Jump to content

The Difference in Flight Sims


Tizzo

Recommended Posts

With the new release of DCS A10 ( which is awesome and a bit overwhelming at times ;) ) there are going to be a lot of people new to the level of detail in this flight sim world. I'll explain the difference as quick as I can.

 

Yes I understand this is the helicopter start up procedures in the A10 section (Don't worry about the level of detail guys). I'm just simply showing the difference between getting off the ground in this game compared to others using a helicopter

 

Kamov Ka-50 quick start up procedure.

 

 

[Wall Panel]

Batteries 1&2 ON

 

[Left Panel]

Rotor Brake OFF

K-041 ON

[Right Front Panel]

ABRIS ON

 

[Wall Panel]

Fuel Pumps FWD & AFT ON, external pumps as required if carrying wingtanks.

Fuel QTY ON

INTCOM ON

VHF-2 ON

Standby S A I ON

Fire Supressing System OPER

 

[Rear Panel]

Power plant, hydraulics, EKRAN self test systems OPER

INU HEAT ON

INU ON

 

[Left Front Panel]

 

Press MASTER CAUTION push-light twice (2x) to initiate EKRAN self-test

 

ENGINE START UP

------------------

 

[Wall Panel]

APU fuel shutoff valve OPEN

 

 

[Left Panel]

Start ( Button: Home )

After "START VLV" light extinguished and APU running

Set engine selector to LH (Button: e)

 

[Wall Panel]

Left engine fuel shutoff valve OPEN

Left engine Electronic Engine Governor (EEG) ON

 

[Left Panel]

 

Start

 

Engine at 2000 RPM or more then

Left engine fuel cut off OPEN

 

After engine is running and START VLV light is extinguished, set engine selector to RH.

 

Repeat for right engine.

 

 

AFTER ENGINE STARTUP

------------------------

 

Throttle to Auto (Button: 2x Pageup)

 

 

[Left Panel]

 

Shut down APU ( Button: END )

 

[Wall Panel]

 

When APU completely shut down then:

APU fuel shutoff valve CLOSED

 

Generators ON

IFF ON

NAV systems power ON

VHF-1 ON

DL ON

VHF TLK ON

SA-TLF ON

Ejecting System Power ( 3 switches ! ) ON

Weapons control systems ON

NAV master mode OPER

NAV Datalink power ON

Datalink Mastermode set to desired mode

ID set to your ID ( 4 aircraft in one flight 1, 2, 3, 4) Each pilot with unique number!

Autopilot channels ON

 

[Rear Panel]

UV-26 ON

L-140 ON

 

[Wall Panel], [Overhead Panel]

Lights as required

 

[Overhead Panel]

Rotor anti ice as required.

Engine anti ice/ or Dust protection as required.

Pitot heat as required.

 

 

 

 

Battlefield 2 Helicopter Take Off Procedure

Hold W

:smartass:

 

 

I hope you all enjoy my description of the differences between the various methods of taking off. Just remember that these ARE realistic flight sims with lots of attention to detail.

  • Like 1
Link to comment
Share on other sites

 

Kamov Ka-50 quick start up procedure.

 

 

LWIN Home

 

As an added bonus capable of being remapped to a single keypress without the need to be held!

 

DCS: Kamov FTW!

 

 

Battlefield 2 a SIM?

 

:megalol:

Novice or Veteran looking for an alternative MP career?

Click me to commence your Journey of Pillage and Plunder!

[sIGPIC][/sIGPIC]

'....And when I get to Heaven, to St Peter I will tell....

One more Soldier reporting Sir, I've served my time in Hell......'

Link to comment
Share on other sites

The main let down for me regards the likes of BF2 and ARMA2 is two things-

 

1. Even using a full set of flight gear the game is built to be flown via mouse. So the aircraft behaves like crap.

 

2. The aircraft lack any basic cockpit targeting systems.

 

If they fixed those two things I would consider ARMA2 flight despite its lack of complexity. In a perfect world the DCS Blackshark, and A10, plus EECH Apache, or the incoming Combat Helo's Apache should be flown over a fluid and massive multiplayer battlefield, and not against AI drones.

Link to comment
Share on other sites

Battlefield Vietnam had pretty good FM's for an arcade shooter. The helos flew like you would except them to and they were quite responsive and maneuverable. Definitely the best FM of any non-flight sim I've ever played.

Arma's on the other hand are pretty awful, and it's shame. No transitional lift, no rudder authority at anything other than a dead hover. Not even worth trying to be a pilot in it imo. But still I see plenty of dedicated helo pilots when playing online who think it's awesome. Ignorance is bliss I guess.

Link to comment
Share on other sites

Yeah ARMA2 is an infantry simulator... helis are just there to provide insertion/extraction role and to provide some air support for the infantry. Not good for the guy flying the heli, but good for the infantry.

Pimax Crystal VR & Simpit User | Ryzen CPU & Nvidia RTX GPU | Some of my mods

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...