Nobody96 Posted November 19, 2011 Posted November 19, 2011 (edited) Hi I just played around with some custom curves to allow lighter inputs from my ministick. The problem I encountered is, that if you choose a value below 6 for your custom curve, the shkval is not moving at all. And 6 is still a bit to fast to precisely aim at 7km+. I don't know if a track would help but I could provide one where I set all custom curve values to 5. The only thing you would see is that I am unable to move my shkval though. Binding a cooliehat as shkval controller also isn't an option, because even with a deadzone set at 100%, the (very very small) jitter from the ministick is blocking these input. EDIT: The same is true for the A-10. If you choose a custom curve thats all set to 5, no sensor movement of the tgt-pod or the mavericks is possible so long Mathias Edited November 19, 2011 by Nobody96 My System: Intel Core i7-4770K, Asus ROG Strix RX480 O8G, 24GB Ram
Nobody96 Posted November 22, 2011 Author Posted November 22, 2011 Can anyone confirm this finding? Are there any suggestions? so long Mathias My System: Intel Core i7-4770K, Asus ROG Strix RX480 O8G, 24GB Ram
159th_Viper Posted November 22, 2011 Posted November 22, 2011 Do not set the curve - set the saturation: In-Sim via the SP GUI/Controls screen, Axis-Tune the HOTAS Slew Horizontal and Vertical Axis to the following values - Joy_X: Deadzone = 5 Saturation_Y = 80 (or less if too zippy) Joy_Y: Deadzone = 5 Saturation_Y = 80 (or less if too zippy) See if that helps. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
sLYFa Posted November 22, 2011 Posted November 22, 2011 I also found using a ministick as skhval slewing control to be not precise enough. Playing around with sensitivity /saturation settings didnt help very much. The solution for me was having two controls for the skhval: The ministick for quick slewing to the general direction of the target and a POV switch to precisely aim on the target. I do not have the problem with ministick "jitter", even at very small deadzones. Maybe this is due to different hardware we use, I use TM HOTAS Warthog i5-8600k @4.9Ghz, 2080ti , 32GB@2666Mhz, 512GB SSD
jib Posted November 22, 2011 Posted November 22, 2011 I have the G940 which has a three way mode switch, I have now mapped the mini hat joystick as analog control on mode 1 and have left it mapped to ,.;/ buttons on mode 2. This works very well for fast scanning then switch to mode 2 for very fine locking. I have also played around with curves, saturation and deadzones but haven't had much luck with making an accurate analog shkval setting :( Mods I use: KA-50 JTAC - Better Fire and Smoke - Unchain Rudder from trim KA50 - Sim FFB for G940 - Beczl Rocket Pods Updated! Processor: Intel Q6600 @ 3.00GHz GPU: GeForce MSI RTX 2060 6GB RAM: Crucial 8GB DDR2 HDD: 1TBGB Crucial SSD OS: Windows 10, 64-bit Peripherals: Logitech G940 Hotas, TrackiR 5, Voice Activated commands , Sharkoon 5.1 headset. ,Touch Control for iPad, JoyToKey
Nobody96 Posted November 22, 2011 Author Posted November 22, 2011 Do not set the curve - set the saturation: In-Sim via the SP GUI/Controls screen, Axis-Tune the HOTAS Slew Horizontal and Vertical Axis to the following values - Joy_X: Deadzone = 5 Saturation_Y = 80 (or less if too zippy) Joy_Y: Deadzone = 5 Saturation_Y = 80 (or less if too zippy) See if that helps. So curvature or custom curves below 6 don't work for the cougar ministick. Pretty disappointing... I will keep it at 6 and continue swearing than. so long Mathias My System: Intel Core i7-4770K, Asus ROG Strix RX480 O8G, 24GB Ram
159th_Viper Posted November 22, 2011 Posted November 22, 2011 So curvature or custom curves below 6 don't work for the cougar ministick. Pretty disappointing... I will keep it at 6 and continue swearing than. I did not say that :) Set your curvature back to default and only adjust values as stated (saturation and dead-zone) and see if that helps. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Nobody96 Posted November 22, 2011 Author Posted November 22, 2011 I did not say that :) Set your curvature back to default and only adjust values as stated (saturation and dead-zone) and see if that helps. I will do that. By the way: the issue is not that it is to fast overall, but that there is a minimal speed for the tgt-pod and the shkval which you don't seem to suffer from when you are using digital inputs to slew them. Sadly though I ran out of colie hats, because I use a cougar throttle in combination with a g940 stick and use the cougars comm switch as modifier. so long Mathias My System: Intel Core i7-4770K, Asus ROG Strix RX480 O8G, 24GB Ram
Nobody96 Posted November 23, 2011 Author Posted November 23, 2011 Joy_X: Deadzone = 5 Saturation_Y = 80 (or less if too zippy) Joy_Y: Deadzone = 5 Saturation_Y = 80 (or less if too zippy) Tested it with 80, 60 and 40 as saturation, but it was even worse. It is simply to fast for minor corrections at heigh range. I am currently using: "0 5 6 6 6 9 15 21 28 45 100" for the horizontal and vertical slew axis'. I would prefer to use something like 0 2 4 6. I will keep hoping that someone takes a look at this someday or, if it is a needed game-mechanic, doesn't but tells us so :) so long Mathias My System: Intel Core i7-4770K, Asus ROG Strix RX480 O8G, 24GB Ram
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