have never got a response.

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