Jump to content

Recommended Posts

Posted

Hi,

 

After approx. 20hours of getting familiar with A-10 I started to test multiplayer and found myself asking the question of how do I mark targets (via TGP for instance) and send those targets/markpoints to other allies?

 

For instance:

 

What I'm thinking about is to circle the target area using the TGP from a save distance. Once a target has been spotted I would like to mark the point and continue to search.

 

Next I would like to send the spotted targets/marks to other team mates.

 

Is there any tutorial out there? Is it possible at all?

 

This is also interesting in single player. How do I tell my wingman to attack a specific target?

Posted

Re-Post:

 

cf03badc.png

 

Herewith a quick guide I put together that firstly illustrates the setup of a SADL network prior to a Flight by looking at the Call-Sign, OWN and GROUP ID entries

 

and thereafter

 

Illustrating the use of the SADL network in an Operational Multiplayer Environment, specifically focusing on

 

 

 

A - The Creation and Transmission of Target Assignments between Players utilizing Markpoints,

 

B - SPI Broadcasting and

 

C - Instant Messaging.

 

 

 

I have intentionally focused this guide on markpoints only insofar as Target Assignments are concerned as I have found that it's quick and easy.

 

 

**Disclaimer: Any and all erors are mine alone and not indicative of the SIM and attendant content.

If I aid one fellow Virtual Aviator by this guide then I consider it Time Well Spent**

 

 

[ATTACH]53165[/ATTACH]

  • Like 1

Novice or Veteran looking for an alternative MP career?

Click me to commence your Journey of Pillage and Plunder!

[sIGPIC][/sIGPIC]

'....And when I get to Heaven, to St Peter I will tell....

One more Soldier reporting Sir, I've served my time in Hell......'

Posted

Was thinking of AFAC missions the other day as well. Was trying to find a way for the player (ie me) to fly an OA-10C AFAC mission (single-player). Is it possible for the player to IR mark targets? I see we can buddy-lase but not sure about IR-pointing. I also realize that a mission like this might be difficult for the player to perform as any Allied a/c is just going to start targeting on their own.

Posted

I don't think you can do anything particularly useful in terms of player AFAC for single-player, since there's no way for the player to get an AI flight to engage a particular target. You could of course give the player 3 wingmen and have them act as FAC for them, but it's not quite the same.

 

One concept would be to add an option to the radio menu whenever the player detects a group of enemies. However, working out when the player detected them is pretty much impossible, AFAIK. So, that would basically just end up giving the player a menu of all the enemy groups. It might work okay if you can reasonably spin the idea that all enemy positions are known and the player's role is to prosecute the targets in the correct order depending on circumstances.

 

The other workable alternative would be if you have a situation where enemies appear from known/expected locations. You could then have the player task AI flights to engage targets within one of those areas. But you'd still be dependent on the AI spotting the targets and deciding to engage them.

 

Anyway, to directly answer your question, yes you can IR mark targets using the targeting pod (it has both a laser and an IR pointer). However AI flights won't respond to your marking in any way, so it's useless in SP except to help you locate your own target. Same deal with WP rockets.

  • Like 1
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...