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Posted

Quick question. Do I need to park anywhere special at my home airport for this to work? I know I can hot refuel and rearm and switch off for repairs, and have seem strongharms excellent guide. Does location matter? Sometimes it works, sometimes not and I have a sneaking feeling that I have to park somewhere special for some / all of these functions.

At work and have no manual access. :book:

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Posted

It doesn't matter where you park. You can be on the grass off the end of the runway. What matters is the base you're at. F10 and click the airfield. If it says coalition you're good to go. I think there are some civilian airfields that will fuel and not arm.. but haven't nailed that down.

It's a good thing that this is Early Access and we've all volunteered to help test and enhance this work in progress... despite the frustrations inherent in the task with even the simplest of software... otherwise people might not understand that this incredibly complex unfinished module is unfinished. /light-hearted sarcasm

Posted (edited)

Thanks. I was driving about trying to find the "sweet spot" to park and re-arm as i was getting "negative", etc. What a doofus . :doh:

Edited by coolts

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Posted

It was only with the FARPs, airfields have all services already. I think they can be destroyed and thus disable those services, but I've never tested that.

 

If you're getting a response from your request then you're in the right spot. The only reason I can think they'd refuse is if you're still moving. It used to be that you had to shut down the engines prior to refuel, but I think that might have changed (haven't tried it, but did read a post on this forum saying you didn't have to shut down to refuel any more).

Posted

I always use a parking space for rearm/refuel for realism sake. Have never tried doing this on the runway. You can refuel/rearm with engines still running. For repairs, have the ground crew turn on ground power and then shut your engines down.

Posted

I had to add a cargo truck and fuel truck to kolbulity(spelling) for refuel and rearm. I tried before parking right next to the ground tower with the trucks and no go.

 

 

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Posted
I had to add a cargo truck and fuel truck to kolbulity(spelling) for refuel and rearm. I tried before parking right next to the ground tower with the trucks and no go.

 

 

bullet

 

The airfield has to belong to your coalition for it to rearm, repair or refuel via ground services. As strongharm says, if you are unsure, use the F11 feature to ensure that the airfiled does actually belong to your coalition. Bottom Left hand side denotes this via colour block. Grey is neutral and will not Rearm, Repair or refuel anyone.

 

'T'

 

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Posted
I always use a parking space for rearm/refuel for realism sake. Have never tried doing this on the runway. You can refuel/rearm with engines still running. For repairs, have the ground crew turn on ground power and then shut your engines down.

 

How long does it take to repair? And how do you know when they're finished?

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Posted (edited)
How long does it take to repair? And how do you know when they're finished?

 

stop, turn on ground power and shut down both engines. after engines are shut down... wait about 3 minutes. you'll notice that your aircraft will lift up (levitate) for about a minute then set back down. after that you should be good to go. you'll probably need to motor each engine prior to start to cool them down. you'll still need to ask for a re-arm and refuel. don't forget to reload data (load all).

Edited by =Damage=

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Posted

i set my clock at zero when the ground crew finishes rearming/refueling (whichever the GC calls "done" last).

 

After 3 minutes, I start up the engines and see if it worked......

 

Sadly, there are more often than not other problems that werent broken before (Like hyd pressure) or some other damn thing that doesnt work.

 

I haven't patched yet though so maybe thats it.

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Posted
stop, turn on ground power and shut down both engines. after engines are shut down... wait about 3 minutes. you'll notice that your aircraft will lift up (levitate) for about a minute then set back down.

 

 

Er..........................you got something wrong with your client then...levitate for about a minute? This is DCS A-10C, not a David Copperfield show in Vegas.:lol:

 

Seriously though, 3 minutes is all it takes and yes sometimes, there may be problems when you restartup, usually CADC failure, but not always.

 

Levitate though? thats a new one on me.

 

'T'

 

Come pay us a visit on YouTube - search for HELI SHED

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Posted
Er..........................you got something wrong with your client then...levitate for about a minute? This is DCS A-10C, not a David Copperfield show in Vegas.:lol:

 

Seriously though, 3 minutes is all it takes and yes sometimes, there may be problems when you restartup, usually CADC failure, but not always.

 

Levitate though? thats a new one on me.

 

'T'

 

 

No, hes right, 3 minutes after you shut of your engines (no need to turn the avionics or battery or anything else off) the repairs are initiated and the plane starts to float a meter above the ground (even says that you took off from the airfield in multiplayer) all the doors and hatches are opened, the plane gets repaired, everything closes and you are dropped down on the ground again.

 

Unlike lock on and black shark, you don't actually get a new aircraft. it just gets repaired, which I think is a great change seeing as all your weapon profiles and CMS programs are saved and even the INU stays aligned if you ask for ground power before powering down your engines.

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