Teriander Posted April 28, 2011 Posted April 28, 2011 Ok, My TrackIR comes in today. I hope its as cool as all the hype I've been reading about on this forum, but I trust your judgement because you're geniuses! But I have a question.... In tutorials that I've seen online, its obvious the person is using some form of TrackIR. My question is, How is he zooming into the console so accurately? Is that from TrackIR? For example: If he looks at the left console and wants to zoom in, does he use the mouse or another device for this? Or does trackIR have a zoom in function? Of course I can wait for tonight and find out myself, but if I need to order another component or something, now is the time. :)
asparagin Posted April 28, 2011 Posted April 28, 2011 Ok, My TrackIR comes in today. I hope its as cool as all the hype I've been reading about on this forum, It is! On your question: You can zoom on 2 ways + 1 I'll start with the +1: In DCS A-10 you have 6DOF: it means you can move the head forward and backward and you get closer to the hud The actual zooming you can do in 2 ways: -you can assign an axis on your track ir to zoom, so that when you move your head forward it starts zooming. -or just do the zooming with joystick buttons or axis. You must try and see what suits you best. I prefer the second method. Have fun with TrackIr you'll love it! Spoiler AMD Ryzen 9 5900X, MSI MEG X570 UNIFY (AM4, AMD X570, ATX), Noctua NH-DH14, EVGA GeForce RTX 3070 Ti XC3 ULTRA, Seasonic Focus PX (850W), Kingston HyperX 240GB, Samsung 970 EVO Plus (1000GB, M.2 2280), 32GB G.Skill Trident Z Neo DDR4-3600 DIMM CL16, Cooler Master 932 HAF, Samsung Odyssey G5; 34", Win 10 X64 Pro, Track IR, TM Warthog, TM MFDs, Saitek Pro Flight Rudders
Laminator Posted April 28, 2011 Posted April 28, 2011 There are different possibilities for the zoom funcion. One method is to map the z-axis movement of TIR to the zoom function in the sim. It´s a nice way to operate the zoom, and after a very short period of getting used to it it´s a very intuitive way to zoom in and out. The drawback is, you lose z-movement of your head in the sim - you can not move your head back and forth in the cockpit anymore with TIR. This method I use for exampl in ArmA 2. In Flightsims I don´t want to lose z-movement in the cockpit, so I map zoom to the slider on the Throttle of my Saitek X-52 system. This way I have full zoom control and z-movement. You will love your TIR. In fact you will be questioning yourself why you didn´t buy it years ago;) edit: ups, too slow... ;)
Teriander Posted April 28, 2011 Author Posted April 28, 2011 Ok, awesome! I was hoping I didn't need to use the mouse wheel all the time or some other device. Thanks!!
jeffyd123 Posted April 28, 2011 Posted April 28, 2011 i use a rotary on my throttle...map it in game i7 8700K @ 4.4Ghz, 16G 3200 RAM, Nvidia 1080Ti, T16000 HOTAS, TIR5, 75" DLP Monitor
Teriander Posted April 28, 2011 Author Posted April 28, 2011 I dont have a throttle system, just as crappy Logitech Attack 3 joystick :( So I guess I'll have to stick with the TIR head forward/back movement.
USAF77 Posted April 28, 2011 Posted April 28, 2011 I'll say this, Ive never seen a game where TrackIR moves so naturally and smoothly. It actually does make you feel inside a cockpit. The lesser sims and games leave you feeling dizzy and disorientated. Often I would only assign two of the 3 axis and just assign zoom to a controller button. But this sim is different. TrackIR is terrific in it. [sIGPIC][/sIGPIC] "Lead, Follow, or get out of the way"
tdar Posted April 28, 2011 Posted April 28, 2011 i use the 'thumb' rotary on the X52 throttle piece for the zoom. Its a bit annoying though, because its very jittery and sporadicly zooms in and out at certain settings.
majapahit Posted April 28, 2011 Posted April 28, 2011 for (xtra) zoom I use buttons of my yoke (I fly with a joystick) for gun runs, you need to zoom all the way in, beyond TrackIR | VR goggles | Autopilot panel | Headtracker | TM HOTAS | G920 HOTAS | MS FFB 2 | Throttle Quadrants | 8600K | GTX 1080 | 64GB RAM| Win 10 x64 | Voicerecognition | 50" UHD TV monitor | 40" 1080p TV monitor | 2x 24" 1080p side monitors | 24" 1080p touchscreen |
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