Galwran Posted December 18, 2011 Posted December 18, 2011 Hi. I'm sorry to whine, but... :music_whistling: I noticed that there are a lot more trees in BS2 than in A10C. Sure, you fly closer to the terrain with the Ka50 and the trees are pretty, but this makes multiplayer complicated, especially because Ka50 doesn't have a FLIR. Now the A10s can spot and engage enemies from far away, where as the Ka50s can't spot anything.
Jona33 Posted December 18, 2011 Posted December 18, 2011 You sure that it isn't the graphics settings between Host and client (assuming this is MP). Always remember. I don't have a clue what I'm doing
Grimes Posted December 18, 2011 Posted December 18, 2011 Do you have the coordinates where the screenshot was taken to verify. If it turns out to be true, then I wonder if there are other irregularities with the gameworld between both games. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Bushmanni Posted December 18, 2011 Posted December 18, 2011 Those screen shots don't tell anything as they are taken from opposite directions. It could well be that the aircrafts are flying at the edge of the forest and when viewing from one direction you see the open terrain and from another direction the forest is visible. So far I haven't noticed any obvious differences in number of trees and forests. DCS Finland: Suomalainen DCS yhteisö -- Finnish DCS community -------------------------------------------------- SF Squadron
Galwran Posted December 18, 2011 Author Posted December 18, 2011 Those screen shots don't tell anything as they are taken from opposite directions. yeah, about that :thumbup::thumbup: Anyways, here are some more shots, note the powerlines. Mission loaded with DCS:A-10C mission editor ->fly. Looks pretty barren, eh? The same mission loaded with DCS:BS2 mission editor ->fly More trees than in Siberian taiga The area is close to Sukhumi, grid FH75
Kuky Posted December 18, 2011 Posted December 18, 2011 There is no such difference between the two.... it must be either mission from A-10C or settings are not including high scenery Do you see any forests in A-10C in that same mission anywhere else on the map? PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
Grimes Posted December 18, 2011 Posted December 18, 2011 In 1.1.1.0 A-10C I have trees there. Once I get 1.1.1.1 installed I'll double check on that version. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
wolfstriked Posted December 19, 2011 Posted December 19, 2011 My A10c game never looks as barren as that pic and I turned down the tree distance to half. "Its easy,place the pipper on target and bombs away." :pilotfly: i7-8700k/GTX 1080ti/VKB-GladiatorPRO/VKB-T-rudder Pedals/Saitek X55 throttle
Galwran Posted December 19, 2011 Author Posted December 19, 2011 My A10c game never looks as barren as that pic and I turned down the tree distance to half. Strange. I wonder what might be the cause. Settings in BS2 and A10C are pretty much identical and I have a decent PC (GTX 295 for graphics)
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