Insanatrix Posted November 18, 2011 Posted November 18, 2011 Just curious I saw a new trigger named ALARM STATUS under the advanced triggers for ground units. What exactly does it do?
Grimes Posted November 18, 2011 Posted November 18, 2011 (edited) Sets the combat readiness state of the group. GREEN – group is not combat ready. It does not perform target search or engagement and maintains sensors off and stowed if possible. RED – group is combat ready and actively searching for targets. Depending on the unit, it may or may not be able to move while in combat ready state. AUTO – default setting, where the group is not combat ready until the presence of enemy units is detected. Note, the AI may “sense” the presence of enemy units without actually detecting them with own sensors. Funny thing, I was JUST about to make a post on it because I was looking through all the triggers and what-not for undocumented changes. Still no clone under mission goals, but I saw this. They actually have the info in the updated GUI manual. Did a quick test. Note that its for ground and sea units only. It appears to function like a "AI Sensors On/Off" that was originally listed as an A-10C mission editor feature on the website when a ton of the details were announced. Overall functionality is similar to setting an AI's ROE. Edited November 18, 2011 by Grimes The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Grimes Posted November 18, 2011 Posted November 18, 2011 Oh, and another undocumented change to the sim.... We now have a Tactical Fire Fighting Truck The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
EvilBivol-1 Posted November 19, 2011 Posted November 19, 2011 Just want to point out that it was documented for the BS2 list of new and improved features. But missed for the A-10C changelog. Oh, and another undocumented change to the sim.... We now have a Tactical Fire Fighting Truck - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules
Stuka Posted November 19, 2011 Posted November 19, 2011 Don't miss the Patriot AMG AN/MRC-137 Also new available : Armed house, Barracks armed, Outpost, Road Outpost and Watch tower armed Same stuff as in the previous patch, only these spit. Windows 11 | i9 12900KF | 64GB DDR4 | RTX 3090 | TM Warthog HOTAS | Saitek Combat Rudder Pedals | TM MFDs + Lilliput 8" | TIR5 Pro
Geert Hooghe Posted November 29, 2011 Posted November 29, 2011 Oh, and another undocumented change to the sim.... We now have a Tactical Fire Fighting Truck Perfectly modelled...it's a shame it doesn't work...same for the lights...would add realism in the sim !
Irregular programming Posted November 29, 2011 Posted November 29, 2011 Oh, and another undocumented change to the sim.... We now have a Tactical Fire Fighting Truck It's not red.. :(
Stuka Posted November 29, 2011 Posted November 29, 2011 It's not red.. :( It's not red for real either: Windows 11 | i9 12900KF | 64GB DDR4 | RTX 3090 | TM Warthog HOTAS | Saitek Combat Rudder Pedals | TM MFDs + Lilliput 8" | TIR5 Pro
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